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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1288680 times)

frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13755 on: September 16, 2014, 06:08:34 pm »

Wrong. In a level 1 fight where you're just running around autoing each other, Poppy will win pretty much every time, because she takes a quarter less on average.
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Flying Dice

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13756 on: September 16, 2014, 08:03:43 pm »

Frost, do you actually play Poppy, or are you just looking at the numbers on her passive and thinking, "Wow, so OP, much early danger,"?

First, Poppy loses to every single ranged champion early, no exceptions. A lane bully in that vein (Teemo, Quinn, &c.) will completely ruin her, because she has no way of catching until level 3 + boots and can be kited even then because without items she has very poor damage apart from her Q burst.

Second, she has no reliable damage output at level 1. If you're competent, you take W to help resist early harassment, which will at most give you +15 armor and AD if you and your opponent each get 5 AAs off in quick succession. Or you can pop it, and burn something like 40% of your mana for an early trade. And yes, the passive will help if you get down to really low health in a level 1 fight.

Here's the thing: Why the fuck would anyone all-in a Poppy at level 1 with a champion that has to get close enough for her to hit back? What would happen in a realistic theoretical match would be this: If enemy laner has medium-long range abilities, they harass Poppy without getting in range for her to fight back. If they don't, they come in and use their lower-cost, higher-impact abilities for a brief burst and then back off before Poppy gets to make use of her W or passive. So, for example, a Darius Qs and walks away. An Irelia lets you hit her, then stuns, AAs a time or two, then walks away. A Nasus Qs you, walks away, and sustains back up. A Maokai W+Qs you, walks away, and sustains. A Jax stuns you/a Fiora parrys you and AAs before walking away. A Teemo/Vayne/Quinn/Vlad/Gangplank/Whatever stands in minions, pokes you whenever you come to CS, and backs off whenever you try to trade. &c. ad nausem.

That aside, you're overestimating how much the passive does when you don't have anything to boost your own damage output. Sure, you can take more than most, but it doesn't matter if the enemy laner can avoid getting into extended fights until you're low enough to burst down. That Mundo was pretty much the perfect opponent for a Poppy for reasons which have already been adequately covered:

1. Super-passive play.
2. Low early damage.
3. Let Poppy farm.

But okay, Poppy has a super-strong early game, doesn't need items, and doesn't have mana dependency issues. If you believe that then I've got a bridge to sell you.
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13757 on: September 16, 2014, 08:59:49 pm »

If you're going to keep talking past what I'm saying, then sure you're right. I have played Poppy (Both at level 1 and 18, shocker, I know) and her level 1 fighting is ridiculous. I said nothing of her laning, but she can and will win a level 1 fight if you give her the opportunity.

But okay, Poppy is weak all game, is useless with items, and is entirely useless. If you seriously think strawmanning me makes any sort of valid point, then I've got a middle finger for you.
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Skyrunner

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13758 on: September 16, 2014, 09:15:55 pm »

One of the things I've seen done is just straight-up Athene's + CDR boots + 5% from masteries, going with a Rylai's+Liandry's+Deathcap+Voidstaff for damage and the bonus to the shield/tankiness. Can't speak to the effectiveness of it, though. But yeah, regardless of anything else, falling short of the CDR cap seems to be a terrible idea with him.
Dunno why people rush Nashor's on Azir. I think 10% cdr rune masteries and Grail rush is best, really.
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13759 on: September 18, 2014, 12:29:32 pm »

So am I the only one who can't stop listening to the Warriors song?

Becuse it's rather awesome, good to get the blood running hot.
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Flying Dice

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13760 on: September 18, 2014, 04:32:59 pm »

One of the things I've seen done is just straight-up Athene's + CDR boots + 5% from masteries, going with a Rylai's+Liandry's+Deathcap+Voidstaff for damage and the bonus to the shield/tankiness. Can't speak to the effectiveness of it, though. But yeah, regardless of anything else, falling short of the CDR cap seems to be a terrible idea with him.
Dunno why people rush Nashor's on Azir. I think 10% cdr rune masteries and Grail rush is best, really.
It's honestly probably just new-champ-syndrome. Same thing seems to happen pretty much every time, where the first few weeks are basically 90% people trying out all the really dumb ideas that aren't going to see much play just in case.
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Robosaur

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13761 on: September 18, 2014, 11:59:52 pm »

what's even the point of nashor's? Soldiers only do on-hit effects!

Then again, maybe it's for the combination CDR, Attack Speed, AND AP... in which case hey that actually sounds viable. How come it isn't?
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Putnam

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13762 on: September 19, 2014, 12:05:00 am »

People tend to (however subconsciously) think that "viable" and "core" are synonymous, from what I've seen.

Heron TSG

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13763 on: September 19, 2014, 02:28:34 am »

That's the one part I've really never bought, the claim that damage reduction which scales with missing health is akin to some sort of arcane branch of theoretical physics in terms of how easily the average person can understand it.

...

On a completely unrelated note, one of the guys in the next room over just started singing Pentakill songs to himself. xD
I was just lurking in this thread out of curiousity (I play DOTA 2 and have only played 2 bot matches of LOL) and I was just mentally comparing this Poppy champion to the DOTA 2 hero Huskar. (Huskar's passive increases his attack speed and magic resistance the lower his health gets, to 99.99% magic resist at about 5% hp.) And then I saw what Poppy looks like and had to chuckle.


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Skyrunner

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13764 on: September 19, 2014, 02:38:29 am »

O_O conspiracy!
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Putnam

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13765 on: September 19, 2014, 03:26:16 am »

What's funny is that Huskar wasn't picked at all in the International 4.

IronyOwl

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13766 on: September 19, 2014, 06:48:28 am »

What's funny is that Huskar wasn't picked at all in the International 4.
Oh my god we've never seen them together!
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SalmonGod

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13767 on: September 21, 2014, 02:47:13 am »

Is Darius currently bugged or something?  I've played two games against him tonight.  One time, he built lots of defense.  The other time, he didn't build any defense.  Both times, it felt like he took damage exactly the same.  You could work him down to about 1/4 of his health, and past that point it seemed like he didn't take any damage at all from anything.  I don't fucking get it.  There has to be something wrong.  I was even hitting him with Garen's ult in one game when he had only a single bar of health, and it wouldn't kill him.
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Skyrunner

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13768 on: September 21, 2014, 09:23:42 am »

Seriously, I have never won a single promo match in my entire history of playing League. It's like Riot intentionally matches me with worse people in promo matches. I'm really sick of it.

Pro tip: Lucian mid against an assassin does not work
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13769 on: September 21, 2014, 11:19:52 pm »

Actually, Lucian has a decent matchup against Akali if he plays it right. Bitch can't catch him. A flash for a flash and a dash for a dash, and by the time her dash is off cooldown so is his.
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