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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286316 times)

baruk

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14895 on: June 26, 2015, 09:59:01 am »

I've recently begun playing, mostly scrubbing about as Yi and experimenting with low-ranked scrubs and how to eat them.  Any other low-ranked people wanna do anything?

 Sent you a friend invite (RonaldMiasma) and added you to the doc: https://docs.google.com/spreadsheets/d/1851XQ1cVM0m6G1OrS_X2AqWUEvaz6WzEb7aAiwTz9M4/edit#gid=0

RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14896 on: June 26, 2015, 10:52:07 am »

Wait, we have a listing? Add me to that if you don't mind (Pan Luoyi, NA)
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Sharp

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14897 on: June 26, 2015, 03:29:20 pm »

So with toadfish champion I am seeing 2 epically OP bot-lane combos.

toadfish + Kalista lvl 6 with Toad eating champion and then Kalista ulting to own tower
and
toadfish + Thresh, Toad eat champ and Thresh lantern to tower, then hook and flay

Could even have all three if Toad is jungling
I'm pretty sure I read/heard from my friends who are much more informed than me that you can't click thresh lanterns if you've eaten someone.  Iunno about kalista ult though.

The Wiki appears to agree with you, still makes Kalista a strong possibility.

Wiki doesn't say if Toadifsh's (I only say that as he looks like a Toad plus his tongue attack) passive gets consumed when it activates on enemy champs. Can an enemy be stunned and devoured in quick succession?
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Arcvasti

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14898 on: June 26, 2015, 03:31:02 pm »

So with toadfish champion I am seeing 2 epically OP bot-lane combos.

toadfish + Kalista lvl 6 with Toad eating champion and then Kalista ulting to own tower
and
toadfish + Thresh, Toad eat champ and Thresh lantern to tower, then hook and flay

Could even have all three if Toad is jungling
I'm pretty sure I read/heard from my friends who are much more informed than me that you can't click thresh lanterns if you've eaten someone.  Iunno about kalista ult though.

The Wiki appears to agree with you, still makes Kalista a strong possibility.

Wiki doesn't say if Toadifsh's (I only say that as he looks like a Toad plus his tongue attack) passive gets consumed when it activates on enemy champs. Can an enemy be stunned and devoured in quick succession?

According to one of Rito's videos, yes you can.
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Mapleguy555

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14899 on: June 26, 2015, 10:50:56 pm »

Girlinhat, pls check your inbox. (and/or league friend requests?)
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Cthulhu

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Astral

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14901 on: June 27, 2015, 12:36:41 pm »

To an extent, yes, but from the looks of it, it appears as if it's actually capped at 30 stacks once you get to that point. Meaning it's no longer the end game scaling item, but something that will eventually fall off. I could see it being useful on certain ADCs as well...

I feel like the power boost is hard to quantify, though. And a single jungle clear will end up stacking it to full, so there's likely a bit of tinkering with numbers to do.
« Last Edit: June 27, 2015, 12:38:19 pm by Astral »
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Cthulufaic

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14902 on: June 27, 2015, 12:46:16 pm »

To an extent, yes, but from the looks of it, it appears as if it's actually capped at 30 stacks once you get to that point. Meaning it's no longer the end game scaling item, but something that will eventually fall off. I could see it being useful on certain ADCs as well...

I feel like the power boost is hard to quantify, though. And a single jungle clear will end up stacking it to full, so there's likely a bit of tinkering with numbers to do.
Well I mean if I'm reading it right, and if they don't change anything, then it seems like it'd be REALLY strong on people with the 3rd autoattack thing(unless that doesn't count as an on-hit affect), because that means it would activate every OTHER hit(once, then 2-at once, then once, etc.)

Vayne jungle legit.
And Kalista cause REND.
And Ekko cause 3rd hit wonder.
« Last Edit: June 27, 2015, 12:51:07 pm by Cthulufaic »
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Cthulhu

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14903 on: June 27, 2015, 02:30:16 pm »

Lots of weird interactions.  Phoenixdyr gets his whoosh 50% faster.  Yi double-attacks like every other hit and gets double-yi damage.  Skarner can have his Q permanently up.

Jax's passive also works, might be worth getting rageblade too for doublestack.  Weedwick is probably actually one of the less dramatic examples, depending on how it interacts iwth his ult.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14904 on: June 27, 2015, 03:31:51 pm »

It doesn't interact with his R. At all. It's not an on-hit effect, it's an on-auto effect, like Runaan's and Lulu's passive.

Yi's gonna be really good with it because he builds it anyways, Shyv's gonna be terrifying with it, Xin is gonna abuse it. I don't think there will actually be anybody else who bothers with it. It's so slow to build up and requires you to actually be autoing shit constantly AND not benefit from Cinderhulk/Warrior more.
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Sharp

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14905 on: June 27, 2015, 03:49:07 pm »

Jungle Yorick???
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14906 on: June 27, 2015, 04:07:17 pm »

Not only does Yorick not have any on-hit effects, but why would you ever want devourer on him over Cinderhulk.
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Sharp

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14907 on: June 27, 2015, 04:54:07 pm »

So I can ult myself and have double on-hit effects with any items, and then with sated devourer have quadruple on-hit every second autoattack.

Probably not great in fights but could possibly solo baron.

I think Yorick clone procs Muramana on-hit as well, so potential for tons of damage.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14908 on: June 27, 2015, 05:43:58 pm »

And by building on-hit your ghouls are squishy as hell, you're squishy as hell, your ghouls do no damage, and you do nothing because you can't gap close, and you bring nothing to your team because you have no meaningful cc and you're wasting your ult on yourself.

I cannot fathom why you would ever want on-hit Yorick. Double on-hits is absolutely meaningless when you have no way to attack, never mind that on-hit itemization isn't anywhere near good enough to justify taking a champ with 0 on-hit and tossing it on. Maybe if they were a Soraka standing still and not auto-attacking you could maybe duel someone, but a stiff breeze would blow you away. Yorick is easily in the bottom 25% of champions that building on-hit makes sense on.

Add Kayle to the pile of junglers that'll build devourer. I totally missed the buff she's getting.
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14909 on: June 27, 2015, 06:26:10 pm »

Don't forget Yorick is in the way of a rework so even touching him is asking for disaster.
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