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Author Topic: Metal... GEAR?  (Read 131292 times)

Neyvn

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Re: Metal... GEAR?
« Reply #975 on: September 17, 2015, 03:05:05 pm »

That dog
Spoiler (click to show/hide)
Oh I know, but still, just stumbled onto him. Thought I would have had to go hunting over the map for him...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SOLDIER First

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Re: Metal... GEAR?
« Reply #976 on: September 17, 2015, 03:09:14 pm »

Apparently he's just near a certain landing zone, after a certain mission. Think it's C2W... Dunno.
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Zangi

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Re: Metal... GEAR?
« Reply #977 on: September 17, 2015, 03:41:32 pm »

Apparently he's just near a certain landing zone, after a certain mission. Think it's C2W... Dunno.
He shows up in any of the 3 missions after Kaz.
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation

SOLDIER First

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Re: Metal... GEAR?
« Reply #978 on: September 17, 2015, 03:44:14 pm »

Huh.
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Neyvn

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Re: Metal... GEAR?
« Reply #979 on: September 17, 2015, 04:07:58 pm »

Huh.
I quite literally got him after completing the mission "A Hero's Way" ie, One of the starting missions...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Ozyton

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Re: Metal... GEAR?
« Reply #980 on: September 17, 2015, 05:54:04 pm »

After he becomes your buddy you can walk around mother base and hear soldiers talking about his... unusual growth spurt.

Zangi

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Re: Metal... GEAR?
« Reply #981 on: September 17, 2015, 06:12:05 pm »

Note to self: Fully upgraded Brennan is not a good idea for stopping supply trucks while keeping occupants alive for fultoning.
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation

SOLDIER First

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Re: Metal... GEAR?
« Reply #982 on: September 17, 2015, 06:15:35 pm »

Shoot the tires.
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Zangi

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Re: Metal... GEAR?
« Reply #983 on: September 17, 2015, 06:24:28 pm »

Shoot the tires.
I could, but that requires aiming.  I've already enough trouble hitting a stationary object.  :P
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation

SOLDIER First

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Re: Metal... GEAR?
« Reply #984 on: September 17, 2015, 06:26:33 pm »

If you shoot any part of a vehicle that isn't the driver, they'll immediately stop, get out, and look around. Thus allows snipetranqing.
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Rolan7

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Re: Metal... GEAR?
« Reply #985 on: September 17, 2015, 06:44:04 pm »

Yeah, I've been using the rubber-bullet AR for cars/trucks.  If possible I just shoot the driver's face through the windshield.  If not, I just spray a couple bullets at them and they get out.  Kinda silly.

Just died in a cleared outpost.  Accidentally drove my walker into a sniper tower, which... exploded (there was a barrel, but I kinda thought it survived the impact).  My walker was ruined, but I was thrown clear.  Well, not clear of the secondary explosion (the barrel?  the walker?  I have no idea :P)
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Yoink

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Re: Metal... GEAR?
« Reply #986 on: September 17, 2015, 06:53:20 pm »

The one problem I can see with the whole fulton system, is that from what I'm reading no-one uses lethal weaponry ever. :P
I wanna see a huge bodycount, damnit! I think, when I get this game, I'm going to try and replay missions as much as possible to gather dregs to do my bidding, so then I can go guns-blazing into the mission slaughtering as many enemies as possible.
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Ozyton

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Re: Metal... GEAR?
« Reply #987 on: September 17, 2015, 07:02:34 pm »

I've gotten to the point where anybody below a C rank is unnecessary and fills up my waiting room, and leaving them tranq/stunned means that they could wake up at an inopportune time and leaving them subdued on the ground means that if the alarm sounds they will get up and magically get a rifle out of nowhere and shoot me in the back (even though I'm pretty sure they have pistols). So anybody I don't want at mother base gets a knife to the heart. I really wish you could CQC grab people who were unconscious for this purpose so I don't have to kick them awake first.

SOLDIER First

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Re: Metal... GEAR?
« Reply #988 on: September 17, 2015, 07:04:33 pm »

Shoot them
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Ozyton

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Re: Metal... GEAR?
« Reply #989 on: September 17, 2015, 07:05:47 pm »

Not with an unsuppressed gun, and not with a nonlethal gun.
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