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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1289141 times)

Flying Dice

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12705 on: February 11, 2014, 06:18:41 pm »

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Chaoswizkid

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12706 on: February 11, 2014, 09:46:01 pm »

Vel'Koz champion spotlight is out.

I lol'd, but given this picture, I was imagining something instead involving golden baubles of absolute power.
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Frumple

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12707 on: February 11, 2014, 10:37:54 pm »

... that is some serious Shuma-Gorath channeling right there.

Kinda' makes me wonder how viable a marvel vs. capcom match would be.
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Flying Dice

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12708 on: February 11, 2014, 11:57:14 pm »

Y'know, that struck me as well. Though admittedly I only know Shuma thanks to Saltybet.
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xaritscin

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12709 on: February 12, 2014, 12:13:52 pm »

got 8 victories with skarner yesterday in normals......1 victory and 1 defeat in solo ranked (unranked at the moment)......looks like the changes to its skills were beneficial, i think, but i've never had so many victories with a single champion.......

my build BTW is:

-ionian boots+militia
-triforce
-seraphs embrace
-abyssal scepter
-frozen heart
-hextech gunblade

« Last Edit: February 12, 2014, 12:15:23 pm by xaritscin »
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khantin

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12710 on: February 12, 2014, 01:23:39 pm »

got 8 victories with skarner yesterday in normals......1 victory and 1 defeat in solo ranked (unranked at the moment)......looks like the changes to its skills were beneficial, i think, but i've never had so many victories with a single champion.......

my build BTW is:

-ionian boots+militia
-triforce
-seraphs embrace
-abyssal scepter
-frozen heart
-hextech gunblade

I feel like you would be incredibly squishy with that build.   Your damage might be great but skarner needs to be really freaking tanky to engage at the 30 minute mark.  Anyone with a void staff or a lw will blow you up.
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Jopax

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12711 on: February 12, 2014, 02:33:08 pm »

Played the new Xerath just now. He's okay, certainly harder to play now if a bit more powerful. But I really really hate what they did with his Q. You slow yourself down while charging and then on top of that you get a pretty bad delay for the cast itself. They just murdered his trademark snapshot with W+Q and turned it into this thing that couldn't be telegraphed more clearly even if they put a loud foghorn and "IMMA GONNA POKE YOU NOW" shout every time he starts the casting.
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frostshotgg

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12712 on: February 12, 2014, 03:28:04 pm »

I think you might be doing his combo wrong. You shouldn't lead in with a Q. You toss out a quick EW, then when they hit, you use Q. Unless you mean for poking in laning, in which case, it had to happen. It hurts like a bitch and it can't be blocked, there has to be SOMETHING they can do to avoid taking a fuckton of damage because Xerath can chuck out qs like mad with his new passive.
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Sharp

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12713 on: February 12, 2014, 04:41:54 pm »

New Xerath seems quite fun, he has so much poke that I have seen quite a few support Xeraths out there as well and his ult is so strong, its way better then Lux's for snipes. It's definitely different to old Xerath who could do quick snipes and escape super quick, now he is more of a slower artillery machine, great wave clear as well, and then once he hits lvl 16 his ult has more range and damage then a Ziggs ult.
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Jopax

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12714 on: February 12, 2014, 05:39:14 pm »

His new passive isn't really all that useful though, your first item should be something with extra mana regen and that should keep you in the blue for rest of the match. It's really only good in the very early game.

And yes, I agree that his q spam was crazy before, but that could've easily been fixed with a longer cooldown or something, increasing the practical cast time several times is just annoying. His poke will be just as crazy as before once people learn how to lead properly and compensate for the delay. The only thing you can't really do now is chase properly, because by the time the range grows enough to hit someone your cast time will let them get away.

In any case, will experiment more with him, but even if it doesn't work out I've prepared for it so I won't miss him too terribly.
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xaritscin

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12715 on: February 12, 2014, 10:49:34 pm »

got 8 victories with skarner yesterday in normals......1 victory and 1 defeat in solo ranked (unranked at the moment)......looks like the changes to its skills were beneficial, i think, but i've never had so many victories with a single champion.......

my build BTW is:

-ionian boots+militia
-triforce
-seraphs embrace
-abyssal scepter
-frozen heart
-hextech gunblade

I feel like you would be incredibly squishy with that build.   Your damage might be great but skarner needs to be really freaking tanky to engage at the 30 minute mark.  Anyone with a void staff or a lw will blow you up.

more than 100 points in defense is enough for me, i keep alive with the shield open along with the lifestealing, fast autoattacking allows me to keep the shield up most of the time while the whole build gives me like 3 life bars......all while having 200+ in both AD and AP.......the build also allows me to keep perma spamming powers.....
« Last Edit: February 12, 2014, 10:53:06 pm by xaritscin »
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Flying Dice

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penguinofhonor

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12717 on: February 13, 2014, 02:29:24 am »

His new passive isn't really all that useful though, your first item should be something with extra mana regen and that should keep you in the blue for rest of the match. It's really only good in the very early game.

Nobody is forcing you to buy that mana item if it's redundant. You can alter your build based on the strengths of your champion, or alter your playstyle to make use of the extra mana. You can't honestly say Xerath can't throw out enough poke to make use of one mana item plus his passive.
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Jopax

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12718 on: February 13, 2014, 10:00:19 am »

Hmm, good point there. I guess rushing mana regen isn't a priority now. Will try something more damage related.

Also started ranked yesterday. First match was simply horrible with bot and mid feeding their asses off while top kept flaming everyone despite never leaving his lane to help. I then decided to cheese it out. Second match, they don't ban Teemo, I pick him, kinda suck early one (fucking Rumble) but once I hit some AP and levels to really start shrooming EVERYTHING it was a breeze (also soloing their fed Caitlyn is funny as hell). Third match was once again cheese as I took Nasus, was against Rumble once more, only this time I gave zero shits about his pushing, because it meant that I could farm ALL THE DAMAGE.

Edit:

Fourth game a loss. Was Rene, did pretty good, their Fizz even went afk after we made an early comeback. That didn't help one bit because their Twitch got fed and nobody but me would try and take him out in a teamfight, literally, the fuckers would focus anyone and everyone BUT HIM. This in the end cost us the match because he would easily clean up the fight after the idiots wasted all their stuff on his teammates. And it's not like I didn't tell them, after every single lost teamfight, that they should focus the fucking carry for once. Nope, apparently their tank Vi is a much better target.
« Last Edit: February 13, 2014, 11:02:09 am by Jopax »
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Micro102

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Re: League of Legends - Patch 3.14 - Preseason
« Reply #12719 on: February 20, 2014, 02:34:53 am »

Maybe someone can tell me if I am missing something.

I did the math for how much extra damage you do with last whisper, and I kept getting fluctuations around 14% extra damage regardless of how much or how little armor the opponent has. Doesn't this make the last whisper more effective against low armor champions than high armor ones?
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