At this point, as long as they don't take any of my important people, who I've already put a lock on, I'm pretty good.
By putting a lock on do you mean direct contract? Does that protect them entirely? How many people under direct contract can you have? I'd have to shield all or at least the majority of my R&D staff with special skills. They're a pain to find.
Also, how often can your FOBs be attacked? Even if you have a lot of manpower, if 10 players attack you per day, they'd drain you and keep you down without you being able to do much about it.
I want to be well-informed, given the FOB game is not something you can back out of once you get in, I've heard...
Yes, Direct Contract. Apparently, they don't get sent on missions or whatever where they have a chance of dying or whatever.
Malek for example seems to be destined for doom... he died after I removed his lock. (I hear other people's Malek have died?)
For how many attacks, probably as long as you keep on winning, immediately, if any mobile games of its similarity are any indication.
If your base defense loses, they get a piece of your people pie and you gain protection for a time. No clue how long, since I've only seen victory so far, partially thanks to unstable network/server probably. As I said earlier, I want to retaliate... but getting d/c mid-infiltration sucks worse in my mind...
So far, in my opinion, it is worth it. But, PS4 servers are still total crap and many players are waiting for it to get better before they get into FOB offense. Also the fact that many people have not reached FOB even after 50 hours. My PSN friends mostly still havn't reached FOB...