TURN 7: Midair Delivery ServiceGet the Concept of Anger from the Mob Deflection skill point. Combine Music+Anger+Energy into Song of Rage - causes a crowd to get riled up and surge towards a target. Use it and direct their anger towards the thugs and the assassin.
[6][Luck 1] The entire bar erupts into frothing rage, sweeping up everyone in the fight.
[2] vs [5] You handily dodge the thrown mugs and jabbed bottles directed at you.
+SP: Riot Song
+SP: Mob DodgeShiloh immediately turned to the thug on the table and went to grapple his leg and joint-lock the ankle. Fighting's so much fun, especially when it's a brawl like this. Once he had the ankle he would apply pressure until either the thug asked for mercy or it snapped. He wouldn't mind either outcome.
[4] vs [3] You lightly slam the thug against the table trying to leverage his leg. It's not what you wanted, but it's better than nothing.
[3] vs [1] A mug hits you in the back of the head, then someone punches you in the face before running elsewhere. At least they were weak.
Bush Thug: 9/10 HPC'mon, someone die already
[6][Luck 2] Several people get shanked to death in a nearby alley. They promptly rise as ravenous undead, destroying any chance of you being able to take their place.
((No, you won't get that as a skill point when you do get in.
))
BEAT THE CRAP OUTA HIM ALREADY.
[6] vs [5] You pummel him savagely, but he guards almost equally well.
[3] vs [1] Someone breaks a chair over your back. Ouch.
+SP: Savage Blows
HP: 4/10
Butterfly Thug: 9/10 HPJump on a thugs head like a rabid racoon and claw his eyes!
[3] vs [1] You leap on the thug battering Chrain. You don't quite reach his head, but he panics as you claw up at his face regardless.
[1] vs [5] Some jackass throws a bottle at you, so you catch it, take a swig, and toss it over your shoulder.
+SP: Clinging GrabButterfly Thug: 7/10 HPSHOOT. MORe. BULLLLLLLLLLEEEEEEEEEEEEETTTTTTTTTTSSSSSSSSSSSSSSSSS!
[5] vs [3] You wing the one Shiloh's wrestling with. Not bad, considering it was while they were wrestling around and throwing each other on tables.
[4] vs [6] You jerk back in the nick of time, avoiding a full chair someone had hurled. This place is getting dangerous.
+SP: Precision Shot
+SP: Chair DodgeBush Thug: 7/10 HP*shit* he thought. *I gotta get outa here*
Sit down far from the action, pretend to be annoyed at the fighting.
[1][Luck 3] The problem with your plan is that it enrages everyone. Not that everything doesn't right now, but it still ends badly.
[1][3] vs [5][2] You catch a thrown bottle and take a drink. Unfortunately someone hits it with a mug, hurting your hand and shattering your drink.
+SP: Conspicuous Calm"Come on guys, why are we fighting? Can't we just all settle this with a drinking contest instead?"
[1][Luck 4] The crowd decides to pelt you with bottles and mugs. Fortunately, their aim is rather indiscriminate, so it catches the assassin too.
[1][5] vs [5][2] Following the pattern, you snatch a drink from midair and take a swig. Ahhhh, that's smoo-
*CRASH*
You stumble to the ground, unconscious. You'll be fine so long as nobody tramples or stabs you.
+SP: Drink SnatchHP: 0/10 (incapacitated)The assassin, realizing things are going poorly, attempts to escape.
[5] vs [6] The mob isn't about to let anyone leave.
[6][5] vs [6][6] Some sort of choreographed rapid-fire barrage of mugs strafes the space where he was standing, but he pirouettes clear up to the rafters to avoid them.
The bush thug likewise attempts to escape.
[2] vs [6] The mob is especially unimpressed with one of their star wrestlers leaving, and he's thoroughly walled in.
[2] vs [2] He doesn't get hit with anything.
The butterfly thug decides to leave as well.
[2] vs [4] The crowd is far to thick and angry for him to get anywhere.
[2] vs [2] He likewise dodges the handful of clumsy punches and poorly-aimed eating utensils sent at him.
Dwee'yip is a scrawny fellow, even for a Kobold. He's got ugly brownish green scales, with a longish tail, and has a nasty scar running from the top of his left eye to his chest. He's missing two fingers on his left hand.
HP: 10/10
SP: Three "unspent"
-Champion Bluff
-Phyrric Haul
-Thiefly Reconciliation
-Clinging Grab
Weapon: Copper Dagger
Armor: Padded Cloth Armor
Items:
-Copper Dagger
-Padded Cloth Armor
-Gas Grenade (reusable metal ball)
-Crude Alchemy Kit (portable)
Standing 5'9'' tall, and neither fat nor thin, April Eploc has orange hair, which is braided and hangs down around her shoulders. She is actually quite good-looking. She prefers to wear loose-fitting, comfortable garments, preferably in pastel yellows. Her eyes are a deep brown.
