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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286087 times)

Cthulhu

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15015 on: August 19, 2015, 03:21:07 pm »

I guess I'm still wondering why a melee AP champ would function as a replacement for an ADC.  Unless the ADC goes top and that seems to have fallen out of favor, you're really killing your siege potential. 

I guess you always have the chance to steal their ADC but that's a win condition in any scenario and if the enemy just turtles under their tower what the hell is a team with morde instead of an ADC gonna do except push and death of a thousand cuts the tower with minion damage?
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15016 on: August 19, 2015, 03:43:45 pm »

Hell and I heard newMorde is quite shit at waveclearing too.

On the other hand ghost duration got buffed and dragon ghost is quite powerful at sieging due to hueglifebar.
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Cthulhu

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15017 on: August 19, 2015, 05:31:00 pm »

I suppose the dragon is a big deal but that's a pretty small window of opportunity to make shit happen. 

You'll notice that despite people crying that ADC is at its weakest state ever you still see them in basically every game.  No matter how weak they get you're always going to need a way to siege.  I don't really see how making changes that encourage Morde to play in a duo lane is going to make him a viable replacement for ADC.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15018 on: August 20, 2015, 01:08:12 am »

5.16 looks to be an interesting time. Bruisers are getting stronger, both of the core MR tank items have been buffed, the interactions between Thornmail and other items have changed pretty drastically, and armor items as a whole are weaker. The new alternate to Hydra looks like it could be pretty nasty in the right hands, considering that the active includes 10% max HP damage in a cone. o.0

Also League is now set in high school according to the new skins. Lore overhaul confirmed. Kappa
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15019 on: August 20, 2015, 02:16:17 am »

What lore?
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Cthulhu

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15020 on: August 20, 2015, 02:16:29 am »

I'm starting to warm to the idea of Morde.  he's never gonna be an adc but if you're planning on a serious snowball kill lane I can see it working.

Since he gets solo lane experience he's got a pretty good chance of killing the enemy lane if you're properly killy, and then you can take your ghost and do dragon, and use the dragon to push the shit out of lanes, securing map control really early and snowballing the game really hard.

Of course you have to win the game off of that because you have no ADC and you're not going to be able to win a prolonged match, but that's standard kill lane stuff, nothing new.

My main issue is the changes just feel kind of awkward and forced.  It's not like a natural synergy that emerges from the nature of his abilities, it's something designed specifically to encourage going bot.  Nobody else has anything like the duo lane XP gain and the only thing it does is make him better at botlane.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15021 on: August 20, 2015, 02:18:14 am »

So apparently Xin Zhao is pretty OP right now. Just snowballed hard and got a 20 minute FF after I 3v1'd in the enemy jungle and walked away. Not even close baby. :V

Also people are having problems loading into games.
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IronyOwl

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15022 on: August 20, 2015, 02:48:51 am »

My main issue is the changes just feel kind of awkward and forced.  It's not like a natural synergy that emerges from the nature of his abilities, it's something designed specifically to encourage going bot.  Nobody else has anything like the duo lane XP gain and the only thing it does is make him better at botlane.
Yeah. It feels like trying to make someone a jungler by giving them double jungle critter gold, or a support by giving them gold whenever an allied champ kills a minion, or maybe even a mid by just giving them free stats while in mid lane. Not so much addressing the problem as trying to brute force straight past it.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15023 on: August 20, 2015, 06:43:31 am »

So apparently Xin Zhao is pretty OP right now. Just snowballed hard and got a 20 minute FF after I 3v1'd in the enemy jungle and walked away. Not even close baby. :V

Also people are having problems loading into games.
20 minute sated is pretty standard. You have to be pretty behind to not finish devourer by 20-21. Are you killing scuttle crabs and dragon when you can?
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15024 on: August 20, 2015, 06:57:01 am »

Am I missing something? :v I think he meant they surrendered at 20.

Anyone had the chance to play any juggernogs yet?
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15025 on: August 20, 2015, 07:34:13 am »

Oh, I read that as feral flare. Some people still call it that, so in the context of xin i just read ff as feral flare.
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RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15026 on: August 20, 2015, 04:18:41 pm »

I've had some crappy games lately, but carried my ARAM team this morning with Mundo. I was just in the zone -- every hatchet was on target, including some skillshot skills I wish I had recorded. Withdrew at just the right times, etc. Got my SV and Warmog's and it was off to the Facewreck 500. Was trying to build the new Titanic Hydra item but game ended before I could.
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iceball3

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15027 on: August 20, 2015, 04:39:25 pm »

I've had some crappy games lately, but carried my ARAM team this morning with Mundo. I was just in the zone -- every hatchet was on target, including some skillshot skills I wish I had recorded. Withdrew at just the right times, etc. Got my SV and Warmog's and it was off to the Facewreck 500. Was trying to build the new Titanic Hydra item but game ended before I could.
Titanic hydra is live now, or is this on the PBE?
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RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15028 on: August 20, 2015, 04:41:38 pm »

It's live. I don't play on PBE. Had to download a fairly beefy patch this morning.
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Remember, knowledge is power. The power to make other people feel stupid.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15029 on: August 20, 2015, 11:15:05 pm »

After some play time, I gotta say that the new hydra is pretty scary on certain health-stackers. It's actually got very little overlap with Ravenous Hydra in terms of who buys it.
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