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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1289018 times)

DemonOfWrath

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13560 on: August 06, 2014, 07:07:37 am »

The main problem with playing Nasus is you're entirely reliant on how the rest of your team does. If you're playing him top and the rest of your team ends up losing you're screwed, since Nasus doesn't start winning lane against about anything until level 9+ which is enough time for the other team members lose hard enough that either you can't make up for it or it bleeds to your lane as well.

My honest suggestion if you want to carry games as top lane is pick any strong lane bully and just learn how to roam effectively. My preferred is Renekton just because his kit is so damn strong in any kind of fight even if you aren't crushing that game. What I do is once my lane dominance starts to drop I just start flash clearing the wave with tiamat+Q and constantly gank mid lane and roam. Usually the other laner will stay top thinking you've given up (if they're starting to out-scale you) or yay free farm (if you're ahead) and you can force a 5v4 around mid lane/drag/bot lane and crush people with your kit and then force objectives so that your whole team gets stronger. It works really well regardless of whether you win or lose the lane or what item build you go.

For instance had a game a short while ago where our team was losing like 4-11 in kills and I was facing a Jax who I couldn't get a big enough lead on to stop him overpowering me level 9-ish, so I just shoved lane in, finished my tower which was low and then abandoned top lane. By the time Jax had started moving out of top himself I'd been around mid for 5 mins or so and provided enough power to win a bunch of small fights and I'd managed to help even the kills and get a bunch of towers/dragons and then we steamrolled them.

Basically for top lane to carry you either have to crush your lane so hard that you can 1v2+ the enemy and essentially become god (not reliable), or know how to impact the rest of the map. If you're good at forcing objectives and numbers advantaged for your team and helping the rest of them get strong it doesn't matter if you've gone full tank or something that isn't some uber god of destruction, you'll still win.
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Putnam

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13561 on: August 06, 2014, 08:58:47 am »

People are queueing as Assassin Tresh. Mage Twitch. Marksman Xerath.

Support Rengar.

You are doing it WRONG, random person. Seize zis activity zis instant!

Wow, what a sad game that you can play it wrong. People will flame you in Dota for doing something stupidly, but everything can work.

To explain: first character is Sniper, basically Caitlyn or whatever you call her except with no skillshots cause no skillshots in this game; item he got is Ethereal Blade, which when used on an opponent  does your primary attribute*2.5+75 damage and makes you and them immune to normal attacks but take 40% extra magical damage for 4 secods. Second character is Tusk, whose ult allows him to do 350% damage to an opponent for one hit; item he got is refresher orb, which allows you to reset your cooldowns. The item itself is on a 160 second cooldown and costs 375 mana to use. Third hero is Terrorblade, whose ult allows him to switch his and a target's health (with a minimum health after for both, AFAIK). He also uses refresher orb... hilariously. The last clip is of everyone buying Blade Mail, an item that lets you return damage done to you for a short time when activated. The person attacking them is Keeper of the Light, who has a 500-damage wide-angle skillshot nuke and uses it not knowing that everyone has blade mail.
« Last Edit: August 06, 2014, 09:04:44 am by Putnam »
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Stuebi

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13562 on: August 06, 2014, 09:18:08 am »

It's not about playing it wrong. It's about the lack of thought put into it.

I've seen the video, and yes it was hilarious seeing a Keeper of the Light literally nuking himself dead on Blademails. And in LoL, there are people like Siv HD wo will play the craziest of Combos and will be able to explain exactly why they are trying it and why it would make sense. They also have the experience and skill to back it up.

But if you queue as an unconventional character in an unconventional role "just for the lulz", or in this case, because you want to unlock a role-icon without wanting to play the actual role, it's mean towards the 4 other people in your team.

LoL is a little less flexible in this regard than Dota (For a variety of reasons). So you should at least TRY to think if your clever tactic also plays into the rest of your team.
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quinnr

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13563 on: August 06, 2014, 09:26:10 am »

I just made rooms when I didn't want to play a particular role. Just because you sayyy your going to be a mid tank doesn't mean you have to. ;)

I wonder when Gnar will be out, I am saving IP but I'm tempted to get some more runes or champs but am interested in picking him up.
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Sharp

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13564 on: August 06, 2014, 02:09:24 pm »

Nasus can do 1vs1's well against some champions, sometimes he needs counter-jungling love because he is quite easy to gank but on the other hand can be better for jungler to focus other lanes to make sure they win. He is a fairly boring champ though, pretty much just have to focus on Q farming the whole game but it doesn't even matter if you lose lane as long as other lanes are doing well so you can just 2 shot towers at 45mins, if other lanes aren't doing well then it becomes very easy for Nasus to be the target in teamfights and just get stun locked and killed by the enemy adc.

