I have some questions about fortress mode:
1.
With all the new trading stuff, will there be a way to sell more than you got(f.e. for coins)? Will there be a treasury where all my valuables can be stored? 2. Once something has been build, it never deacays/gets damaged and right now, this kinda slows down the late game, as you do not need to build as many beds and other stuff any more(except for trading). This is kinda bad, because you have more dwarfs in each profession, but less to do for them.
Will there be damage and maybe even a technican/repairman profession?3.
As new dwarfs join the fortress because of it's wealth, wouldn't it be just normal, if they left when things got bad? Maybe they take some of my gold and leave to settle somewhere else a.s.o.
4.
Will there be a chance to cure insanity someday? Maybe... with some kind of potion?5. ...
will there be potions / alchemy? I can already harvest and process gathered plants. Right now I don't use this a lot, because there is always loads of food in a "normal" fortress. So why not use the spare plumpo helmets to make some strong anti-dragon poison
6.
Will there ever be a way to prevent dwarfs form reproducing and emigrating? It would be kinda cool if one could change community settings with mandates so fortress growth can be controlled a little better.