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Author Topic: Deathgate - And We Must Scream (Finished Succession Game)  (Read 866807 times)

scaliper

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #555 on: August 18, 2011, 04:12:14 pm »

I think I know what I'll be doing on my turn...Drawing up plans as we speak. There's red stone available, right?
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You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
First person to record farming in HFS, and in a community fort no less!

AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #556 on: August 18, 2011, 04:36:11 pm »

I believe so.  But I can't remember for certain.
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

Ovg

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #557 on: August 18, 2011, 08:47:14 pm »

I'd like to give managing it a shot, though I can't guarantee I won't run in straight into the ground. Would somebody have something against *rewinding* history in that case and just skipping my turn?
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Blade Master Model 42

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #558 on: August 18, 2011, 08:49:28 pm »

That would only be in the case that you ABSOLUTELY annihilated the fort, I think. I we get knocked down to twenty dwarves during your reign, we just keep truckin'.

Narqulie

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #559 on: August 19, 2011, 05:35:24 am »

The entrance could be tweaked to cage the maximum amount of goblins but still making sure that there is no danger to the fort, as well as taking care of gobbos who decide not to run into the fields of weapon traps.. It's such a complicated mess at the moment it does need some streamlining IMO. One entrance with zero survivability and maximum caging.

Also there is still a lot of hell to cover, and many, many megabeasts roaming around...
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AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #561 on: August 19, 2011, 06:47:56 am »

Welcome to Dwarf Fortress, home of the Megabeast Zoo, would you like to see our eldritch exhibit?

Deathgate Megabeast Zoo Plan
1. Capture Giant Cave Spiders.
2. Create a device to web cages.
3. Catch Megabeasts with said cages.
4. Make a zoo to house captured megabeast.
5. Make the zoo even more dwarfy with magma flows and live feeding shows of goblins to Giant Cave Spiders
6. Rake in the dorfbucks.
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

Blade Master Model 42

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #562 on: August 19, 2011, 06:57:33 am »

If only there were some method that would allow us to charge admission. The possibilities...

Narqulie

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #563 on: August 19, 2011, 01:27:18 pm »

Could the megabeast be lured out of the cavers onto the surface and the main enterance? Do they path straight for the kill with an clear way in ie. the open fortress doors, or do they roam semi-peacefully until stirred?
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AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #564 on: August 19, 2011, 06:28:45 pm »

Put up a door and surrounded it by the specialized cages.  Being building destroyers, they'll path straight for it.

The time for Tryrar's acknowledgement has passed.  His turn has been skipped.  It is now Daruish's turn.
« Last Edit: August 19, 2011, 06:33:18 pm by AnimaRytak »
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

Dariush

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #565 on: August 20, 2011, 05:12:05 am »

I think it's kinda unfair to take my second year before other people even took their first. Besides, it's been just five years between my two turns. Can I be pushed down the list, like to position 23?

Karakzon

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #566 on: August 20, 2011, 02:58:46 pm »

Im fine with you taking your second turn before i take my first. get something done second time round to stamp your name on it a bit more. :)
tis your choice.
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AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #567 on: August 20, 2011, 04:21:01 pm »

If you wanna pass until the other's have had their first turn you can.
You sure you want to move your turn down to after Ovg has taken his turn?  If I do, you won't be able to move it back up in front of the others. 
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!

Dariush

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #568 on: August 21, 2011, 02:22:15 am »

You sure you want to move your turn down to after Ovg has taken his turn?
Yes, I am. ;)

AnimaRytak

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Re: Deathgate - Successful Hell Colonization! (Succession Game)
« Reply #569 on: August 21, 2011, 04:44:50 am »

Alright, Karakzon, its now your turn.
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[RUMGOD][MURDERMACHINES_OVERLORD]
Quote from: StLeibowitz
Quote from: Yuli Vlasi
It's probably worth mentioning that AnimaRytak is the only ecstatic dwarf in the entire fort.
Quick, check him for rum! The bastard's probably spirited some off to his lair office, to act as pleasant refreshment as his evil scheme unfolds!
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