I'm getting to the point where I'm tempted to just make a jungle build for every champion I play, regardless of how well it works, because going lane gives you about a 45% chance of being 1v2 in a combo that lets them force you out of exp range and farm freely, and a 40% chance of being 2v2 with a... person who either keeps rushing and feeding, or who hides behind the turret/in bushes when you're picking a low-health counterpart/being ganked. ;.;
I swear, I just had a game where I was top Akali with a Yi (who had a skin, so he wasn't a free-weeker, either) against a Zed/Ashe duo. They set up a good positioning where Zed would keep pushing me back off farm while Ashe farmed freely. Yi would hide in the bushes not even trying to farm or assist. Naturally I'd get low enough from trading pokes 1v2 that they'd make a play on me. Sometimes I made it out, sometimes I didn't. From time to time I'd make my own play and get Ashe or Zed very low but have to withdraw to stay alive. Every single time, Yi would hide and not help. When I was the aggressor, he'd wait until I'd died or recalled, then jump out and steal the kill, then either die or run away.
After Ashe had been fed by uncontested farm and a couple kills on me, Yi bailed and went duo mid, where he did the same thing (while I was at spawn buying items, no less, leaving top undefended). About thirty seconds later our outer top tower fell. He them had the gall to blame me for Ashe and Zed having control, and for Ashe being over-leveled. Le sigh.
Mind, though, that we actually won that one, mostly because their top rotated and I started farming jungle, stole a couple buffs, and got a solo dragon kill, which let me build up enough to start bursting people down, at which point I grabbed about six kills in short succession. We turned the game around on them with a teamfight that went 4-0 our favor followed by a quick Baron.