HP: 10/10
Abilities:
-Nameless (Fire at lightly armored target with pistol)
SP:
-Contact Reading
-Mobile Dodge
-Wary Finish
-Precision Shot
-Chair Dodge
Weapon: Clockwork Pistol and Ammo
Items:
-Clockwork Pistol
-Ammunition
-Pastel Yellow Shirt
-Khaki Pants
-Sandals
-7 days' rations
A little tall for an average human. Skin is a mid-point between 'white' (you know, light tan?) and gray (actual gray). Blue eyes, black hair, demon's tail. He is muscled.
HP: 0/10
Power: 0/1
SP: Three related to swordfighting
-Impressive Appearance
-Backstab Dodge
-Leg Sever
-Drink Snatch
Weapon: Tungsten Longsword
Armor: Steel Chain Cuirass
Items:
-Tungsten Longsword
-Steel Chain Cuirass
-Scruffy mercenary clothes
Vaguely Catlike Humanoid (about 4 ft tall, ears are much more fox-like, covered in brown fur)/F/four-armed variant born around areas of high magic. Has black patches everywhere on her body. Wears a brown robe.
HP: 10/10
Spells:
-Music+Time+Energy= Ballad of Speed: An awesome electric lute solo that speeds up allies
-Music+Anger+Energy= Song of Rage: Drives those nearby into a furious rampage against something
Concepts:
-Time (clock time, cut into discrete segments)
-Music (classical-type music, with measured beat)
-Energy (lightning, essentially. Raw energy.)
-Anger
SP:
-Bawdy Favorite
-Riot Song
-Mob Dodge
Weapon: Dual Lutes
Items:
-Lute x2
-Small Dagger
-Brown Robe
-3 Silver
A incredibly large man with closely cropped hair and scars everywhere, particularly on his fists
HP: 4/10
SP: >>ERROR<<
-Intimidating Eavesdrop
-Champion Apology
-Heroic Story
-Savage Blows
Weapon: Studded Leather Gloves
Armor: Padded Vest
Items:
-Studded Leather Gloves
-Padded Vest
-Brown Cloth Pants
(Picture)A tall, thin, catlike man with large hands and feet that have retractable claws. His hair is shaggy and brown, and usually ends up hanging over his right eye no matter what he does. His eyes are bright green with a thin pupil as all felines have, and he generally has his upper left fang outside of his lower lip. His face is mostly human, except for the aforementioned fang and a set of whiskers on each side of his nose that serve no discernible purpose. His clothing consists of blue pants and a gray long-sleeved shirt; his calves and forearms are wrapped with white cloth, serving to hold his clothes against his body. Over his feet are sturdy brown leather boots with a white cloth over them tied to the top of the boot. A pair of white belts crosses his waist, and his torso is protected by an iron cuirass. Over all of it is a green cloak, so dark and faded in color that it's almost black. Finally, he has a thin, brown-furred tail. It's basically there for aesthetic reasons, much like his ears; however, those are always hidden by his shaggy hair, and being that their fur is the same color as his hair it's hard to notice them even when they're visible.
HP: 10/10
SP: >>ERROR<<
-Ideal Job Offer
-Tiger Pounce
-Weapon Grapple
-Grappling Riposte
Weapon: Claws
Armor: Iron Cuirass
Items:-Iron Cuirass
-Tomahawk
-Sharpening Stone
-Dark Faded Green Cloak (nearly black)
-Gray Long-Sleeved Shirt
-Blue Cloth Pants
-White Cloth Wrappings
-Heavy Leather Boots
-White Belt x2
-3 Gold Coins
Changes as much as he wants it to
. Clear clothing/light armor
HP: 10/10
Abilities:-Chameleon Blend (blend into the background while stationary)
SP:-Chameleon Blend
-Conspicuous Calm
Items:-NONE?
-4 Copper Coins
Oh, and how could I get a Concept of Metal (as in, lead, iron, etc)? Would attacking someone with a metal dagger work? Or would I need to, say, help forge a sword? And how would I get flight? By jump-attacking someone? Because I had a great idea for a spell: Lead Zeppelin - a metal flying machine created from musical power.
Metal would probably have to be something related to metal itself, rather than just hardness or the like as would probably be the case with stabbing someone with something that happened to be metal. If it's too convenient it probably won't work.
Flight would have to be actual flight, unless you're defining flight as "not touching the ground at the moment." Gliding for a moment or similar might work.
I should warn you that this is not Erfworld, and thus puns are not a cosmically recognized force.