Racial Stats:
Spaceship HP +1
Spaceship Defense +1
Loyalty recovery +1
Trade and Selling production +1
Research +2
Population growth -2
80 environment
Movement
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(15,19)
Fleet 1
FF Count 16/16
FF Count 16/16
FF Count 16/16
Hold
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Production
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/* 5 (10, 1.00, 80, 1,00, 5,000, 5,200,000,000):
Production(p) = 5,000 x 10 x 1.00 x 1.00 + 0 = 50,000p
Taxation(c) = 5,200 x 1.00 = 5,200c
Trade: 0
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Consumption
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5:
Ships: 5,000p+0c = 5,000/5,000 CO Transport
Manufactories: 35,000p+0c = 350 (1 per 100p/c)
Terraforming: 0p+0c = 0% (1% per 5,000p/c)
Technology: 10,000p+0c Infantry weapons V1 (more in research)
Loyalty: 0c = 0% (1% per mpopulation /10 c)
Environment upkeep: 0c = (|0|) / 20 * 50,000
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Research
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The Institute of Weapons research was active, as plans for a new design of weapon was found in the archives. While the current Imperium shells used old lead shells, cheap to make as they were, they were inefective. The new shells use depleted uranium, allowing for more penetration and more damage done overall.
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Trade Routes
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None
Treasury
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Last turn balance: 6,600c
Colonial Income: 5,200c
Consumption: -0c
Trade income: 0c
Fleet Upkeep: -900c
Interest: -0c (negative c / 20)
Balance next turn: 10,900c
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Growth
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31 (10, 1.00, 80, 1,00, 50,000, 5,000,000,000):
Growth = 5,200,000,000*0.04 = 208,000,000 + 5,200,000,000 = 5,408,000,000
Manufactory = 350
Terraforming = 0
Loyalty = 0