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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1293676 times)

eerr

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5400 on: November 09, 2011, 03:34:27 pm »

The only non-standard ap runes fidd needs are cdr runes.
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Cthulhu

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5401 on: November 09, 2011, 03:40:27 pm »

I ain't need them either.
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umiman

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5402 on: November 09, 2011, 05:29:48 pm »

I know which Fiddle build you're using Cthulhu  8)

You can't hide anything from meeee~

Edit: Team losing 12 to 4. No problem. Here comes.... SUPERRRRR NASUSSSSSSS!!!! Double kill! Legendary! Double kill! Legendary! Double kill! Legendary! In 5 minutes we suddenly win the game!

It was made even more awesome by Jar playing Kayle with Starks and Will. So my Q was healing me for all the incredible lifesteal (I also had Wriggles) AND the spellvamp from Will. So I would heal 600hp each Q. It was something like 70% lifesteal and 25% spellvamp.

Jar of Jam

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5403 on: November 09, 2011, 07:46:15 pm »

Things we've found out today - spectator mode is good for your self-esteem. You get a great kill and get complimented by your teammates, and then three minutes later spectators erupt in laughter and you get double the praise :)
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KaelGotDwarves

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5405 on: November 09, 2011, 08:09:33 pm »



Kind of surprised about this, means my friend with 1647 is already within the top 3%.

Nilocy

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5406 on: November 09, 2011, 08:14:23 pm »

I was just about to post that.

Reddit highfive
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umiman

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5407 on: November 09, 2011, 08:18:24 pm »

That's actually a conservative estimate. It doesn't take into account people below 1200 elo after all.

But remember, ELO doesn't mean anything. Honestly, all it means is that you're very lucky. When season 2 comes around with the team ELO, then you've got something that is comparable to others because that will demonstrate the skill of your team as a whole. There's no way to catalogue the skill of an individual player in a team game after all.

Nilocy

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5408 on: November 09, 2011, 08:34:33 pm »

That's actually a conservative estimate. It doesn't take into account people below 1200 elo after all.

But remember, ELO doesn't mean anything. Honestly, all it means is that you're very lucky. When season 2 comes around with the team ELO, then you've got something that is comparable to others because that will demonstrate the skill of your team as a whole. There's no way to catalogue the skill of an individual player in a team game after all.

E penis man, very important.
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Micro102

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5409 on: November 09, 2011, 08:53:47 pm »

Is spectator mode broken fro anyone else? I join games that have spectator mode enabled, but I sometimes get the message that the game needs one or more spectators to begin, and then kicks me.... When I was a spectator  ::)
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umiman

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5410 on: November 09, 2011, 10:35:07 pm »

Stitch champion mechanics is out. He's a sustained melee dps assassin that gets a Zhonyas and a shark.

Hah, that's pretty fun to say!

Morde is a sustained burst melee dps caster anti-carry pusher.

Udyr is a tanky sustained melee dps stunbot jungler.

Ryze is a tanky burst caster mage pusher dps lategame mana-based carry.

Cthulhu

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5411 on: November 10, 2011, 02:54:22 pm »

It's official, I'm in a funk.

I have 9 losses and 1 win in my match history.  That win is a quad-jungle troll game we won because the other team didn't know how to handle a game with no laning phase.

:C
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Micro102

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5412 on: November 10, 2011, 03:20:16 pm »

It's official, I'm in a funk.

I have 9 losses and 1 win in my match history.  That win is a quad-jungle troll game we won because the other team didn't know how to handle a game with no laning phase.

:C

Normal games? The match making usually tries to even out your wins and losses.
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Cthulhu

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5413 on: November 10, 2011, 03:43:10 pm »

Yes normal games.  I'm around 220-190 right now.
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ECrownofFire

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Re: League of Legends Updated! - Shyvana, the Half-Dragon - 1.0.0.128
« Reply #5414 on: November 10, 2011, 06:25:28 pm »

Yes normal games.  I'm around 220-190 right now.
Looks like you're due for about another 30 losses then.

By the way, normal games actually use a hidden Elo. That's why you have balanced wins and losses, because you're basically in normal game Elo Hell.

Related fun fact: The higher Elo team (on Summoner's Rift) is put on the purple team because they have a very slight disadvantage because of the way the UI covers the bottom of the screen.
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