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Author Topic: Evil Genius! -The End of Days.-  (Read 118966 times)

Terenos

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Re: Evil Genius! Week 10 now up.
« Reply #645 on: May 30, 2011, 03:44:40 pm »

I fear they are either incarcerated, or dead. No matter, as you can always buy new ones.
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But despite what you've been told, I once had a soul. Left somewhere behind...

Comp112

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Re: Evil Genius! Week 10 now up.
« Reply #646 on: May 30, 2011, 03:48:59 pm »

Spoiler (click to show/hide)

Also, another point in Researcher my good man.
« Last Edit: May 30, 2011, 11:20:37 pm by Comp112 »
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Ultimuh

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Re: Evil Genius! Week 10 now up.
« Reply #647 on: May 30, 2011, 03:58:14 pm »

Edward have gotten far with his research, he knew his theories were right and he finally had some way of proving this.
He had not left the main building for over two weeks and signs of this have started showing, not only on his personal hygiene but also on his mind.
Rodrick, his most trusted friend have been worried about this, but his notions been dismissed as the research must go on.

Spoiler: Weekly Orders (click to show/hide)
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Kashyyk

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Re: Evil Genius! Week 10 now up.
« Reply #648 on: May 30, 2011, 04:20:05 pm »

Spoiler: Black Industries (click to show/hide)
« Last Edit: June 03, 2011, 02:10:22 pm by Kashyyk »
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Toaster

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Re: Evil Genius! Week 10 now up.
« Reply #649 on: May 30, 2011, 04:25:37 pm »

Kashyyk:  Is that 4k each for the techs?  I'll have to wait until minimum next week before I can afford to buy both, but I still want them.


GM:  What would a third point in Cult of Personality do for me?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Happerry

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Re: Evil Genius! Week 10 now up.
« Reply #650 on: May 30, 2011, 05:02:30 pm »


Archetype:  Mad Scientist
Traits: Researcher (1) Man with a Plan (1)

Minion Cap: 15
Minions:  7 Scientist, 3 Regulars, 1 Technician, 4 Thugs

Cash:  $2,320 USD
Resources:  51 (+40/week)
Notoriety: 79
Lair:  Under a Warehouse
Lair Accoutrements:
Laboratory (Ruined, 50 resources to repair)
2x Giant Laser
5x Laser Rifle
1x Aerial Survey Drone
1x 'Shield Cannon'.



Lord Silver looks over his being repaired lab with pleasure. Finally. Now time to go get some cash....


As for the new trait point... Researcher 2 please.

« Last Edit: May 30, 2011, 05:34:27 pm by Happerry »
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Neyvn

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Re: Evil Genius! Week 10 now up.
« Reply #651 on: May 30, 2011, 06:22:51 pm »

Can I please doublecheck something...

Last turn I used the Drugs I had on my thugs. I believe that CyberGenesis thought that when I said that I would then move it from those working on the Jewel heist to my other thugs he believed that I was talking about the thugs in that heist. When in fact I was talking about the ones doing the Extorting.

Can we please verify that CyberGenesis or who ever rolled for my turn knew that...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

CyberGenesis

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Re: Evil Genius! Week 10 now up.
« Reply #652 on: May 30, 2011, 06:29:31 pm »

Terenos rolled the turn, if your resource count shows the cost of the drugs being used, he moved them correctly. Otherwise he just wouldnt have used them
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Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Neyvn

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Re: Evil Genius! Week 10 now up.
« Reply #653 on: May 30, 2011, 06:33:26 pm »

Terenos rolled the turn, if your resource count shows the cost of the drugs being used, he moved them correctly. Otherwise he just wouldnt have used them
Yeah the Resources are gone, I am just hoping it wasn't a 'punishment' for not using it properly...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

CyberGenesis

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Re: Evil Genius! Week 10 now up.
« Reply #654 on: May 30, 2011, 07:53:37 pm »

No, we're lazier than that.
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Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Labrat

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Re: Evil Genius! Week 10 now up.
« Reply #655 on: May 30, 2011, 09:46:49 pm »

Spoiler: NCV (click to show/hide)

Spoiler: orders (click to show/hide)
« Last Edit: May 30, 2011, 11:29:00 pm by Labrat »
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"And the geeks shall inherit the earth"

Comp112

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Re: Evil Genius! Week 10 now up.
« Reply #656 on: May 30, 2011, 11:20:05 pm »

Edited orders.
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Criptfeind

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Re: Evil Genius! Week 10 now up.
« Reply #657 on: May 31, 2011, 12:24:31 am »

Spoiler (click to show/hide)

Hum, could I get a trait that increases plotted mission successes? Or Man with a Plan if not I think.
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Kashyyk

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Re: Evil Genius! Week 10 now up.
« Reply #658 on: May 31, 2011, 07:40:09 am »

Toaster: Yes, that's right.

Oh yes, and I edit my turn to add my trait point.
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Toaster

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Re: Evil Genius! Week 10 now up.
« Reply #659 on: May 31, 2011, 07:44:53 am »

Kash:  OK.  Quick question on Assistive Aiming- is that a per mission boost or is it something you build and keep (like the laser rifles?)



Also, this question got missed regarding traits:

GM:  What would a third point in Cult of Personality do for me?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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