I'm thinking that I'm probably going to get Olaf today and try out that super tank build that was posted awhile back. Any recommendations for alterations to it or other builds for a level 16 player?
Nothing much. Just build it and be manly. Remember to press R when in trouble.
Anyway, since we can finally look at Shyvana's stats.... let's do... THEORYCRAFTING!
Twin Bite:
Bonus Damage: 80 / 85 / 90 / 95 / 100 % of attack damage
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Burnout:
Magic Damage: 25 / 40 / 55 / 70 / 85 (+0.2 per bonus attack damage)
Movement Speed Bonus: 30 / 35 / 40 / 45 / 50 %
Flame Breath:
Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.6 per ability power)
Cooldown: 12 / 11 / 10 / 9 / 8 seconds
Dragon's Descent:
Magic Damage: 200 / 300 / 400 (+0.7 per ability power)
Armor/Magic Resist Bonus: 15 / 20 / 25
(Innate): Shyvana's melee attacks enhance her abilities.
Twin Bite - Reduces the cooldown by 0.5 seconds.
Burnout - Extends the duration by 1 second to a maximum of 6 seconds.
Flame Breath - Deals 15% of the ability's damage to debuffed targets.
Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains 1 Fury every 1.5 seconds while in human form.
Uhhh.... That looks pretty crazy strong on paper... What's with her super ratios? What's with that super complicated passive? If old Gunblade was still in this game I bet that would be her first item. Anyway, you can't judge damage without comparison so lets look at what each skill compares to:
Twin Bite: This is basically 2:1 AD ratio. Just think of it as Renekton's W except without the stun. Also, for practical reasons, that cooldown is actually 1 second shorter than what it says. It's not particularly stellar until you consider the fact that the damage will go through the roof if you have Wits End or Bloodrazor. You could also be super lucky and proc Wriggles twice. Also, in dragon form.... she can proc her stuff twice... on everyone...
Burnout:The damage on this skill man... it's so high. This damage is actually higher than the best comparison I can think of. Morde's W. The movespeed bonus is also better than ghost... but it's a free skill... Jesus... In dragon form, that burning trail does more damage than Singed poison. Yep.
Flame Breath: AOE armor percentage reduction? Yes please. Can do nearly 300 AOE damage (if debuffed) in a massive cone? Yes please.
Dragon's Descent: Oh god where do I start with this. Okay, first. The base damage. Does this damage and ratio seem familiar? It should because this is another goddamn Tibbers! I thought Riot learned their lesson when Rumble's ultimate made him so freaking godmode that they had to nerf everything else so he'd be subpar until his ult came up. Now they make another one. EVEN TANKIER. EVEN MORE DAMAGE. GIGANTIC RANGE. SUPER SHORT COOLDOWN. FREE COST.
What's with that stupidly high bonus resistances?! Why is the range more than Kassadin's Riftwalk!?
...
Tl;dr: Prepare for mass nerfs.