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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286095 times)

Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15000 on: August 16, 2015, 02:57:51 am »

Spoiler: LGD vs. EDG (click to show/hide)
« Last Edit: August 16, 2015, 03:35:05 am by Flying Dice »
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Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15001 on: August 16, 2015, 03:38:48 am »

Wait, how'd you watch that?

I'm on the site and it says that those matches are today and that's about it. No option to see them or anything :S
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AS - IG

Flying Dice

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Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15003 on: August 16, 2015, 06:55:51 am »

Missed the first two there so I have no idea how those went, but IG has just been dominating the last two matches. So we're down to a fifth game to decide it. I think QG should probably ban Nidalee this time around.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15005 on: August 17, 2015, 10:41:11 pm »

They were pretty troll with the announcement on stream with those fake technical problems though.
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RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15006 on: August 17, 2015, 10:55:16 pm »

Just recently bought Ziggs, drew him twice tonight in ARAM.

It should be criminal to cackle maniacally like this. Heimerdinger and Teemo may be replaced as my #1 "laugh evilly when he comes up in ARAM" champ.

yordles y u so trolly?
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Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15007 on: August 19, 2015, 11:53:37 am »

So this is kinda old: http://www.surrenderat20.net/2015/08/gameplay-update-juggernauts.html

But regardless of that, holy crap for some of those changes. They might not all be good, but they're certainly stepping up the diversity of things and mechanics lately.

Plus, MORDE CAN GRAB DRAGON NOW HOW COOL IS THAT!?!
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Cthulhu

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15008 on: August 19, 2015, 02:13:09 pm »

What I like about the changes is that they're diversifying the champs in a way that doesn't make them all Korean pro MLG how the fuck do I even play this thing champs.  I was getting worried for a while that in a few years we'd end up with a full roster of champs that have twelve abilties and six passives and all of them are mobility skillshots.

I called Kalista's passive way back when Yasuo came out by the way.  I said there would eventually be a champ with flash bound to right click.
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Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15009 on: August 19, 2015, 02:18:16 pm »

My favourite bit tho is that they're bringing more map interaction into it. Having abilities centered around champs only is good but you eventually run out of space for possible interactions. But having stuff like the crystal spires or being able to fuck with jungle monsters in some way opens up a whole new slew of possible things. Heck this all appears to have started a while ago with Aziz and his tower summoning passive thing.
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15010 on: August 19, 2015, 02:24:35 pm »

What if they realize Morde is too nerfed and make him able to get ghost baron

Also how is Morde in a double lane comp supposed to work if he doesn't work so well with pure AP anymore? You'd need an ADC who can solo lane fairly safe. Or just go for the other team's ADC.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15011 on: August 19, 2015, 02:27:03 pm »

I think part of the point of morde's rework is "Let's try to drop the ranged ad entirely". It's a pretty massive swing in position from a couple seasons ago which was that ranged ad was a core part of gameplay and that's that. Lately though, in response to endless bitching about how ads are in their weakest position in the history of the game right now, they've basically said "So what?" and are happy to discard that component of gameplay.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15012 on: August 19, 2015, 02:30:00 pm »

The joke is that Morde is the ADC.  :P

I'm not sure if Riot are trolling or intentionally trying to break their own meta on that one, though, because he doesn't even fit in with the off-meta kill lanes like Rangoo/Thresh or Pantheon support due to his lack of mobility and CC. It almost does seem like the latter, too, given that one of his major background abilities is specifically focused on the bottom side of the map. I'd be glad to see some variation eventually, with a solo top ADC role for champs like Vayne and Quinn that can take care of themselves while bot is a kill-lane focused on shutting down the enemy ADC.
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Solymr

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15013 on: August 19, 2015, 02:38:09 pm »

Back to the meta where mage was top, ad carry mid and tank and supp bot. Except new Morde will probably get gutted by the likes of Panth because early game he fooken sucks.

I bet Darius bot would be a better lane than Morde bot :v
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #15014 on: August 19, 2015, 02:44:39 pm »

Darius would make for an excellent kill lane for much the same reason that he's a good all-round pick top: he's got naturally high stats, high base damage, and can build almost full tank without affecting his ability to jam. Plus, y'know, a multitarget grab and harass that's in the lower in of ADC ranges. I wouldn't want to be a Vayne having to lane against Darius, tell you that right now.

What I really want to see is the return of season 1 Ashe TP strats. Not even Kappa. Okay, maybe a little.
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