I think that's about it.
I'm also pretty sure that Morde has a hidden passive too that boosts his attack speed by about 15%. Yodamaster, I'm sure you've noticed that Morde seems to start with boosted attack speed for no reason.
@Lucky, I'll stop posting about how awesome I am
and more about why I'm awesome.
@Umi I'm pretty sure he just has a high base attack speed. Every champ has different base stats, but a lot start with the same base attack speed. His is higher. Just like Cho ends with the naturally highest AD in the game at level 18.
In more of a general way of saying it, Morde is in a very good place right now. Morde is a strong laner, and he's been utilized top vs. tanky DPS to great effect. However, it's even easier to dominate when your enemy has no bushes to hide in and is naturally squishy and reliant on farm (mid casters). The fact that Morde's base damage is so naturally high allows you to take boots at level 1 and walk around any AP caster's abilities (besides Annie's), and harass them to death while farming and keeping your shield up. They're literally helpless unless you get ganked by a jungler with a speed boost (they don't have boots early, and you do). By the time their jungler has level 2 boots like you, you're already near invincible with a hextech revolver. Grab Will of the Ancients and build AP from there, and burst them down while being tanky because of a shield. Rylais is all the CC you need, and maybe the Hextech Gunblade active.
You can build him glass cannon and destroy, kinda like Vlad used to be. With a WotA his sustain is better than old Vlad's too.
They key to being good at League of Legends is understanding the flow of the game. When to Dragon, Baron, push, etc. and especially WHY. It's not just "push because we aced" or "baron because we aced", they're both situational. Controlling the flow of your lane also helps. Knowing when to push it to their tower, keep it in the middle, or push it to theirs. If anyone wants me to elaborate I can.