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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1292080 times)

Frumple

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15690 on: June 22, 2016, 09:27:22 am »

Well, you kinda' obviously wouldn't pick him if you just wanted to play as a normal mage? Was mostly just noting he can contribute a fair amount without the setup. Naturally you still set up, you just don't let the immediate lack of turret stop you from wrecking a bit of face.

Also that stun is really rather nice. Hard to land, but it does alright damage, is AoE, and if ultimate boosted can potentially stun the entire enemy team. Nuke is nice and long range, too. Heimer's turrets are distinctive, but he's got two other rather good abilities, y'ken?
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15691 on: June 22, 2016, 01:07:37 pm »

His missiles are really damn good with Thunderlords, since any hit is pretty much a guaranteed proc.
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1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

TempAcc

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15692 on: June 23, 2016, 01:35:58 pm »

Heimer can pull off his super pushing build (portal, banner, tanky ap shit) and basically just push forever, if he has a team that can fight without him, though he's not as good as tryndamere who can just look at assassins and go LOL HELLO ASSASSIN I DONT CARE ABOUT YOUR BURST DAMAGE HERE'S MY MAGNUM SIZED COCK.
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IronyOwl

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15693 on: June 23, 2016, 03:02:01 pm »

Game 2 of Fnatic vs Origen in the EU LCS just lasted 80 minutes. The latter 20-30 minutes, at least, are incredibly silly.
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Frumple

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15694 on: June 23, 2016, 04:37:23 pm »

... link to a recording of some sort?
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BlackHeartKabal

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15695 on: June 23, 2016, 04:52:27 pm »

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2222025822/213474725

Apparently I only ended up winning this because I play a "noob champ" ;_;
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TempAcc

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15696 on: June 23, 2016, 04:54:57 pm »

Playing support veigar is always a wild ride.
Specially when I lose and I'm the only person in the entire team with a positive KDA and two levels over my midlaner.
Now this was one of the most one sided games I've ever seen.
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IronyOwl

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15697 on: June 23, 2016, 05:46:50 pm »

... link to a recording of some sort?
Here.
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Frumple

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15698 on: June 23, 2016, 05:52:47 pm »

Thank you~
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Cthulufaic

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15699 on: June 28, 2016, 08:50:05 pm »

another ryze rework
His ult looks cool this time, instead of just bigger numbers.
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BlackHeartKabal

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15700 on: June 28, 2016, 08:58:55 pm »

another ryze rework
His ult looks cool this time, instead of just bigger numbers.
I'm going to kill so many teammates by accident with that ult.
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Astral

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15701 on: June 29, 2016, 02:59:37 am »

I don't really think it fits with his kit... he's mostly been, throughout all his iterations, about blowing up people. Now they're giving him a team repositioning tool for an ultimate, rather than a force multiplier? It doesn't appear as if they're giving him any way to sustain or engage (aside from his ultimate, which could potentially be disastrous) as a close-mid range mage either, so he may be much less useful overall.

Of course, as is the trend with these things, we must simply wait and see.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15702 on: June 29, 2016, 03:58:57 am »

Point and click instant snare = Still a balance nightmare in riot's eyes. I give him 18 months before his next rework.
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Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15703 on: June 29, 2016, 08:08:20 am »

They could always, dunno, change the snare itself. It's like fucking around with everything except the actual issue in an effort to fix it.
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TempAcc

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15704 on: June 29, 2016, 09:22:15 am »

It looks derp. Nobody will even use ryze unless someone finds some interesting interaction for his new ult.
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