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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1287876 times)

penguinofhonor

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14130 on: January 16, 2015, 03:53:03 pm »

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« Last Edit: November 01, 2015, 07:45:01 pm by penguinofhonor »
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Flying Dice

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14131 on: January 16, 2015, 03:55:24 pm »

-snip-

Except usually someone who all-ins you will be running ignite, so that 100 is more like 50.
The point still stands, though.
That's pretty much the crowning example of it. At lower levels a health pot partially negates ignite. That means that in any situation other than you also igniting them while they're potted you wasted their summoner spell for the total cost of 35g while yours was as effective as always. I can't count the number of times I either survived an early all-in in a bad lane or came out ahead in an early trade because of a health pot ticking away.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Cthulufaic

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14132 on: January 16, 2015, 04:39:09 pm »

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ggamer

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14133 on: January 16, 2015, 05:20:57 pm »

Whoever suggested maybe stepping back until I have a better handle of zoning before I try ori, good suggestion. Went a solid 7-8-8 in the last game I played, and considering my latest tilting streak that's pretty damn good news.

frostshotgg

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14134 on: January 16, 2015, 09:16:10 pm »

It's like you think I didn't know what I was talking about. :P

But yeah, Ori is all about learning to play with an eccentric threat zone and abusing that. Small tip that might help: You don't have to move the ball constantly. It's meaningful no matter where it is and you could do more harm than good moving its zone around.
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IronyOwl

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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14136 on: January 17, 2015, 06:59:16 am »

I just saw a video about AFK'ing and the Zz'Rot portal. When you afk, you'll recieve a huge Armor/Magic resist bonus. So when you're Garen, who gets like 20% bonus armor and magic resist, you can place a portal, AFK, and then the voidlings will 2 hit turrets. I'll post the vid if i manage to find it again.

Edit:The video. Riot has disabled the item so that this issue can be fixed :P.
« Last Edit: January 17, 2015, 07:00:48 am by Lord_lemonpie »
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Sharp

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14137 on: January 17, 2015, 08:37:43 am »

Funny but even if it's not fixed it's not that great an exploit needing to dc or afk, you don't need that many voidlings to hit to take down a turret and much easier to defend the portal while being there.

It's nice having a tanky splitpush item which you can buy in pieces quite easily.
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penguinofhonor

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14138 on: January 17, 2015, 10:42:17 am »

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« Last Edit: November 01, 2015, 07:44:52 pm by penguinofhonor »
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Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14139 on: January 17, 2015, 10:43:04 am »

What does Zz'rot Portal's description mean when it says the voidspawn ignore void targets? Does that mean they'll attack all enemy summoned minions except Malzahar's voidlings?
Yeah they ignore Malz's voidlings.
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penguinofhonor

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14140 on: January 17, 2015, 10:44:42 am »

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« Last Edit: November 01, 2015, 07:44:46 pm by penguinofhonor »
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xaritscin

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14141 on: January 17, 2015, 11:24:00 am »

lost a ghame 7/2/9 with AP top Shaco, wrecked the enemy jax the first lvls and didnt die until lategame, just because we didnt have a dedicated tank, and the enemy put armor and mr to counter, they had a J4, blitzcrank, jax and even annie tanking the damage, while we only got a pantheon and a noob morgana.

got to take down 2 of the towers but no one was capable of doing a single backdoor, my team was obsessed with taking down dragon and looking for teamfights.

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Baneling

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14142 on: January 17, 2015, 11:29:57 am »

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I tend to be a stupid person. Expect me to say/do stupid things and we'll probably get along better!

IronyOwl

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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Lord_lemonpie

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Re: League of Legends - Patch 5.1 - Open the Gates
« Reply #14144 on: January 17, 2015, 03:21:43 pm »

You just have to feel bad, y'know?

Not me.
I still don't understand why a lot of my friends hate to play botgames. Sometimes it's just so ridiculously fun to completely annihilate A.I. D;
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