Well, Narhiril, since you've been gone awhile, how about a big post discussing what you intend to do now? What's up for the next release? Are you going to be fixing bugs? (theres some quirkiness here and there, like damascus drone hosts being too common and all that)
There's not a whole lot to fix for this next release, which is a good thing because it means I can start building some new stuff. Drone hosts are definitely the big issue that will be fixed, but the rest is mostly minor stuff. The next release will include banana trees (farmable fruit + wood) and the hydroponics chamber, which will allow you to grow plants of any kind at any time by simulating the conditions they need for growing, using heat lamps (probably lustrum powered), potash, and seeds (water won't be required because dwarves only fill buckets on their own whims and it would probably generate a lot of spam). This will allow you to effectively farm anywhere deep underground, but you'll need a steady supply of potash to keep it going and the yield per hydroponics chamber will not be as high as farm plots of the same size. Still, this can be extremely useful in harsh climates. I'll also continue to expand on mechanical construct research and development.
Depending on how smoothly that all goes, I may even get around to finishing another ritual unit for the Temple of Origin for this release.
still no new version ?
Sorry about the wait, I've just been so busy! I landed an internship for the summer, which is cutting down on my free time substantially, but I'm starting to get into a good groove here where I can get some more LFR done.