Turn 9: Not Much Gets DoneShiloh grinned to himself in satisfaction after throwing the thug out the window, then knelt by Tarran. He sniffed him, then patted at his cheek for a few moments. Smells alive, but he's out. I guess I'd better get him out of here before somebody really hurts him. "Come on," he said, lifting the man over his shoulders in a fireman's carry. "Let'sss get you outssside where we can get sssome fresssh air." He charged through the crowd to get outside and placed Tarran in a sitting position against the wall, then crouched by him and started patting him cautiously on the cheek again. "Come on, wake up, ssstrange one." He's awfully pale. Is something wrong with him? He didn't seem to be waking up, so Shiloh extended a claw and poked him with it.
[6][Luck 2] You stab Tarran in the cheek. He cries out and groggily opens his eyes, but he's not really in any position to do anything.
+SP: Wakeful PainTarran now technically conscious; massive penalties to actionsAlright. Now that I'm out of that bar, I'll go look for some work.
[3][Luck 4] Some restaurant has a handful of people who'd like a bit of music while they eat. It's not much, but better than nothing.
+1 silver coinLook for a pet sewer rat!
[4][Luck 1] You find a sewer rat. Mostly because it drops onto your face and begins trying to eat it.
do I know where Dwarmin went?
if so, follow him.
if not, kick the door/windows out and jump out feet first, ninja-style, landing on my feet.
[6] vs [5] That kobold was exceedingly crafty, but not quite crafty enough.
[2][Luck 6] That kobold was also exceedingly small, and evidently small enough. Good thing you're heavier than him also, or you'd never have accidentally popped the grate through while trying to wriggle through it.
Anyway, you're now in the sewer crammed through a grate.
+SP: Vermin TrackerDwarmin: +SP: Sneaky ScrabbleTry to wake up.
[2][Luck 4] Grgbrllgbrlg. [1] You also do not heal.
Lean in and throw a short left uppercut followed up by a high righthanded Overhand
[4] vs [5] You just can't land a solid blow!
The butterfly thug attempts to flee. [1] vs [6] Evidently crowd-surfing is not a valid escape maneuver.
The assassin also attempts to get out. [1] vs [5] He seems to have been under similar misconceptions as his lackey.
The crowd attempts to continue rampaging: [6] They do so admirably, spilling onto the streets.
No statuses for now. Turn's surprisingly easier to run without them. And by cutting out the crowd's attacks.
I suppose now's a good time to ask what specifically everyone liked about the game.