So, any wanna hazard a guess what I did in my past life to deserve this? SEVEN GAMES LIKE THIS IN A ROW
Anyway, apart from whining, here's a short list of AD carries in Dominion by relative fun and usefulness. This is all my opinion, but what are forums for if not sharing opinions :
Top :
Twitch - insane damage, great killstealing potential early with his E so you can snowball easier, stealth with built-in aspeed steroid; since stealth detection is harder on Dominion, because honestly, who gets the Lightbringer or even the Hextech reveal items, he is IMO the best carry for Dom, not my top favourite to play because he is incredibly fragile and has no mobility options, but he's in the top 3 definitely
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Ezreal - great poke and finishing potential, decent damage, great mobility, can interrupt point captures with his ult; really easy to suck at especially if you use his blink offensively; don't have him so he's not my favourite, but if I did he would probably be; now with Pulsefire Ezreal being released I expect an influx of horrible Ezreals.
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Vayne - great damage, crowd control and mobility, great steroid and escape utility in her ult; even easier to suck at; don't build aspeed before IE, please, you make me sad; my favourite carry, since she skips the awkward laning phase which hampers her at SR and jumps right to hypercarry mode. A bit hard to kill steal with
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Varus - great poke for the initial fight top, great sniping and finishing capabilities, his ult works wonders in a jungle fight, he has decent area denying potential with his slow; my second favourite carry since he has great range and poke which fits into my play style, others may feel different.
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Kog'Maw(AD) - Excellent damage, poke and area denying capabilities, no escape options though, which leaves you at the mercy of a cold and uncaring team which in turn makes me sad
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Corki - good poke, great damage, good mobility, also can reveal bushes which is really useful
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Graves - good damage, decent mobility, great AOE damage for ruining teamfights, can make fleeing easier with smoke bomb
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Ashe - kite is rarely as useful here as on SR since it's a smaller map, but it's still a lifesaver, great initiation, can interrupt captures
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Caitlyn - has good range and decent finishing potential with her ult, traps are useful in locating enemies, but her damage output is low, she has no steroids so it gets even lower compared to other carries.
Haven't played Sivir, Tristana or Miss Fortune recently, just tried Draven and I'm less than impressed, the point where catching axes diminishes your total DPS comes way too early, though they are great for an autoattack reset, no good escape options, great at chasing and his ult can interrupt, but unless it hits twice, it does too low damage.
Hope this helps someone!
edit : Oh come on end of page again, really?