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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1288365 times)

Skyrunner

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12210 on: September 27, 2013, 02:21:13 am »

Those sound pretty awesome. Say, a debuff that increases or adds a cooldown to skills. o_O
The mana-costs-paid-from-health thing sounds fun, too, especially if the ratio increases per skill rank (eg, rank 1, 50%, rank 3 100%, rank 5 200%). Though there's always the problem with 'no counterplay' other than Black Shield and a Quicksilver item. Maybe if they were skillshots or AoE or AoE skillshots instead of click-and-play...
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frostshotgg

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12211 on: September 27, 2013, 02:40:16 am »

Those were just things off of the top of my head that sounded like fun toys. It's like people just forget that debuffs exist aside from cc or stat reductions. It's like riot is scared to try out-of-the-box stuff.

On another note, looks like Jinx is up on the PBE. Her Q is... really strong. The range is pretty insane, and 110% damage in an AoE is nice, but that mana cost is absurd, 20 mana per shot it looks like. Her other q looks decent too, 130% attack speed permanantly while you're in fights. W has a really long range and hella good slow that doesn't decay. No idea how E works, but the numbers on it look pretty damn good, 340 + 1AP. "Super Mega Death Rocket!" (including the !) appears to have a pretty damn high amount of damage at long range. Rank 3 it's 250+.5ad to 500+.5ad (Total I think) plus 35% of missing heath. 60 second cooldown, hits in an area around the target for 80%.

Get hyped. Also, loving her voiceovers. "Jinx... Stands for Jinx."
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Cthulhu

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12212 on: September 27, 2013, 02:50:55 am »

What about a champ with no cooldowns on their spells but crippling mana costs unless some kind of passive effect is managed (Like Nunu or Lissandra's passive).

Only issue is of course Chalice and Blue buff effectively eliminating mana as a resource.

What about a champ with a jetpack, that constantly consumes mana but lets you fly over terrain and stuff?
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Skyrunner

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12213 on: September 27, 2013, 03:09:31 am »

incidentally: I hate the world championship pros now :(

Ahri was used successfully in a lot of games, and now her ban rate soared to 60% from like 20% a month ago. People see someone make a smashing success, they now think she's op. Funny thing is her win rate is more-or-less the same at 51%, indicating a well-balanced champion slightly on the strong side.

As someone who is likes Ahri, this is mostly a ;_; situation for me.


Edit: Wow, I need to expand my champion pool :/

For some weird reason the enemy team banned Karma, followed by Ahri, effectively removing my entire mid champion pool. haha.

... I hate the LCS. HATE IT! *shakes fist* At this rate I'll have to give up playing Ahri in Ranked just because everyone automatically bans her.
« Last Edit: September 27, 2013, 04:08:59 am by Skyrunner »
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webadict

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12214 on: September 27, 2013, 01:01:39 pm »

incidentally: I hate the world championship pros now :(

Ahri was used successfully in a lot of games, and now her ban rate soared to 60% from like 20% a month ago. People see someone make a smashing success, they now think she's op. Funny thing is her win rate is more-or-less the same at 51%, indicating a well-balanced champion slightly on the strong side.

As someone who is likes Ahri, this is mostly a ;_; situation for me.


Edit: Wow, I need to expand my champion pool :/

For some weird reason the enemy team banned Karma, followed by Ahri, effectively removing my entire mid champion pool. haha.

... I hate the LCS. HATE IT! *shakes fist* At this rate I'll have to give up playing Ahri in Ranked just because everyone automatically bans her.
And then she places into Silver 1. :P
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Jopax

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12215 on: September 27, 2013, 05:04:24 pm »

So Jinx looks pretty damn nice, which makes me sad because I've barely mastered Lucian and she's coming out sometimes soon.

Also her dance being from AT is not making things any easier C:
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IronyOwl

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12216 on: September 27, 2013, 05:08:47 pm »

So Jinx looks pretty damn nice, which makes me sad because I've barely mastered Lucian and she's coming out sometimes soon.

Also her dance being from AT is not making things any easier C:
Oh no. No. I don't need another expensive champ to want. D:
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baruk

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12217 on: September 27, 2013, 10:16:33 pm »

 Tonight's semi-final is SK Telecom T1 vs  NaJin Black Sword. I predict a 3-2 for SKT. Hard to call since we haven't seen that much of Najin so far - they seem pretty solid and could take games off their Korean rivals.
http://www.youtube.com/watch?v=jWZgBCexH2s

Flying Dice

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12218 on: September 27, 2013, 10:29:58 pm »

I expect to see something similar, probably the first match going to Najin, then a SKT comeback for 1-2 matches, another Najin win, and SKT taking the remainder. It'll hopefully have started before the next quarter-hour.
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Frumple

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12219 on: September 27, 2013, 10:35:09 pm »

Is it... is it just me, or is Thresh's hook almost entirely better than Blitzcranks? Lower CD, lower cost, slightly longer range, roughly equal damage (hnn... well, bit less base and half the AP scale. Still.)... seems to be a bit easier to land, too (might be because it's a little faster). Doesn't necessarily pull them as far, but...

... regardless, got to play blitz for the first time (I think) tonight. Not bad at all. I like me those hooks.. I can't aim them worth a crap, but when you wrangle up full CDR that starts mattering less :P Rest of the kit's pretty darn solid, too.

Can really feel that CD difference between blitz and thresh's Qs, though, even if it's just a few seconds. Can feel that cost difference, too...
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Cthulhu

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12220 on: September 27, 2013, 11:10:32 pm »

The threat of a hook can be as effective as the hook itself.  Blitzcrank has immense zoning power, especially in the lane bushes.  Smart players stay the fuck away and miss out on CS, dumb players get hooked and die.  Win-win
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frostshotgg

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12221 on: September 27, 2013, 11:12:59 pm »

The advantage blitz's hook has is that it pulls you ALL the way to him, where he comes prepared with another 2 seconds of no flashing for you.
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Flying Dice

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12222 on: September 27, 2013, 11:17:08 pm »

Exactly. If there's a blitz in the enemy team I never go near bushes if I don't have vision on them or teammates close by. That hook is absolutely brutal even if you do have team near, because 3 people can often burst you down faster than your friends can reach you.

Man, Nagne's Gragas barrel rolls this match have been insane. Three max-range kills with them so far.
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Skyrunner

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12223 on: September 28, 2013, 12:18:12 am »

It helps that there's near 0 latency in those matches, 'cuz the server's practically next to them.
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Flying Dice

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12224 on: September 28, 2013, 12:25:16 am »

True enough. Well, going fairly predictably so far. Gotta say that it was sort of... arrogant, maybe? Yeah, that works. Sort of arrogant of NJS to keep a nearly identical team comp for match 2 when SKT is known to be a comeback team.
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