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Author Topic: Taking Chances: A Discworld RTD. Now over due to lack of GM foresight.  (Read 9072 times)

NightS

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Heal the broken foot as fast as possible with improvised healing and duct tape. If not possible, attemp to ninja igor again
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Talarion

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  • Cold as ice.
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Sit down and watch. No need to get involved.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

choobakka

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  • The same thing we do every night, Pinky...
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Sit down and watch. No need to get involved.
You sit down on the floor and watch the fight. You watch that fight and stay out of conflict good. (6) So good, in fact, that you've learned how to avoid being seen, even when there are no bushes (exploding or not) around. Absolutely nobody notices you.
Skill point gained: How not to be seen

Heal the broken foot as fast as possible with improvised healing and duct tape. If not possible, attemp to ninja igor again
You rush up to the woman with the changing clothes. She appears to have a broken foot! Maybe science can help! You combine Improvised healing, "Medicine", and !!SCIENCE!! to create the ability Improvised "Improvements". You rush to heal her foot. (2) (sanity:3) You manage not to make it worse, at least... But you fixed nothing.

Combine Fire Extiguishing (Ceasing Oxygenation[Fire is the rapid oxygenation of objects]) Spell making and spell casting to create...

Cellular Extinguishment! - Completely stops ATP and cellular respiration in a target.


SCIENCE!

ALSO METAPHORICAL BECAUSE I EXTINGUISH THE LIGHT OF YOUR SOUL BUT IN A BIT MORE LITERAL SENSE.
You use what you've learned from stopping your arms from burning and your biology classes at UU to extinguish the FIRES of their SOULS! (1) Or that was the idea. Instead, you manage to make your (BP:5) left arm die and fall off. You have no idea how that worked, so you don't learn the spell.. Also, you have one arm. Thank gods there's an Igor over there.

Knife flurry the third, ... no i dont know what happened to the second
(You were so sneaky that you managed to escape those crazy cultists. That's my story and I'm sticking with it. I didn't forget you were surrounded or anything) Knife flurry! Time for pain... (1) For you... You drop your knives on your (BP:3) left leg! (damage:6) And somehow manage to cut your own foot off! HOW DID YOU DO THAT? Your foot is on the ground now... Hey! An Igor!

Take off my shoes and turn them into 6 inch deadly stilettos

Spoiler (click to show/hide)

Double stiletto ninja chuck!
Hey! Those literal stiletto heels are in fashion among the Assassin women, right? And you have shoes! (5) You change your shoes into 6-inch daggers that just happen to have foot slots. And then you throw them at a pair of cultists. (4,6(+1 dam)) You throw both very well at the beefiest cultists around... (dodge:5,1) And one dodges like a... Dodging... Thing... The other turns INTO the heel of pain (dam+1). (BP:5) The knife lodges into the cultist's right arm, (damage:1+1+1) slicing it slightly. You are a lot more confident in your clothing-weapon skills.
Skill points gained:
Clothing Weaponization
Knife Throwing


Put socks on fists. Then start punching.
You take out a bottle of booze (Part of Dwarven Attire - Don't question it) and take a swig. Then you begin the SOCKPUNCHING. You charge at a nearby cultist! (6+1(+1 dam)) (dodge:5) You take a mighty swing at the cultist and hit him in the (BP:4) left side. (damage:2+1) He looks a little winded. But not that hurt.
Skill point gained: Punchin'


Statuses:
Spoiler: Darvi (click to show/hide)
Spoiler: dermonster (click to show/hide)
Spoiler: Wolfchild (click to show/hide)
Spoiler: D. Rex (click to show/hide)
Spoiler: Talarion (click to show/hide)
Spoiler: NightS (click to show/hide)

[/quote]
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Darvi

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Combine Darvinism, Brawling, and PAWNching into No Holds Barred Beatdown.
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Dermonster

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Ask the gods what the fuck.

Bring arm to Igor and have him reattach it. Examine how he does so closely.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

DinosaurusRex_x

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Use Clothing Blend to make everyone who is not a cultist slightly more camoflauged.
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Play my picture adventure games: Roll to Dodge Mr T and You Are Douchebag!