Not to say Nasus is weak or anything but the strongest way to play him is just to afk farm as much as possible, even if you are getting ganked top all the time then just jungle a little and wait for tower to die to lane gets pushed, quite effective as long as your team does well in other lanes (which hopefully your jungler helps if there jungler is coming top all the time). Just build Nasus as a tank, no need to get any damage items, just focus on surviving and farming up that Q and then in the end 1 or 2 shot everything, super boring but super effective.
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DemonOfWrath

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13565 on: August 06, 2014, 10:30:34 pm »

I'd disagree with that. I think that generally by level 6, a decent Nasus can become pretty much untouchable in lane. Especially if the opponent is foolish enough to push against him, as Nasus thrives when farming under the tower. And Nasus IS one of the few champions who quickly becomes strong enough to dominate 1 vs 2. I'd say as Nasus, more often than not, when I'm ganked I choose to stay and fight rather than run, and it typically works out well. Particularly after you have your ultimate. The best way to counter him is to pick a strong duelist and aggressively zone him without pushing.

Had a game last night against Renekton (a counter to Nasus, though not the strongest). The guy goes in very aggressively, dives me under the tower at level 2, and dies to tower damage. From that point on there was pretty much nothing he could do to me in lane. Anytime he came too close, I'd give him a Q, then go back to farming. Ended up carrying the game, though it wasn't easy despite me being ridiculously fed (my Q farm was a little low though, due to every time I got a second to sit down and farm a wave, one of my teammates would initiate some terrible teamfight and I'd have to run over or teleport in to try save them). Teammates were flaming each other and trolling hard, and the enemy Lucian did a good job of kiting me with his infinite dashes and Blitzcrank knockup. Our Evelynn would literally run into the enemy 1 vs 5 when none of us were anywhere near her, die, and then yell 'Where were you guys!!??'. Crazy.

But yeah, Nasus is strong. Of all the champions who I'd say have the potential to carry a game hard on top lane, I'd say the best are him, Ryze, Darius, and Jax. Renekton is strong, as DemonOfWrath said, but generally I don't think he can carry a game alone.

Nasus does have a pretty good level 6 but so do a lot of other champs top lane, and typically you'll be shoved in and harassed before then so you can't start going aggressive then because you'll be low of hp and/or mana (oh and if you get ganked early you're kinda fucked because you have no way to escape). Nasus hits his stride at level 9 because that's when your Q goes to it's lowest cooldown and you can just bop the other guy repeatedly, also it's about when you finish your first item so you'll have the tank stats to go with the bopping. Of course I'm assuming your opponent is playing it properly as well, like your example of a Renekton tower diving you level 2 is what? And yeah after that if you didn't crush him I'd be surprised, the lead you would've gotten was probably ridiculous.

Aside: Renek actually has a mediocre lv 1, strong lv 2, and then becomes a powerhouse lv 3 and spikes hard at 6. If you're tower diving someone as Renek before lv 3 it's either an instant kill then jump out or you're being dumb. Most people just assume Renek is going to crush them immediately, when a lot of things can beat him lv 1 and set the pace of the lane to be completely different than you'd expect.

I also disagree on Darius being a hard carry from top. He's basically a different Renekton (scarier up close and in drawn out skirmishes, but Renek can actually jump on you from a distance) but utterly terrible at teamfights. If I'd put someone with Ryze/Jax/Nasus for your traditional hard carries from top I'd be tempted to say Irelia but I think those three are alone there. But I stand with my previous point of top lane carrying being more about map presence and objective control than getting strong enough to 1v5, which is why I like Renek because he has mobility, tankiness, damage (with tiamat or brut) and CC so he's awesome at setting things up for your team if you play the map well.

