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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286969 times)

Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14580 on: February 25, 2015, 04:53:52 pm »

I'm more salty about the fact that they teased some really nice buffs to Morde in the PBE (half cost on E yes) but then the only change that went through was the ult one, which nice as it is it's kinda trolling because no DFG means harder to get a ghost.
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14581 on: February 25, 2015, 04:58:40 pm »

No, but you see, Morde actually counters the high-damage #leagueofdashes melee champs in this game. We can't have someone like that be strong, it'll ruin Riot's profits.

At least, he used to. Probably too weak now.
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14582 on: February 25, 2015, 05:02:10 pm »

He *used* to. Now he can't charge his shield fast enough or high enough that any melee can run up to him, smack him down and run away before he gets a Q off.

Which is why the %HP shield charging would have been pretty awesome.
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14583 on: February 25, 2015, 05:08:33 pm »

Can someone detail the Morde changes? I'm gonna be pissed if they managed to nerf someone who's been considered bad and useless for over a year.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14584 on: February 25, 2015, 05:09:03 pm »

I think we all know the reason Ahri actually got properly compensated for the DFG removal rather than nerfed.

It starts with 'tits' and ends with 'and ass'.
No, it's because Ahri dashes around and is generally flashy and fun to watch. She's always playable for the same reason Lee is, and the same reason Riot hasn't declared assassins to be too toxic to have. Flashy plays are the cornerstone of e-sports and Riot values being an e-sport over having a fun game.
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14585 on: February 25, 2015, 05:12:38 pm »

Some assassins aren't too bad (Kha'Zix, AP Ezreal if you really wanna classify him that way, maybe even Kat.)
It's just the bullshit ones like Zed. You know, the strong wave clear, escapes, safety, burst damage, sustained damage etc.
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14586 on: February 25, 2015, 05:13:48 pm »

Can someone detail the Morde changes? I'm gonna be pissed if they managed to nerf someone who's been considered bad and useless for over a year.

Q gives +75 range and costs 13 less HP at max rank.

W now gives shields to both Morde and his target, and gives them +60 MS if they move towards each other. Base damage and ratio reduced and same HP cost reduction as Q.

Ult ghost now gives Morde 25% and 30% of the ghost's bonus HP and AP respectively, and the ghost gets 25/50/100 AD or something like that.

Also HP5 reduced by 5.
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14587 on: February 25, 2015, 05:18:14 pm »

I guess that means his shield can be a sort of pseudo engage/disengage? I guess that change is alright... Annoyed that they nerfed its damage though, the utility isn't enough.

The ult is... Well, the HP could be nice.

The Q change is nice, but doesn't solve Morde's major problem.

Hello hello, more reliance on Hextech. How are you?

Overall I think the changes are alright, but they aren't enough.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14588 on: February 25, 2015, 06:19:44 pm »

So in relation to the last page or so of conversation:

They nerfed Sona's boobs with the new skin, but compensated with ass. Tell me I'm wrong.
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Arcvasti

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14589 on: February 25, 2015, 06:45:46 pm »

Well. Veigar changes are live. Hopefully, like with the Ahri ones, they'll realize they dun goofed and rebalance them soon. Hopefully.

Also, the new champion sounds BIZARRE. I need more supports for the support throne, but this new guy is sort of weird.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14590 on: February 25, 2015, 06:49:34 pm »

So in relation to the last page or so of conversation:

They nerfed Sona's boobs with the new skin, but compensated with ass. Tell me I'm wrong.
They didn't. Go to lolking's model viewer or whatever and look at other skin's. She's always had a fat ass, but it's never been very visible because of robes and shit kinda hiding it. If you remove the clothing layer, I believe she actually has the same size tits and ass. What a difference a change of outfit makes.
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Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14591 on: February 25, 2015, 07:21:43 pm »

I've played some Bard on the PBE today, and he is hella fun. The 2.5 second zhonya's is soooo OP

I'm pretty afraid that other people will ignore Bard's tunnels, just as they used to do with Thresh's lantern. Only three out of nine other people (including the enemy team) knew that they could use my tunnels. It really rustles my jimmies ;A;
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14592 on: February 25, 2015, 07:26:31 pm »

Okay. Wow. Either I just had a huge coincidence, or Riot fucked something up with the patch. I got that thing where everyone loads to 100% but the match never starts and had to relog twice to get in. Once I was in, massive fucking FPS fluctuations from my normal at around 120 down to as low as 13 and everywhere in between, completely unplayable. When I tried to cap my FPS and turn the graphics all the way down, League crashed.
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UXLZ

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14594 on: February 26, 2015, 07:34:03 pm »

Of course a champion's gonna be RiP if their most key item is removed and then they're gutted.
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