Site:
It's a savage mountain next to a savage tropical grassland, so if we're lucky we'll see giant eagles and lions. (This may not be bad; I've fixed the Dungeon Master issues by switching all of the [PET_EXOTIC] tags to [PET], so we could end up with some pretty neat war animals)
A letter from 'Microcline' Keskalinod, 1 Hematite 251
I am beginning to change my mind about this outpost. The minute we arrived at the site, we were attacked by a honey badger and scattered before it was killed by a stray dog. None of use seemed capable of maintaining an outpost. There's Edosurist, the woodworker, melkor, a miner and a mason, wlerin the smith, ext0l, the mechanic and doctor for the outpost, Selenite, the only dwarf with any combat ability, and myself, the mid-level member of the miner's guild sent out to oversee the construction.
Despite that, it's starting to feel like a real dwarven outpost. wlerin was able to fabricate a bronze ax and armor for Selenite (the mountainhome did not give us a budget sufficient to take one with us), we've set up a patrol route around the outpost and designed our fortifications in such that the only way in is to walk through the barracks. We're currently upgrading our dining hall, and it will likely be legendary by the end of the summer. It'll help remind the party of home, and might take their mind off of the fact that the farm has been slow in replenishing supply of food and drink
Main Floor
Above Ground
Report on Exploratory Mining by The Subtle Mechanisms at Shashmomuz, 1 Limestone 251
Preliminary estimates by the miner's guild stated that the site of Shashomomuz contained deposits of surface metal and deep metals. However, all we've found is galena. The area is saturated with it. While we don't have the dwarfpower necessary to sustain a full metal industry at the moment, once we get the magma forges operational we should be rolling in silver. The mining also uncovered the underground sea and magma sea, so that point, while unlikely to occur this year, is not far off.