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Author Topic: Future of the Fortress  (Read 1193645 times)

thvaz

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Re: Future of the Fortress
« Reply #465 on: May 25, 2011, 04:45:24 pm »

With the addition of more were-animals, how will the aboveground animalmen be handled? We already have capybara men running around... would they be replaced by the were-byras? Or be handled as as separate case? Maybe they're groups of related were-critters that are trying to carve out some primitive form of society in the middle of the savage wilderness away from society... Just brainstorming. I always felt like the above-world Tigermen and whatnot needed some more fleshing out, and maybe forming simple settlements like the subterranean races do.

But a werewolf is different to a wolfman.  As a weretiger is to a tigerman.  It does beg the question, what is a weretigerman?

I think DF's approach to lycans will be the mithological one - lycans will change forms from their humanoid to animal forms (and back from animal to humanoid), but not to the form in-between. It is just a guess, though.
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Sean Mirrsen

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Re: Future of the Fortress
« Reply #466 on: May 25, 2011, 04:50:39 pm »

Game mechanics-wise, I think it would be easier to make creatures change from humanoid to humanoid, not from humanoid to quadruped. So I'd guess we're more likely to see "wolfman" werewolves rather than the traditional full body switchers.
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King_of_the_weasels

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Re: Future of the Fortress
« Reply #467 on: May 25, 2011, 04:55:33 pm »

I think DF's approach to lycans will be the mithological one - lycans will change forms from their humanoid to animal forms (and back from animal to humanoid), but not to the form in-between. It is just a guess, though.

Or possibly, to make both camps happy the in-between is in fact and in-between were at first your a human then night falls (full moon obviously) and you begin to transform into a were-wolf (wolfman) and you get to do all that comes with that but by the time the moon has set you are a full normal wolf until the moon rises again when you turn back rapidly into a human, and have to wander back through the woods naked back to town.  The other option to make it truly a curse is that you stay in wolf form until the next full moon, but that just seems crazy without a time skip feature.
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LoSboccacc

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Re: Future of the Fortress
« Reply #468 on: May 25, 2011, 04:56:18 pm »

there was a thread about that, it seems there is not a real different mechanic between bipedal, quadrupeds  and n-duple creatures; just a formula on legs lost that determines when a creature can't stand anymore
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magmaholic

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Re: Future of the Fortress
« Reply #469 on: May 25, 2011, 05:00:42 pm »

werewolwes are not always weremen(?)and weremen can never be humans.
And now a question,will the werewolves be in entire animal form,or part animal/part man?
Assuming that the transformation happens only during full moon?
Or will the creature always be in one friggin cursed form?
« Last Edit: May 25, 2011, 05:54:22 pm by magmaholic »
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monk12

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Re: Future of the Fortress
« Reply #470 on: May 25, 2011, 05:01:51 pm »

With the addition of more were-animals, how will the aboveground animalmen be handled? We already have capybara men running around... would they be replaced by the were-byras? Or be handled as as separate case? Maybe they're groups of related were-critters that are trying to carve out some primitive form of society in the middle of the savage wilderness away from society... Just brainstorming. I always felt like the above-world Tigermen and whatnot needed some more fleshing out, and maybe forming simple settlements like the subterranean races do.

But a werewolf is different to a wolfman.  As a weretiger is to a tigerman.  It does beg the question, what is a weretigerman?

Mostly tiger, all angry.

Neonivek

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Re: Future of the Fortress
« Reply #471 on: May 25, 2011, 05:15:15 pm »

A Weretigerman is essentially a Human and Tigerman.

There is no real indication that the animalmen are even related to human beings.

Essentially a Tiger is to a Tigerman is what an Ape would be to a human being. Related but not the same.
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thvaz

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Re: Future of the Fortress
« Reply #472 on: May 25, 2011, 05:29:02 pm »

A Weretigerman is essentially a Human and Tigerman.

There is no real indication that the animalmen are even related to human beings.

Essentially a Tiger is to a Tigerman is what an Ape would be to a human being. Related but not the same.

Except that an ape is vaguely humanoid while a tiger is not.
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Askot Bokbondeler

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Re: Future of the Fortress
« Reply #473 on: May 25, 2011, 05:54:42 pm »

surface animalmen are clearly defined in df, they are animals "blessed" into humanoidness by the spirit of the forest. i'm guessing wereanimals are humanoids cursed into animalness by the evil spirits of evil regions

freeformschooler

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Re: Future of the Fortress
« Reply #474 on: May 25, 2011, 05:56:42 pm »

surface animalmen are clearly defined in df, they are animals "blessed" into humanoidness by the spirit of the forest. i'm guessing wereanimals are humanoids cursed into animalness by the evil spirits of evil regions

but what about caveanimalpeople? like underground antmen?
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magmaholic

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Re: Future of the Fortress
« Reply #475 on: May 25, 2011, 05:57:07 pm »

surface animalmen are clearly defined in df, they are animals "blessed" into humanoidness by the spirit of the forest. i'm guessing wereanimals are humanoids cursed into animalness by the evil spirits of evil regions
yes,but are the ALWAYS animals? or only during full moon or sth?
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Neonivek

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Re: Future of the Fortress
« Reply #476 on: May 25, 2011, 06:42:32 pm »

A Weretigerman is essentially a Human and Tigerman.

There is no real indication that the animalmen are even related to human beings.

Essentially a Tiger is to a Tigerman is what an Ape would be to a human being. Related but not the same.

Except that an ape is vaguely humanoid while a tiger is not.

I know... but I have a hard time drawing a good comparison. It is still a fair comparison.
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GenericOverusedName

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Re: Future of the Fortress
« Reply #477 on: May 25, 2011, 06:43:52 pm »

surface animalmen are clearly defined in df, they are animals "blessed" into humanoidness by the spirit of the forest. i'm guessing wereanimals are humanoids cursed into animalness by the evil spirits of evil regions

Where? I've never seen that before.
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Rose

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Re: Future of the Fortress
« Reply #478 on: May 25, 2011, 09:34:02 pm »

What would count as profaning a temple, anyway?

killing the priests?

arranging the priests bodies in satanic symbols?

what about the symbol of the temple?
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Organum

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Re: Future of the Fortress
« Reply #479 on: May 25, 2011, 09:59:04 pm »

Well, satanic symbols don't mean anything in DF so that's sort of neutral. Arranging them in the symbol of the temple itself, though? That sounds like all sorts of wrong to me. Like murdering a catholic priest and crucifying his body.
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