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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286516 times)

Skyrunner

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14745 on: April 02, 2015, 07:16:55 am »

Can someone explain to me what happened? Is there a nurf or not?
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Baneling

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14746 on: April 02, 2015, 07:23:32 am »

There is no NURF, but there is URF.
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itisnotlogical

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14747 on: April 02, 2015, 07:55:54 am »

Is it just me or is League much, much easier to play on low graphical settings? I turned everything up since I now have a computer that can run it, and I found all the pretty effects to be very distracting. Even the outline around the characters bothers me a little bit. Is this a common opinion or am I just a weirdo?
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14748 on: April 02, 2015, 08:38:23 am »

It's a well known fact that in FPSes and the like, it's standard to turn all the graphics down to a minimum for just that reason. I'm inclined to say it's less prevalent in League because you miss out on some of the minor particle cues that you develop a reliance on after getting used to them.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14749 on: April 02, 2015, 08:39:14 am »

top tier in my opinion is heca yi ad malza maokai :P also dont pick yi its boring but strong basically he will eat turrets
I rocked a team of casters with 100% crit change Yi -- go 2x PD + Triforce + Swifties and you can dodge damn near anything, even more so with ult up; I was almost breaking 600ms without homeguards.
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1. Game Parameters -> Reduced Height Windows.
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3. Run Resize Enable

Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14750 on: April 02, 2015, 04:24:41 pm »

So I quickly got tired of URF and went to play some ranked. First match is people going top or troll when they're last pick. Yay for entitled twats.
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RedKing

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14751 on: April 02, 2015, 07:49:04 pm »

Played my first round of URF. Holy crap, Karthus is scary. Ults all day long, and his Q basically *is* an autoattack.  :o
On the flip side, his special ability is no longer as potent, because manaless casting is now a universal.

Now I really want to see URFARAM.
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Skyrunner

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14752 on: April 02, 2015, 08:21:10 pm »

I imagine it'll be a very boring pokefest.
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SalmonGod

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14753 on: April 02, 2015, 08:28:40 pm »

I most enjoyed playing Eve on URF mode.  If they're running that again, I'll have to jump in.
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14754 on: April 02, 2015, 08:33:24 pm »

She's usually banned now, 'cause most of the things worse than her were nerfed.
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Aurora on small monitors:
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2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14755 on: April 03, 2015, 03:07:37 am »

Yeah, I squeed when I realised Kassa was playable this time around. Then we got ingame and I realised his ult has no stacking, only the shitty base damage :C
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GreatJustice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14756 on: April 03, 2015, 04:06:54 am »

My go-to champ for URF is Malzahar. If you build him AD, he can take all three turrets and an inhib in the space of about forty five seconds after about ten minutes, he can duel and kill basically anyone if given time to summon voidlings, his super long silence is stupidly effective even if it does no damage (and leave enemies shocked that they can't spam abilities anymore) and his teamfighting is incredible if he gets some peel. Yet if your entire team is AD, he's entirely viable AP too since the voidlings still hurt, but now spamming your abilities actually seriously hurts the enemy.

His only real weakness is fighting multiple enemies with CC and teammates not peeling/splitpushing. I find that after you get two or three kills in lane, possibly including a double when someone ganks, and then take two turrets, the other team will specifically go for you and only you, at which point you become useless and you're reliant on the AP Gangplank and the Blitz that can't land a pull to win.
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frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14757 on: April 03, 2015, 07:39:34 am »

Jayce, Nid, and Ez are still concentrated cancer.
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Jopax

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14758 on: April 03, 2015, 08:53:39 am »

As are heavy CC teams because no matter how much damage you can dish out once they engage you really can't peel enough to get away or survive for any amount of time.

Also Zed is a dick too, constant harass and pushing with huge burst once he hits six makes him very nasty to go against.
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xaritscin

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14759 on: April 03, 2015, 01:14:11 pm »

Jayce, Nid, and Ez are still concentrated cancer.

practically all high poke champ and with high mobility (katarina jumping everynow and then and well, akali)..

trundle seems to have a good popularity too
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