Don't get me wrong, I love playing Nasus myself but my experience says it's too team reliant because it takes so long before you can affect the rest of the map strongly compared to other stuff. Too many games where I've farmed well, just to see that mid and bot have fallen flat enough that I can't turn it around because the enemy is fed enough to explode me as I try to walk in. I just find it's more effective to pick something that's capable of doing stuff to turn it around before it gets that out of control.
« Last Edit: August 06, 2014, 10:40:17 pm by DemonOfWrath »
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Cthulhu

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13566 on: August 07, 2014, 02:14:25 am »

Renekton also needs full fury to seriously hurt you.  No fury he's pretty weak, 100 fury he can blow half your health bar.  Managing that is a big part of winning against him.

Darius is definitely not a carry.  Darius wins either by stomping so hard they surrender at 20 minutes, or by wrecking the enemy top and jungler so bad they can't recover, but the way league currently works it's almost impossible to do that.

Late game Darius has a shitty initiation and he can kill steal.  That's about it.  Since his ult scales up with passive stacks he can't use it to chunk an enemy and zone them out of the fight like Cho'gath can.  I think his ult's only really good early on; if he's chain-dunking your team late game you were gonna lose that fight either way.
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Lord_lemonpie

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13567 on: August 07, 2014, 08:13:55 am »

Yaaaaaaaaaaaaay i got accepted to the PBE :D
Now i can test Gnar and the new SR :D:D:D:D:D:D:D:D (ohgodimsohappyrightnowgaaah)
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13568 on: August 07, 2014, 11:35:09 am »

I got accepted into the PBE a while ago. But, in a fit of stupidity, I entered my PBE username as the exact same as my NORMAL username. So I can't actually log in.
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xaritscin

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13569 on: August 07, 2014, 01:42:15 pm »

I'd disagree with that. I think that generally by level 6, a decent Nasus can become pretty much untouchable in lane. Especially if the opponent is foolish enough to push against him, as Nasus thrives when farming under the tower. And Nasus IS one of the few champions who quickly becomes strong enough to dominate 1 vs 2. I'd say as Nasus, more often than not, when I'm ganked I choose to stay and fight rather than run, and it typically works out well. Particularly after you have your ultimate. The best way to counter him is to pick a strong duelist and aggressively zone him without pushing.

Had a game last night against Renekton (a counter to Nasus, though not the strongest). The guy goes in very aggressively, dives me under the tower at level 2, and dies to tower damage. From that point on there was pretty much nothing he could do to me in lane. Anytime he came too close, I'd give him a Q, then go back to farming. Ended up carrying the game, though it wasn't easy despite me being ridiculously fed (my Q farm was a little low though, due to every time I got a second to sit down and farm a wave, one of my teammates would initiate some terrible teamfight and I'd have to run over or teleport in to try save them). Teammates were flaming each other and trolling hard, and the enemy Lucian did a good job of kiting me with his infinite dashes and Blitzcrank knockup. Our Evelynn would literally run into the enemy 1 vs 5 when none of us were anywhere near her, die, and then yell 'Where were you guys!!??'. Crazy.

But yeah, Nasus is strong. Of all the champions who I'd say have the potential to carry a game hard on top lane, I'd say the best are him, Ryze, Darius, and Jax. Renekton is strong, as DemonOfWrath said, but generally I don't think he can carry a game alone.

Nasus does have a pretty good level 6 but so do a lot of other champs top lane, and typically you'll be shoved in and harassed before then so you can't start going aggressive then because you'll be low of hp and/or mana (oh and if you get ganked early you're kinda fucked because you have no way to escape). Nasus hits his stride at level 9 because that's when your Q goes to it's lowest cooldown and you can just bop the other guy repeatedly, also it's about when you finish your first item so you'll have the tank stats to go with the bopping. Of course I'm assuming your opponent is playing it properly as well, like your example of a Renekton tower diving you level 2 is what? And yeah after that if you didn't crush him I'd be surprised, the lead you would've gotten was probably ridiculous.

Aside: Renek actually has a mediocre lv 1, strong lv 2, and then becomes a powerhouse lv 3 and spikes hard at 6. If you're tower diving someone as Renek before lv 3 it's either an instant kill then jump out or you're being dumb. Most people just assume Renek is going to crush them immediately, when a lot of things can beat him lv 1 and set the pace of the lane to be completely different than you'd expect.

