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Author Topic: My psychotic militia commander.  (Read 1638 times)

Samuel

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Re: My psychotic militia commander.
« Reply #15 on: May 14, 2011, 04:42:16 pm »

musicality? yuck

The only music she enjoys is elves screaming.
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Girlinhat

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Re: My psychotic militia commander.
« Reply #16 on: May 14, 2011, 06:03:18 pm »

Yeah, she's a multi-legendary superwoman. She earned those physical stats with ~5 months of danger room training.
That's funny.  You said "earned" and "danger room" in the same sentence.

Sarda

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Re: My psychotic militia commander.
« Reply #17 on: May 14, 2011, 06:10:04 pm »

And? If she survived 5 months of being attacked by traps with no booze, food, booze, or booze, she EARNED those stats/
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You'll have to provide warm, moist kittens at the end of each test chamber.
Dwarf Fortress:
Where 9% of your town is casualties, is good.

Mister Always

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Re: My psychotic militia commander.
« Reply #18 on: May 14, 2011, 06:33:56 pm »

Yeah, she's a multi-legendary superwoman. She earned those physical stats with ~5 months of danger room training.
That's funny.  You said "earned" and "danger room" in the same sentence.

C'mon, Girl. She got spears thrust at her face for five months and didn't die. She was rolling, dodging, blocking, and weaving. She EARNED it.
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"""The ability to quote is a serviceable substitute for wit." - W. Somerset Maugham" -Forumite" -Mister Always

SirAaronIII

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Re: My psychotic militia commander.
« Reply #19 on: May 14, 2011, 06:36:42 pm »

And? If she survived 5 months of being attacked by traps with no booze, food, booze, or booze, she EARNED those stats/
I was under the impression that they would automatically leave for food and drink.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Sarda

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Re: My psychotic militia commander.
« Reply #20 on: May 14, 2011, 06:37:10 pm »

True, but being able to leave a room full of traps is pretty damn impressive.
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You'll have to provide warm, moist kittens at the end of each test chamber.
Dwarf Fortress:
Where 9% of your town is casualties, is good.

SirAaronIII

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Re: My psychotic militia commander.
« Reply #21 on: May 14, 2011, 06:44:45 pm »

Traps controlled by a guy down the hall pulling a lever over and over. You could always just tell him to stop...
Well, looks like this is quickly degenerating into a discussion on how danger rooms are or are not cheating.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Sarda

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Re: My psychotic militia commander.
« Reply #22 on: May 14, 2011, 06:46:23 pm »

Yeah. I suggest the commander be buried in a tomb of bone and flesh.
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You'll have to provide warm, moist kittens at the end of each test chamber.
Dwarf Fortress:
Where 9% of your town is casualties, is good.

Argonnek

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Re: My psychotic militia commander.
« Reply #23 on: May 14, 2011, 07:27:56 pm »

Actually, her tomb is a fully engraved 5X5 room with a special sarcophagus:
Spoiler: Screenshots (click to show/hide)
Encrusted with every gem I have access to, studded with every metal, and decorated with every bone and shell.
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