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Author Topic: Deathgate - And We Must Scream (Finished Succession Game)  (Read 866647 times)

Blade Master Model 42

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #705 on: September 11, 2011, 09:03:01 pm »

scaliper, I suggest you get familiar with the hotkeys. Most of the really important stuff was tied to them, at least when it was my turn.

I think it might be worthwhile to lock the whole fort up for a while, until our military stops being incompetent.

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #706 on: September 11, 2011, 09:57:02 pm »

As of yet, there are some bedrooms set up with nobody assigned to them. The base of operations is extremely small, nowhere near big enough to fit even a quarter of the dwarves. And if I can't get the military up and running quickly, it may stay that way, at least for my turn.

As an aside, the fort seems to be locked up nice and tight. Although there's a huge siege right outside, all the gates are pulled. To my knowledge, there is absolutely no threat to us at the moment. As an aside, I think my first order of business is going to be to get the military into a coherent shape, and get them set up in the bunker. Well...after figuring out the hotkeys, of course. Just looking around, I've already set one up for the forges, although I might delete that now that I'm familiar enough that I can use the manager effectively. Did some testing in another fort, far less inefficient than I had been led to believe by the wiki.
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #707 on: September 11, 2011, 10:16:16 pm »

Anyone know what "Sholkikitat" is? One of the soldiers is said to be wearing it, but I can't find it on the artifact list.
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #708 on: September 11, 2011, 10:41:02 pm »

The bedrooms in Hell are part of the barracks.  If you set up some prepared meals and booze stockpiles down there, you'll be able to train troops 24/7.  The barrack piece is one of the left-most armor stands/weapon racks. 

And yes, good GOD is Deathgate a clusterfuck of architecture.  The first two level's aren't so bad.  Below that?  Is a cluster-fuck

Also:
F1 - Entrance
F2 - Main Floor
F3 - Food Production
F4 - Sub Fort
F5 - Armok's Temple
Ctrl - F4 - Hell

Those are the main ones I've got memerized.
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #709 on: September 11, 2011, 10:51:01 pm »

Ah, I was wondering about that. I actually designated the lower armor rack to be the barracks and set my newly organized military to that one, so I'll remove the old one...Update coming some time tomorrow, I think. I made less progress on my first day than I had hoped, but hopefully all will come out well in the end. Also, those forgotten beasts are really annoying me...
« Last Edit: September 11, 2011, 10:59:27 pm by scaliper »
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #710 on: September 11, 2011, 10:52:20 pm »

How's the FPS running?  I was getting mid-teens with the siege and mid twenties without it.  I didn't clear the fort of stone though, but the murdering of pets did quite a bit for the lag.
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #711 on: September 11, 2011, 10:59:56 pm »

How's the FPS running?  I was getting mid-teens with the siege and mid twenties without it.  I didn't clear the fort of stone though, but the murdering of pets did quite a bit for the lag.
Lag is actually better than I'm used to, although it may just be the new computer. I'm currently running at ~FPS.
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #712 on: September 11, 2011, 11:01:39 pm »

Wait what?
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

Dermonster

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #713 on: September 11, 2011, 11:03:21 pm »

Isn't it obvious? He's breached the threshold of a quantum singularity and now his copy of DF is running at the speed of kumquat.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #714 on: September 11, 2011, 11:23:56 pm »

Sorry, numlock somehow managed to turn itself off. S'posed to be 32.
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

Dermonster

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #715 on: September 11, 2011, 11:25:23 pm »

I like my explanation better.

Conform to it or I may think angry thoughts in your general direction for half a second.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #716 on: September 11, 2011, 11:26:59 pm »

Very well. I must admit, I like your idea of breaching quantum singularity.
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

yourfears

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #717 on: September 11, 2011, 11:29:18 pm »

well with all the quantum breaches and self sacrificing dwarves i may have to see how my machine holds up
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voice of evil reason

Dermonster

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #718 on: September 11, 2011, 11:30:58 pm »

Also I want to be dwarfed as Derm the SCIENCE! dwarf.

BECAUSE WHY THE HELL NOT?(Not actually taking a turn, just want a dwarf. Because yes.)
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

yourfears

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #719 on: September 11, 2011, 11:32:00 pm »

i feel a stand back im going to do science (with magma) coming on
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voice of evil reason
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