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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1288740 times)

Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13680 on: August 28, 2014, 05:29:50 pm »

So, Cass is getting a rework, and at first I was terrified they'd karma my favorite hypercarry but it's actually pretty insane. Her mana costs double, she loses a bit of damage on Q and W, but in exchange she gets her E made functional again which is ridiculous. Oh, and she gets a free 30% AP and CDR as well as her E healing her.
Link?

I'm pretty sure he's talking about this
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Frumple

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13681 on: August 28, 2014, 05:55:31 pm »

... wow, that twin fang change sounds like it's going to become completely bughumping ridiculous. Especially after that 7-8 to ~10 minute mark when the passive stacks will probably hit max and the goddamn thing turns into a 1.2 ap scaling, wave clearing (one shot minion, reset CD, null cost, gain +3% mana pool and a nice fuckton of health, machinegun fang, full up health and mana, yaaaay) monstrosity. On top of being a half step from a ranged darius ult by that point. Jeez.

Part of me actually kinda' wonders if it would be safer to just let cass freefarm instead of having a champion in lane to be poisoned. It'd slow down the aspect stack gain...
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Arcvasti

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13682 on: August 28, 2014, 06:06:32 pm »

The passive is certainly interesting. I'm thinking best way to play against her would be Ori or Ziggs or another long-moderate range poke heavy champion to deny her farm and keep out of range to avoid giving her too many stacks. Or Talon would probably work too.
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13683 on: August 28, 2014, 06:22:55 pm »

Ok that shit is sick. It's like fucking Yasuo all over again. No matter what you do to shut her down, sooner or later she's going to get those stacks and become stupidly strong again.

They really need to stop doing this stuff. Champs who really only have to wait and at a certain time in the game they just become good with minimal player skill required.
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penguinofhonor

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13684 on: August 28, 2014, 08:43:37 pm »

But that's my favorite kind of champion
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Skyrunner

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13685 on: August 28, 2014, 09:58:24 pm »

Ok that shit is sick. It's like fucking Yasuo all over again. No matter what you do to shut her down, sooner or later she's going to get those stacks and become stupidly strong again.

They really need to stop doing this stuff. Champs who really only have to wait and at a certain time in the game they just become good with minimal player skill required.
You're missing an important fact. Her ratios were terribly nerfed. Q (poison burst iirc) got butchered from .8 to .35, and if cass gets close and personal she'll be murdered before she can DPS. Assassins could nuke Casseo to death in teamfights.
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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13686 on: August 28, 2014, 10:12:44 pm »

... a 1.2 ratio on her e is terribly nerfed? Ah, nevermind, they nixed the ridiculous ratio doubling. E is only .6. Also no more hilarious cd reset. How sad.

In exchange, built in +40% AP and 25% CDR passive. Also probably infinite mana (not sure what else to call 3% regen every time twin fang kills something) so :V

If things keep in line with what's in the linked bit now, deathcap on cass is going to be something amazing to see. Veigar tier AP, maybe?

But yeah, ratios are .35, .1, .6, and .5. On a character that can effectively wear two deathcaps. Whee!
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13687 on: August 29, 2014, 08:06:04 am »

Her E does reset though. It even says they've increased the number of checks so it resets more reliably now :I

And yes, her Q and W got their damage cut, but they have more CC now and pretty much serve to allow her to machinegun that E which is stupidly strong now.

And they didn't change her squishiness, it's the same as before, and that wasn't too much of an issue for her. Instead of afk damaging for good damage with her Q and W now she takes a more active role but appears to do much more damage with her E, plus, it gives her stupidly good sustain. She just has to farm it up, which will happen eventually.
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Flying Dice

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13688 on: August 29, 2014, 09:46:58 am »

Final Boss Veigar, best skin ever or best skin ever? I have no regrets.
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Lord_lemonpie

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13689 on: August 29, 2014, 02:56:43 pm »

I. Love. Lissandra. Sup.

I was just messing around but its really fun and quite viable (1 stun, 1 AoE root , 2 AoE slows and mobility, CC hell for the oponents)
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13690 on: August 29, 2014, 05:00:33 pm »

Am I the only one who hates the new launcher?

Not sure if it's something that has happened only recently but every time I launch the game the launcher has to load for a stupidly long time, and then I'm out of it within three seconds.
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Bastus

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13691 on: August 29, 2014, 06:14:11 pm »

I am not hating it but I really do not see the point. They made a completely new launcher with news and everything and if you want to log on you have to leave it for the same old window.
It would be better if the log in process would be part of the new launcher so you could read news while waiting for log in if theres a waiting time or something like that, the way it is at the moment it seems like wasted effort.
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Jopax

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13692 on: August 29, 2014, 06:23:54 pm »

Pretty much, if I want to read news I usually read them in the client while I wait for a game, so this is entirely pointless and a waste of time while it loads.
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frostshotgg

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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13693 on: August 30, 2014, 04:26:20 pm »

Two more reworks announced. Sorak Obama is now suicidal in a good way and Viktor's passive isn't a huge gimp anymore.

Soraka's looks to be the more thorough of the two. It's literally impossible for her to build tanky because her passive actively eats 20% of any tank stats she builds, and her heal now eats 10% of her hp. 10%. Of max, not current like A-a-ron or Zac. Instead she gains 70% (test number) movespeed towards friends who are half dead. To have some idea of 70%, build 6 zephyrs on Teemo with rank 1 W. Then realize you get that with no slots taken. Mana battery functionality is gone (thank god) and in it's place instant aoe silence that works kinda like Viktor W.

Speaking of Viktor, his rework doesn't have quite as much information behind it so it's probably slightly further away. His passive now lets him get all 3 upgrades instead of sucking dick and making him useless late game. Q now finally lets him actually use the shield properly but has some damage backloaded like Kat or Akali. W is the same except gets the range to start with and upgrade makes it Ori r. E explodes at the end instead of DoT. R is the same.
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Re: League of Legends - Patch 4.11 - Jax is the King
« Reply #13694 on: August 30, 2014, 05:37:28 pm »

Well that's... interesting. I'm sad that they're messing with my battery, but I understand why. Guess I'll have to wait and see how the new version plays out.
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