Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: game speed  (Read 554 times)

highkoo

  • Bay Watcher
    • View Profile
game speed
« on: May 11, 2011, 03:46:17 am »

anyway to slow things down or lock game speed, i cant tell where im getting shot from, and when i hurl corpses around the world i just get an instant blood smear :(
Logged

imperium3

  • Bay Watcher
    • View Profile
Re: game speed
« Reply #1 on: May 11, 2011, 06:24:40 pm »

The game moves stepwise (as in you make one step/move/attack etc, then everything else does). So I don't believe you can change it.
Logged
Socks inspire the same sort of emotions in dwarfs that Helen of Troy inspired in the Achaean Greeks. Although it is said that Helen's face launched a thousand ships, socks have surely launched a million ultimately-fatal Store Owned Item tasks.

highkoo

  • Bay Watcher
    • View Profile
Re: game speed
« Reply #2 on: May 12, 2011, 05:43:44 am »

Turns out the current SDL version and any (from what i found) after the merge, do not actually Render objects moving through tiles.

Current SDL version "throw object"  (INSTANTLY APPEARS SOME TILES AWAY) BAM! there it is.

Current Legacy version "throw object" ........(flying over many tiles clearly visable)......................bam there it is.

Same goes for blood splatter, knockbacks, arrows ect... running Current Legacy right now and i can see blood splatter outwordly, arrows flying, rocks zipping through the air... wolves getting tossed ect..

Please fix the SDL version
Logged