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Author Topic: Metal... GEAR?  (Read 134209 times)

SOLDIER First

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Re: Metal... GEAR?
« Reply #1410 on: October 10, 2015, 07:45:23 pm »

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hector13

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Re: Metal... GEAR?
« Reply #1411 on: October 10, 2015, 07:54:55 pm »

But it's called Mosquito's Sting or some such! :o

The dude is gone, but his will lives on in the PF :P
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Re: Metal... GEAR?
« Reply #1412 on: October 11, 2015, 09:39:42 am »

Wait... MGO has classes?
Well, that's disappointing. I was really looking forward to trying it out after how much I enjoyed the old game. :(
At least I can save my dollars, I guess.
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Re: Metal... GEAR?
« Reply #1413 on: October 11, 2015, 09:46:24 am »

Wait... MGO has classes?
Well, that's disappointing. I was really looking forward to trying it out after how much I enjoyed the old game. :(
At least I can save my dollars, I guess.
Wha...
What's the problem with classes?
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EnigmaticHat

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Re: Metal... GEAR?
« Reply #1414 on: October 11, 2015, 10:39:30 am »

Yoink wants to live in a Marxist classless society.
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Yoink

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Re: Metal... GEAR?
« Reply #1415 on: October 11, 2015, 10:43:12 am »

Heh. :P

No, they're just an irritating mechanic that's becoming more and more common in videogames and which greatly lessens the enjoyment I get from them. Arbitrary limitations on what gear you're able to use in battle are always annoying and they rarely make any sense.
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Akura

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Re: Metal... GEAR?
« Reply #1416 on: October 11, 2015, 11:12:33 am »

Yes, because you really want the heavy weapons specialist trying to figure out a medkit while the marksman slams a wrench against the side of a friendly tank to fix the gaping hole in the armor.
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Re: Metal... GEAR?
« Reply #1417 on: October 11, 2015, 11:16:04 am »

Heh. :P

No, they're just an irritating mechanic that's becoming more and more common in videogames and which greatly lessens the enjoyment I get from them. Arbitrary limitations on what gear you're able to use in battle are always annoying and they rarely make any sense.

It's supposed to foster teamplay more, I think, if not anyone can do anything, and instead has to rely on other players to fill the holes in their arsenal.
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SOLDIER First

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Re: Metal... GEAR?
« Reply #1418 on: October 11, 2015, 12:47:43 pm »

Heh. :P

No, they're just an irritating mechanic that's becoming more and more common in videogames and which greatly lessens the enjoyment I get from them. Arbitrary limitations on what gear you're able to use in battle are always annoying and they rarely make any sense.
So you should be able to mix an RPG, silenced shotgun, grenade pistol and stealth camo?
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Egan_BW

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Re: Metal... GEAR?
« Reply #1419 on: October 11, 2015, 12:54:46 pm »

I think Yoink just likes being gunned down by someone with an LMG and active camo. :P
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Yoink

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Re: Metal... GEAR?
« Reply #1420 on: October 11, 2015, 11:16:04 pm »

Heh. :P

No, they're just an irritating mechanic that's becoming more and more common in videogames and which greatly lessens the enjoyment I get from them. Arbitrary limitations on what gear you're able to use in battle are always annoying and they rarely make any sense.
So you should be able to mix an RPG, silenced shotgun, grenade pistol and stealth camo?
I'm not sure what stealth camo is as I haven't played the game, it sounds rather OP in any case.
But yeah, if you are physically able to carry things why shouldn't you be able to? Obviously carrying that much stuff should make you rather slow, loud and ungainly, you shouldn't be able to just cram things in your hammerspace.

The old MGO didn't have a class mechanic and it was excellent. This seems like they're just trying to ape other popular online, mutiplayer games.
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KingofstarrySkies

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Re: Metal... GEAR?
« Reply #1421 on: October 11, 2015, 11:25:17 pm »

Because it's unrealistic as all hell to know how to use every single tool? I don't know how to do medicine-Therefore, I don't grab a medkit.
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SOLDIER First

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Re: Metal... GEAR?
« Reply #1422 on: October 11, 2015, 11:31:24 pm »

Having the ability to do every skill is dumb because than everyone will find out The Perfect Loadout and nobody will ever use anything else, thereby ruining the meta and making the game a festival of death and suffering to all those that haven't unlocked everything in The Perfect Loadout.
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Neonivek

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Re: Metal... GEAR?
« Reply #1423 on: October 11, 2015, 11:36:10 pm »

Having the ability to do every skill is dumb because than everyone will find out The Perfect Loadout and nobody will ever use anything else, thereby ruining the meta and making the game a festival of death and suffering to all those that haven't unlocked everything in The Perfect Loadout.

Or just make the game very well so there is no "perfect loadout". Don't have to compensate for the game sucking if it doesn't suck.
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Yoink

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Re: Metal... GEAR?
« Reply #1424 on: October 11, 2015, 11:51:28 pm »

Having the ability to do every skill is dumb because than everyone will find out The Perfect Loadout and nobody will ever use anything else, thereby ruining the meta and making the game a festival of death and suffering to all those that haven't unlocked everything in The Perfect Loadout.

Are you saying classes are any better? Then you just have everyone playing as a sniper.
Or as whichever class has the most spammable explosives.

Edit: I agree with Neo. One game that did an excellent job of classless multiplayer was TLoU. I know most of you wouldn't have played it, but maybe look up videos of the multiplayer or something. It was great. Before they decided to release overpowered DLC, anyway... *sigh*
« Last Edit: October 11, 2015, 11:53:17 pm by Yoink »
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