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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286602 times)

Arcvasti

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14730 on: March 16, 2015, 12:12:37 am »

Yeah, even things which don't proc Liandry's[Karth's E, for example] will still apply the aoe damage part of it. Its been applied really weirdly in most cases.
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xaritscin

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14731 on: March 16, 2015, 02:44:42 pm »

won 6 of the 10 matches for clasification, ended in bronze 3, and well, its strange that Sion has such power in ranked matches, at least in low elo...
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14732 on: March 21, 2015, 09:13:43 pm »

Tank meta is best meta. I'm just so happy that Sej is relevant again~

To put it in perspective: We lost every lane. I was playing on hotel wifi with ping fluctuating from 150-350ms and occasional spikes up to 1100ms. Diana got super-fed. They took the first tower by 9 mins in, and four total before 16 mins. They had the gold lead until the 27 minute mark. Tank meta doesn't care about lag. Tank meta doesn't care about assassins. Tank meta doesn't care about anything except winning.

Also my Cinderhulk stole Draven's penta and I wasn't quite good enough to bait them out for more than another triple after that.  :P
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14733 on: March 21, 2015, 09:44:04 pm »

I really want a varied meta... Just once...
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14734 on: March 21, 2015, 10:56:06 pm »

I seriously doubt the capacity of any MOBA company for achieving balance sufficiently fine enough to ensure that multiple types of character and playstyle are equally and heterogeneously viable while also continuing to release new content.
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The Scout

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14735 on: March 27, 2015, 02:31:25 pm »

After receiving a mystery skin for Singed, I decided to test him out and see if he still sucks. He does.

The AoE on his Q doesn't do that much damage, which is alright, but it's also got a tiny hitbox that doesn't match his chemtrails. Makes killing minion waves incredibly hard as they cluster and body block you from getting to any of the inner ones. Also makes leading people hard, as your chemtrails go all wonky as you path around minions.

His ult is also saddening. It doesn't scale very well, other than the armor/mr, and the movement speed boosts come too late to be exceptionally useful in the League of Dashes. Ryze's ult starts at 80 MS, starts with a lower CD and drops with levels, and it's CD is reduced every time you use an ability on a spammy character. Sure, it's duration is lower, but that's because it's almost always up.

I could see him being more useful if his chemtrail had a bigger AoE, and his ult gave more MS earlier/had a lower CD. Or they could just slap the Phantom Dancer's passive onto his ult, that would also make me happy.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14736 on: March 27, 2015, 03:26:49 pm »

Eh? I mean, he's not top-tier viable, but as long as you build him properly and run the right summoners, he's pretty good for normals and low ELO. I mean, provided you understand how to play him, because Singed's playstyle is one of the less intuitive out there. What are you doing with him?

--
Spoiler: Singed in a nutshell (click to show/hide)

e: HAHAHA, and like a bolt from the blue 5.6 delivers something extra. Singed's E now does lower base damage, but has a 6-8% scaling max health damage on it. That plus the Rylai's+Liandry's build is making him look extra juicy in tank meta. :3

Also 1820RP WAR IS SRS BSNS Teemo skin on PBE, as well as files for a gamemode called "NURF" with a massive debuff.
« Last Edit: March 27, 2015, 09:51:21 pm by Flying Dice »
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Astral

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14737 on: April 01, 2015, 01:15:06 am »

NURF mode is now available on the North American servers. I've been waiting for a nice, relaxing game of League, and this is it. Downside: The matches now take about an hour minimum.
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quinnr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14738 on: April 01, 2015, 01:16:35 am »

Also, good luck getting online. I was getting queues over 20,000 a few minutes ago, and then it would just drop the connection after waiting a short time. :(
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Baneling

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14739 on: April 01, 2015, 05:55:15 am »

Holy crap I forgot how /fun/ URF was.
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Putnam

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14740 on: April 01, 2015, 02:01:19 pm »

oh what they only let people play that for april fools

that kinda sucks

Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14741 on: April 01, 2015, 03:43:35 pm »

oh what they only let people play that for april fools

that kinda sucks
Yep :c
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Baneling

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14742 on: April 01, 2015, 05:07:16 pm »

oh what they only let people play that for april fools

that kinda sucks

You mean NURF, or URF? Because URF will probably be around for two weeks like last year.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14743 on: April 01, 2015, 06:59:15 pm »

With all of the rebalances, AD Malz is securely situated at the top of the tier list. You can siege down the outer and inner turrets 1v2 in the first five or six minutes of the game.
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defeeca

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14744 on: April 02, 2015, 06:22:38 am »

top tier in my opinion is heca yi ad malza maokai :P also dont pick yi its boring but strong basically he will eat turrets
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