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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1287395 times)

Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14415 on: February 15, 2015, 11:28:39 am »

I wanted to play Skarner jungle today, to see if he was still good, but I ended up misclicking and locked in Sivir jungle. I went negative that game, and we lost quite hard, but we had 1 afk and I had the best KDA :D
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14416 on: February 15, 2015, 12:03:47 pm »

Lol, that's pretty great. How painful were the early clears? I can actually see Sivir being sorta-viable in the jungle because of all the AoE in her kit.
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Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14417 on: February 15, 2015, 12:47:25 pm »

The early clears could be nice, but I forgot to move sometimes so the camps reset a lot, which made it painfully slow. I had to do my first red buff almost 3 times and immediately back after it, but I didn't get executed a single time. Everything went great after I got my trailblazer. I'm definitely going to try it again.

Here's the match

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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14418 on: February 15, 2015, 12:52:32 pm »

Ziggs. Ziggs top. Against a Rengar.

Excuse me, I gotta go find a wall.
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Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14419 on: February 15, 2015, 12:58:17 pm »

He was one of those "Mid or Afk" instalock guys who locked in mid, but veigar locked in mid too so he went top. He had an immense amount of lag too, so he was standing afk in lane a lot too
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MrRoboto75

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14420 on: February 15, 2015, 03:41:23 pm »

Apparently I got a free skin for 'good conduct,' and it happens to be for one of my favorite champions.

Now I can make kog'maw even more red.
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RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14421 on: February 15, 2015, 03:49:16 pm »

I have noticed somewhat of a decrease in abominable behavior since Riot started incentivizing not being a dick.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14422 on: February 15, 2015, 04:32:31 pm »

Oh man, I love the new AD Fizz bruiser top meta. It feels so much more fun to play, and it counters Riven.
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Tidal

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14423 on: February 15, 2015, 05:44:53 pm »

It's fun in lane, but teamfights are weird since you don't really get to sit and auto people most of the time.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14424 on: February 15, 2015, 06:16:56 pm »

You don't really need to. Your burst is enough to majorly chunk anyone who isn't full tank, so you actually end up working more as a harasser than hard engage, and when people do fight you just blow up a carry and then AA whoever is convenient until your skills are off cooldown. He also excels as a duelist once you have your damage items. That said, I don't see why you wouldn't be autoing people. You blow your CDs on engage to kill someone squishy, then you AA because you're tanky and have strong AAs.

Honestly, AD Fizz more than anything else reminds me of Irelia and Jax. He builds almost identically (Triforce+BotRK into tanky), fills the same high-damage bruiser carry role, and can do a lot of things well. I actually like him more in some ways even than them (and I LOVE Irelia and Jax), since he's so fucking slippery. He's got a similar playstyle in lane, albeit somewhat safer, but is much better at weaving in and out before fights start, especially since with tank items getting CC'd before hitting E doesn't spell instant death.

As an added bonus, his W active + BotRK makes him a good counter to Sion and Sejuani, who are popular picks at the moment thanks to the prevalence of ADCs in the current meta that can't handle HP-stacking tanks.
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IronyOwl

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14425 on: February 15, 2015, 06:48:05 pm »

The early clears could be nice, but I forgot to move sometimes so the camps reset a lot, which made it painfully slow. I had to do my first red buff almost 3 times and immediately back after it, but I didn't get executed a single time. Everything went great after I got my trailblazer. I'm definitely going to try it again.

Here's the match
I'm actually kind of surprised Akali didn't do better against such a squishy team.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14426 on: February 16, 2015, 06:36:04 pm »

People sometimes ask what's wrong with playing whatever they want to play in ranked; why should they only play in-meta hard-carry junglers?

This. This is why. This is what you have to carry. And you need every advantage you can get.
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RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14427 on: February 16, 2015, 08:18:10 pm »

I don't see anything inherently wrong with your team (builds, items, using trinkets, etc.)
Sometimes you just get outplayed. Obviously that Ahri was a beast.
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Remember, knowledge is power. The power to make other people feel stupid.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14428 on: February 16, 2015, 08:24:54 pm »

That's sort of the point, though. There's nothing there you can point to and say "This is part of why we lost." That's why setting yourself up in the best possible position is important; I probably wouldn't have been able to turn it with Pantheon or Udyr or something -- I'm not that good -- but there are times where you can.
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Lord_lemonpie

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