I also disagree on Darius being a hard carry from top. He's basically a different Renekton (scarier up close and in drawn out skirmishes, but Renek can actually jump on you from a distance) but utterly terrible at teamfights. If I'd put someone with Ryze/Jax/Nasus for your traditional hard carries from top I'd be tempted to say Irelia but I think those three are alone there. But I stand with my previous point of top lane carrying being more about map presence and objective control than getting strong enough to 1v5, which is why I like Renek because he has mobility, tankiness, damage (with tiamat or brut) and CC so he's awesome at setting things up for your team if you play the map well.

Don't get me wrong, I love playing Nasus myself but my experience says it's too team reliant because it takes so long before you can affect the rest of the map strongly compared to other stuff. Too many games where I've farmed well, just to see that mid and bot have fallen flat enough that I can't turn it around because the enemy is fed enough to explode me as I try to walk in. I just find it's more effective to pick something that's capable of doing stuff to turn it around before it gets that out of control.

that's because most people focus just in the Q stacking minigame, and doesnt see the other things that make nasus remarkable.....like its good poke with the AoE spell and its powerfull slow. most people will just do an AD nasus with as much stacks as they can do, and imo thats detrimental to the whole nasus gameplay, because the moment you get with an enemy that cant let you farm, you're fucked.

i build AP Nasus instead. the nice scaling of the AoE power allows me to not only farm easier, but also keep the enemy fucked because he cannot kill my minions. i may stack as much Q as i can in the whole match, but i try to be sure i dont blindly depend on them to be effective.
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13570 on: August 07, 2014, 05:04:12 pm »

Yeah, playing Nasus as someone you afk farm for 45 minutes and then expecting to be relevant is incorrect. You get farm when you can, and if you have to choose between farm and roaming, the former is usually the right choice, but you shouldn't only ever go to top lane and afk.
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DemonOfWrath

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13571 on: August 07, 2014, 08:40:18 pm »

My point is Nasus roams terribly (ok wither is good, but you don't have the waveclear/lane presence early to give you good chances to do it), and that makes him reliant on the rest of the team to not fall on their faces because it takes a while before he can get big enough to try and swing a game, compared to something which can roam well and affect the rest of the map much earlier if need be.

Also who builds AD Nasus? The general build is triforce/iceborn gauntlet (both for sticking to people+sheen procs) and a buttload of tank items, letting the Q stacks do the damage for you.
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xaritscin

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13572 on: August 07, 2014, 10:03:02 pm »

My point is Nasus roams terribly (ok wither is good, but you don't have the waveclear/lane presence early to give you good chances to do it), and that makes him reliant on the rest of the team to not fall on their faces because it takes a while before he can get big enough to try and swing a game, compared to something which can roam well and affect the rest of the map much earlier if need be.

Also who builds AD Nasus? The general build is triforce/iceborn gauntlet (both for sticking to people+sheen procs) and a buttload of tank items, letting the Q stacks do the damage for you.

ok maybe i got out of the hand with the AD Nasus example, but what i wanted to point is that, people tries to rely too much in the Q and doesnt focus in the rest of the kit, apart from the ulti. an AP nasus is a monster than can tank pretty decent without overclutting with defense items and actually cause mayhem to the enemy team. both in lane phase and in teamfights.

i've never tested jungle nasus and i dont expect it to be functional, it would need to synergize with a team of people with other types of CC, like people with knockbacks or stuns. the slow will be a secondary thing always. nasus is a fighter tank and tank type champs usually get complicated in the jungle (like nautilus, or sejuani, warwick is out of the equation of course, because he's a special case)...

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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13573 on: August 07, 2014, 10:57:28 pm »

I would evaluate jungle bruiser Nasus as significantly stronger than AP Nasus, and the only other safe place to play him than top. AP Nasus lacks a fuckton of important tools he needs to function as a mage, foremost a mana pool and mana regen. If a mage lacks one of those, they can build to make up for it, but lacking both is a dealbreaker.
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Lord_lemonpie

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13574 on: August 09, 2014, 04:03:33 am »

I got accepted into the PBE a while ago. But, in a fit of stupidity, I entered my PBE username as the exact same as my NORMAL username. So I can't actually log in.
I used my normal username but i'm still able to play o_0
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