NightS

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You stupid wizard! Hit him with my cane so he learns (not too hard, i dont want ro fix any bones), then heal him with SCIENCE. Also, tell the other morons that they should be more careful, because i will hit them harder  >:( Then, if i have time, do the same with the knifes guy (hit him too)
« Last Edit: May 21, 2011, 10:14:25 am by NightS »
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wolfchild

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how did a non-silver knife cut off my foot?, ask the igor to help, this time aim ONE knife
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

choobakka

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how did a non-silver knife cut off my foot?, ask the igor to help, this time aim ONE knife
Non-silver stuff can hurt you, it just can't kill you. The foot wouldn't grow back or anything, but the wound would close over.
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choobakka

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Guess I'm gonna AI Talarion...

ask the igor to help, this time aim ONE knife
You draw a knife and aim at a cultist. (3) (dodge:4) He moves out of the way, (luck:6) but doesn't spot you. You grab your foot and hobble over to the Igor.

Ask the gods what the fuck.

Bring arm to Igor and have him reattach it. Examine how he does so closely.

You grab your arm from the ground and go over to Igor. As he fixes it, you try to examine his technique. (5) You learn some things about surgery!
Skill point gained: Surgery

You stupid wizard! Hit him with my cane so he learns (not too hard, i dont want ro fix any bones), then heal him with SCIENCE. Also, tell the other morons that they should be more careful, because i will hit them harder  >:( Then, if i have time, do the same with the knifes guy (hit him too)
You smack the wizard with the cane and glare around. You grab the arm from him and heal him with SCIENCE. (4+1) (sanity:3) You sew the arm back on with no problems, and he can use it just fine now. You then go over to the werewolf. You can do a shoddier job with him - he'll heal (hee hee) pretty well on his own. (4+1) (sanity:2) After briefly thinking about giving him a spring-foot, you decide to just sew it back on. The leg is fine now.

Use Clothing Blend to make everyone who is not a cultist slightly more camoflauged.
You examine the food court: stone walls, with garishly painted signs. A combination of grays and browns with some splashes of color would do well here. You concentrate, (6) and most of the people here (except for the cultists) are almost invisible. That is very cool.
Skill point gained: Clothing-based invisibility

Combine Darvinism, Brawling, and PAWNching into No Holds Barred Beatdown.
You adjust your socks and fly at the nearest cultist in a fury of fists. (2+1) (dodge:5) He moves out of your way, (luck:5) but is to surprised to attack you.

Quote from: Talarion (AI)
(AI:4) Go get help!
You run from the scene to find some help! (2) You get lost in the Maul. Nice job.


Statuses:
Spoiler: Darvi (click to show/hide)
Spoiler: dermonster (click to show/hide)
Spoiler: Wolfchild (click to show/hide)
Spoiler: D. Rex (click to show/hide)
Spoiler: Talarion (click to show/hide)
Spoiler: NightS (click to show/hide)

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Darvi

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Continue the pawnching.
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Dermonster

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Re: Taking Chances: A Discworld RTD. Turn Five: Regaining limbs!
« Reply #71 on: May 22, 2011, 06:36:54 pm »

Magick caasting: Gravity alteration! Your hands, they are made of lead!
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

DinosaurusRex_x

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Re: Taking Chances: A Discworld RTD. Turn Five: Regaining limbs!
« Reply #72 on: May 22, 2011, 06:45:30 pm »

Enchant Darvi's socks to be made out of a lighter, faster fabric, that is warm and comfortable on the inside, yet uncomfortable and spikey on the outside.

Aha, dual enchant'd you are Darvi!
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Play my picture adventure games: Roll to Dodge Mr T and You Are Douchebag!

wolfchild

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Re: Taking Chances: A Discworld RTD. Turn Five: Regaining limbs!
« Reply #73 on: May 22, 2011, 08:47:31 pm »

Curse my uber non leet throwing skills and perform a stealth takedown on the nearest cultist
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

NightS

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Re: Taking Chances: A Discworld RTD. Turn Five: Regaining limbs!
« Reply #74 on: May 23, 2011, 02:22:39 am »

Use my organ extraction skills with my medicine to find a way to rip their heart out of their chest with my cane, or, if nott possible, with my hands. Now this is going to get bloody  :P
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