Racial Stats:
+2 Research
+2 Production
+2 Special Projects
-2 Loyalty Recovery
175 environment
Movement
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(1,9)
Fleet 1
FF Count 1 (15/15)
CO Transport 3 [L] (3/3)
CO Transport 4 [L] (3/3)
CO Transport 5 [L] (3/3)
CO Transport 6 [L] (3/3)
Move to (3,7), join up with Fleet 2
(3,7)
Fleet 2
FF Count 2 (15/15)
FF Count 3 (15/15)
CO Transport 1 [L] (3/3)
CO Transport 2 [L] (3/3)
Hold position, join up with Fleet 1
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Production
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1 (10 , 100 , 175 , 100 , 7741 , 7686.4):
p = 7686 * 10 * 1.2 (rac) * 1.46 (tec) = 134,658
c = 7686 * 1.33 [tec] * 1(loyalty) = 10,222c
t = 0
24 (3 , 96 , 276 , 100 , 53 , 55.6):
p = 53 * 10 * 0.96 (q) * 1 (loy) * 1.2(rac) * 1.46 (tec) = 891
c = 55 * 1.33 [tec] * 1 (loyalty) = 73c
t = 0
34 (10 , 102 , 48 , 100 , 16 , 15.5):
p = 15 * 10 * 1.02 (q) * 1 (loy) * 1.2(rac) * 1.46 (tec) = 268
c = 15 * 1.33 [tec] * 1 (loyalty) = 19c
t = 0
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Consumption
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1:
Ships = 54,546 * 1.1 [tec] = 60,000 = 60,000/10,000 Civilian Transport = 6 Civilian Transport Capacity
Manufactories = 41,819p * 1.21 [tec] = 50,600 = 506 manufactories
Terraforming = 0
Technology = 38,293p * 1.2 (rac) * 1.33 (tec) = 61,115
Loyalty = 0c
Environment Upkeep = 0c
Total = 134,658p
24:
Ships = 0
Manufactories = 496p * 1.21 [tec] = 600 = 6 manufactories
Terraforming = (395p + 6005c) * 1.21 [tec] = 7744 = 5% improvement next turn [1066/1500]
Technology = 0
Loyalty = 0
Environment Upkeep = 101 (env dif) / 20 * 55.6 (pop) = 281c
Total = 891p + 6,286c
34:
Ships = 0
Manufactories = 0
Terraforming = (268p + 0c) * 1.21 [tec] = 324 = 0% improvement next turn [456/5000]
Technology = 0
Loyalty = 0
Environment Upkeep = 127 (env dif) / 20 * 15.5 (pop) = 99c
Total = 268p + 99c
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Research
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61,115 total
30,000 Terraforming
31,115 Industrial Expansion
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Trade Routes
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None
Treasury
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Last turn balance: 341c
Colonial Income: 10,314c
Consumption: -6,305c
Trade income: 0c
Fleet Upkeep: -1500c
Interest: 0c
Balance next turn: 2850c
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Growth
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1 (10 , 100 , 175 , 100 , 7741 , 7686.4)
Growth = ((0.05 * 1.46) [growth rate] - (0 [enviro_away_from_ideal] * .0005) ) * 7686.4 [pop] = 561.1
Manufactory = 506
Terraforming = 0
Loyalty = 0
(10 , 100 , 175 , 100 , 8247 , 8247.5)
24 (3 , 96 , 276 , 100 , 53 , 55.6)
Growth = ((0.05 * 1.46) [growth rate] * 1 [loy] - (101 [enviro_away_from_ideal] * .0005) ) * 55.6 [pop] = 1.2
Manufactory = 6
Terraforming = 5 [1066/1500]
Loyalty = 0
(3 , 96 , 271 , 100 , 59 , 56.
34 (10 , 102 , 48 , 100 , 16 , 15.5)
Growth = ((0.05 * 1.46) [growth rate] * 1 [loy] - (127 [enviro_away_from_ideal] * .0005) ) * 15.5 [pop] = 0.1
Manufactory = 0
Terraforming = 0 [456/5000]
Loyalty = 0
(10 , 102 , 48 , 100 , 16 , 15.6)