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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1269990 times)

ThtblovesDF

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5745 on: November 25, 2011, 12:11:39 pm »

Holy heck free RP from nowhere. Where did this come from?

All your dodge runes have been refund.
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Bordellimies

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5746 on: November 25, 2011, 01:26:40 pm »

Good fucking god Fizz is OP... Especially that Playful/Trickster. It shouldn't be able to pop projectiles.
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Jopax

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5747 on: November 25, 2011, 01:33:38 pm »

I haven't said this in a while about any champ but holy hell does Volibear look incredibly awesome, also chain-fucking-lightining hell yes!!!
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Orangebottle

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5748 on: November 25, 2011, 03:06:38 pm »

As support Blitzkrank high CDR is one of my top targets, cause my dmg isen't all that important, but knocking the enemy up with my E every 2 sec is. So imo, morgana for example can profit a lot from higher CDR, to spam her shield and Q, taking a bit of a support/CC role, while karthus/vlad/malz/anny or other mostly dmg focused casters might actually be better off with raw damage.

Imo, fights last longer then 10 sec. Yes, the "hot" part, where all champs go all in, might be just that long, but most of the time it is a swooping in (blowing your abilitys) and then swooping back out, for casters at least - high cdr can reduce that "hover" time a bit and increase poke speed, just as non-hot-helps.

Kayle also benefits from CDR. With Nashor's Tooth and the Ionian Boots, her flaming sword ability is ready for use seconds before it wears off. Much like the rest of her abilities(except her ult).

I played a bit with Cho'Gath recently. That was actually pretty fun. Might try an HP/Armor based build for Cho and see how well that goes.
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Deadmeat1471

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5749 on: November 25, 2011, 03:37:27 pm »


TL;DR: If getting 40% CDR still leaves your cooldowns longer than 5 seconds, you're better off just stacking damage instead unless you're planning on poking the enemy and avoiding teamfights.

Some really good info here, gj.
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Wravburn

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5750 on: November 25, 2011, 04:20:39 pm »

Ryze is a lot more fun then I imagined. That is all.
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Rebecca Black

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5751 on: November 25, 2011, 04:45:50 pm »

Ryze is a lot more fun then I imagined. That is all.

I had 3300 mana as Ryze in a dominion match.

I ran out.

We won.

Didn't this happen on SR too? Or was that not you?
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Nilocy

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5752 on: November 25, 2011, 05:47:46 pm »

http://www.youtube.com/watch?v=kUgIZCij-dw&feature=player_embedded

Hmm; new jungle changes. Not going down well with the youtube community haha
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Wravburn

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5753 on: November 25, 2011, 05:57:11 pm »

Was about to post the patch preview, luckily I refreshed another time.

I'm not really too fussed about the changes. I like movement speed on Sivir, the increased range, slightly dislike the W change. Concerning the jungle: accessibility is good. A more continuous stream of XP is a good change I think. It opens a lot more possibilities and timings and routes, which is good. It's harder to counterjungle/guess what the enemy is doing, but that's not necessarily bad.

I do wonder how the laning changes will work out. I don't think it create more action/interactivity in the laning phase, it will just muck up the current balance.
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Nilocy

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Ahra

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5755 on: November 25, 2011, 06:12:53 pm »

wait so now minions are practically useless(er), the fuck are they thinking?
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umiman

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5756 on: November 25, 2011, 07:23:00 pm »

Thanks for the good feedback on my CDR theory!

Anyway.... *cough*



Spoiler (click to show/hide)

I like what they're doing to the jungle and to health pots and to minion aggro. Don't know about the rest. The health pots I really like because it's pretty obvious how strong they are relative to their cost. Cloth armour + 5 pots = immortal in lane. Even boots + 3 pots is ridiculous. Now at least there would be some incentive to actually buy Dorans items to start.

Hell, maybe now Warwick can jungle with Doran's Blade hue hue hue.


Edit: Oh no! GP lost his pubic hair!

Edit edit: Volibear is a tanky DPS jungler! Who could have guessed?!

Astral

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5757 on: November 25, 2011, 08:01:02 pm »

Hmm, if they take the creep damage reduction too far then I foresee boot/3 potion junglers to counter the red buff nerf.

Though all of it is speculation, until they release things and people see how far under the game will go. I think Riot's almost frantic with the release of DotA 2 close.
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umiman

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5758 on: November 25, 2011, 08:06:39 pm »

Nah, I think it's more a "if we're gonna change everything up for season 2, we better just do it all in one go".

Like how my dentist asked me if I wanted to remove 4 teeth in one go or 2 now and 2 tomorrow. By the way, dentists don't use heavy sedatives in Malaysia.  8)



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Knirisk

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Re: League of Legends Updated! - Fizz, the Tidal Trickster - 1.0.0.129
« Reply #5759 on: November 25, 2011, 08:08:17 pm »

Good fucking god Fizz is OP... Especially that Playful/Trickster. It shouldn't be able to pop projectiles.

The stupid part is that most of his damage is damage over time. He gets a natural ignite that has on many occasions done more damage than any of his attacks.

Can you believe I laned 1v2 as Dr. Mundo against Miss Fortune and Fizz? They were pretty terrible, thankfully. One of the worst lane matchups I've encountered.
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