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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1288862 times)

frostshotgg

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12510 on: November 29, 2013, 02:03:07 am »

To be fair, 40 hp out of like 400 is pretty significant. At level 1, not sure if she still does but she used to have less HP than a melee minion.
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webadict

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12511 on: November 29, 2013, 02:06:19 am »

To be fair, 40 hp out of like 400 is pretty significant. At level 1, not sure if she still does but she used to have less HP than a melee minion.
She has 450, which was boosted a little bit ago, I guess. Anivia has the lowest apparently, with 420.
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Sharp

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12512 on: November 29, 2013, 03:56:28 am »

It's not 50hp though, it's a once per lifetime 50hp shield, that is one auto-attack you eat and it won't regenerate unlike actual health. For junglers you can get the same result by letting whoever helps you tank one hit. Your right that it is one mastery point but it's a mastery point at the far end of the defensive tree and there are a lot of other much better choices there (even at lvl 1).

A little bit more anecdotal but honestly every ranked game I have played in pre-season when someone has runic shield they tend to do quite badly. It's nice to know the reason why some people take it but I doubt I will ever be using it in it's current incarnation even if building for lvl 1 fights.
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Jopax

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12513 on: November 29, 2013, 06:49:28 am »

I think it's there mostly as a 1 point filler for when you need 20 points in defense. You know, it's either that or half assing something else which won't give you the full benefit.

Also, all for one is incredibly fun sometimes, can't wait to see the other game type ideas.
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Sharp

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12514 on: November 29, 2013, 07:14:55 am »

That 50hp stands more of a chance of saving your life than whatever you could buy with that single point in terms of Armor/MR.

It's hardly the best mastery out there, but I think you're underrating it.

Better then increasing all healing by 10% at low health? Honestly I think you underating the power that even a single extra point of armour can bring, given end game tends to be 5vs5 you end up with 5 armour and 2.5 mag res for a single mastery point, that is actually worth a lot more then a 50hp shield on it's own, hell even 1 armour and .5 mag res isn't too bad.

50hp for a mastery is huge but your not getting 50hp, your getting a one-use shield to block 50hp worth of damage. You could get the 40g at start mastery and buy yourself an extra health pot which saves you dying 3 times, if you die 4 times then congrats you have made good use of your shield...
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Skyrunner

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12515 on: November 29, 2013, 09:13:11 pm »

Wow, I spent 490 RP on a Mystery Skin and got Aether Wing Kayle o_O


LOOKS LIKE I HAVE TO MAIN KAYLE NOW
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
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Jopax

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12516 on: November 29, 2013, 09:53:07 pm »

Similarly my cousin bought me Officer Vi for the Harrowing event (since he missed buying Championship Thresh by a few days and had a bunch of spare RP lying around). I stopped playing Vi a long time ago, despite still loving the shit out of her as an idea, and a personality, and a champion.

So now I'll have to lelearn her nice and proper now.

But I'm too busy for that since all I'm playing is All for one stuff.
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Seriyu

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12517 on: November 30, 2013, 06:22:24 am »

Okay, just got out of a match with kayle (I really like kayle, by the way) and in mid I was matched up against vladmir, and while I actually managed to get a few kills this time (progress! maybe, is it easier to get kills in mid compared to top?), he eventually started doing so much damage my heals couldn't keep up and he bullied me. He went on to haunt the rest of the match as a giant hellmonster that reportedly did 1k with some of his skills, and generally ended up losing the game for us. I guess this is why mid is important!

But, as kayle, if something is outdamging your heals should you build for more defense? I just kinda kept going with what I had because I heard nashor's tooth is an amazing equip for Kayle and all that, and it seems like changing build focus that early is a bad idea barring dire circumstances.

Also general kayle advice would be appreciated. I'm enjoying kayle quite a bit more, as if I do poorly, I can at least toss heals and slows around, unlike garen who just kind've ineffectually bounces off of people and explodes if he does poorly.

And while I'm at it, /r/summonerschool, is the advice good in general? I realize it's reddit and as a result there's a lot of info in one place and all that, but I've also gotten quite a bit of conflicting advice between B12 and reddit. Been sticking with B12 because I dunno.

Thanks again guys! And thanks to skyrunner for putting up with me again! :P

Skyrunner

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12518 on: November 30, 2013, 06:43:22 am »

Kayle's heals are more for mobility than actual healing, in my experience. Her ult and her E's damage plus the Q poke is where it's at. Though, we were at late game then so Kayle probably falls off a bit there, plus you didn't have any damage items until late late in the game.

You have to play real passive in lane and farm up for you core item, Nashor. That's the important part :P Also not dying.

People have different opinions on stuff so you have to draw your own conclusions, sadly :p
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Frumple

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12519 on: November 30, 2013, 06:45:54 am »

Or, well, when confronted with conflicting opinions in a game like LoL, try both a few times and see which works better for you. Probably the way to go, that.
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Seriyu

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12520 on: November 30, 2013, 07:20:35 am »

Ah! Wasn't aware Kayle was weakish until she got Nashor's tooth. I'll work a little closer to the tower next time then.

I'm beginning to think I should've pushed E a little harder too, it's surpsingly good at pushing, would probably help with minion farm. I was focusing on the Q mostly.

EDIT: Oh, also, while I'm here again, opinions on taking MP on kayle? It seems like I run out really easily if I get the opportunity to use Reckoning more then, like, twice.

Jopax

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12521 on: November 30, 2013, 07:54:28 am »

Unholy grail is pretty good on her, or Morellonomicon. Both give you nice CDR and AP while having some mana regen as well.

And you should be leveling E first and foremost since it's your main source of damage and farm. Poking with Q is rather expensive, and unless you have tons of AP/AD it won't be doing much damage.

Your best bet is to fire off Q and then get off a few hits with E if possible.
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Skyrunner

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12522 on: November 30, 2013, 07:55:17 am »

Huh, I suppose you play Kayle differently from me.

The problem with E first is that you can't really use it to farm or poke, because it pushes the wave like crazy.
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Frumple

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12523 on: November 30, 2013, 08:09:42 am »

... Kayle's pretty capable of pushing like crazy safely, though, isn't she? Especially once she hits 6? MS boost, a slow, and the E, plus the invincibility...

I'unno, definitely one of my problems playing the game "well" is because the concept of not saying "damn the guns" is hard to really grok, especially when you've got a character basically built for it. I mean... why not? Burn the waves down, knock out the tower down, keep the pressure going. Get your jungler on the ball to keep ganks off if that's a problem (or have the jungler helping out another lane and letting something that snowballs better get kills in). Then start in on the other lanes. Especially if your hero's actually good at pushing, well. Push, damnit! The sooner everything is dead, the better, yes? Sure, maybe keep it in the metaphorical pants until you've got a few levels in you, but once you hit five or six or so start turning up the heat, yeah?
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Skyrunner

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12524 on: November 30, 2013, 08:13:54 am »

Usually once it becomes mid-late game, I -do- push like crazy :p That doesn't mean I should push all the time...

Also, Aether Wing Kayle makes me feel like an airplane.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward
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