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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1275058 times)

V-Norrec

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2190 on: July 29, 2011, 10:22:16 am »

I saw one piece of advice that made sense, nothing life changing though.  I dunno maybe I'm just a low ELO whore :P

Cthulhu

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2191 on: July 29, 2011, 10:24:29 am »

What was it?
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V-Norrec

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2192 on: July 29, 2011, 10:28:45 am »

Some junglers don't need smite and can take a different summoner spell.  It's true as we had a debate over smite or no smite some time ago.

Cthulhu

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2193 on: July 29, 2011, 10:30:27 am »

Technically they don't, and you can get away with it sometimes, but eventually you'll come to a point where you're basically wearing a sign on your head that says "Please steal my buffs and force me into top lane"
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Dakk

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2194 on: July 29, 2011, 10:45:09 am »

Lack of smite makes you jungle quite a bit slower and takes away from you any counter-jungling potential while making you very vulnerable to it. It doesn't matter in soloqueue were most games don't even involve a jungler but any decent jungler can completely mess up your buffs if you don't carry smite and they do. Is it possible? Yes. Is it good? No.
« Last Edit: July 29, 2011, 10:46:43 am by Dakk »
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Table flipping, singed style.

eerr

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2195 on: July 29, 2011, 11:24:24 am »

See, if you don't take smite, you won't have the xp to keep up with a duo lane.

Let alone, junglers who take smite, and have full jungle builds, and outlevel solo lanes.
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Akigagak

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2196 on: July 29, 2011, 11:49:40 am »

I'm liking the new Galio, I'm liking him a lot. It's a lot of minor changes that make him now not suck. The improved heal and duration of Bulwark is nice; the reduced mana cost of heat-beam-eyeblast is fantastic, the .1 nerf to it's ratio hardly matters; and my god the damage reduction boost on his ult.

Played a game where it was a roflstomp, but my teammates weren't dicks about getting every single kill. Hell, our Xin Zhao let me get the kill on their Vayne twice. Eyeblasts kick serious arse.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Rebecca Black

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2197 on: July 29, 2011, 12:14:36 pm »

lol...

HoN is free now.
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Akigagak

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2198 on: July 29, 2011, 12:25:44 pm »

I don't see it helping much. :|

They kinda crippled themselves with the elitism and the fuck-ugly engine.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Rebecca Black

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2199 on: July 29, 2011, 12:33:42 pm »

I don't see it helping much. :|

They kinda crippled themselves with the elitism and the fuck-ugly engine.
Yeah, that's the reason I didn't like it during the free week. Could barely tell what was going on, and there were so many places you couldn't walk. The tree-cutting thing too.

Anyway, Bloodline Champions is pretty fun.
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Bordellimies

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2200 on: July 29, 2011, 12:48:45 pm »

I don't see it helping much. :|

They kinda crippled themselves with the elitism and the fuck-ugly engine.

I don't know man, I like the graphics of it. Loads of the effects are great, and the health bar thingy isn't due to engine. I wish they would make that more like LoL's though. Would make it much easier to see who is what.
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Warmogs are like bacon, they make everything better and you can never have enough of them

Yodamaster

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2201 on: July 29, 2011, 01:00:42 pm »

Does anyone follow the lore? Because right now it looks like Leblanc and the Black Rose are behind the conflict between Demacia and Noxus.

Spoiler (click to show/hide)
« Last Edit: July 29, 2011, 05:18:47 pm by Yodamaster »
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Neonivek

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2202 on: July 29, 2011, 01:04:22 pm »

HEH! League of Legends is so hardcore that even Yoda's image attempts to kill the forum goers.
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Knirisk

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2203 on: July 29, 2011, 02:22:07 pm »

Wow. I change my mind about Tristana's passive. At level 18, she pretty much outranges everyone aside from Kog'Maw, maybe. If I centered the camera on Tristana, I could pretty much shoot at any champions on-screen and sometimes even off-screen.
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Also often called Boowells.

Ahra

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Re: League of Legends Updated! - Wukong, the Monkey King - 1.0.0.122
« Reply #2204 on: July 29, 2011, 03:05:29 pm »

Does anyone follow the lore? Because right now it looks like Leblanc and the Black Rose are behind the conflict between Demacia and Noxus.

Spoiler (click to show/hide)
holy fuck how did you notice that?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.
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