I recently downloaded the newest version of the mod, and after a few years of performing alchemical experiments and reviewing the results, I have never gotten a slab for synthesizing hadrine, though I have already gotten many duplicates of all the other advancement items. Has the probability for getting this item been reduced? Or do I just have really bad luck?
Mostly bad luck, I'm afraid, since I haven't touched the percentages on those reactions in a while. If it's any consolation, there are a few other alchemy reactions to produce rainbow diamonds from other gemstones. Breeding carbuncles can also give you a rare caste of carbuncle that lays them as eggs sometimes.
Once you get a rainbow diamond, you can unlock the third tier of the tech tree, netting you a crystal growth tank, then an advanced alchemy lab, and then a scientific library. Once you have the scientific library, you can unlock any upgrades you may have missed from tier two for free.
It's not perfect, but I tried to give players multiple options for advancing the tech tree.
im pissing my self with laughter right now XD
i set a reavers contact area to 1
everything was one shot killed XD
50 dorfs with adamantine and swords got owned by voidies lulz
dont worry about balance though guys ive delt with that, the reaver have its normal stats redone
This is the root cause of the problem with bolts and arrows penetrating armor of higher material quality. One of the optional components of this mod adjusts the contact area of default ammunition to try and alleviate this problem. Depending on how that tests, I may be introducing modifications to ranged weapon velocity and force multipliers as well. This component will remain an optional add-on from here on out.
How is progress, Narhiril? Still clinging onto old LFR cuz of a good fort I got, but the new one should catch my attention soon :p
Imp, you should capture these beetles. And don't kill them -.- They might go extinct that way.
First of all, I'm glad someone finally found cannon beetles. You may be interested to know that I am working on a new mechanical construct that emulates their behavior.
Secondly, I'm going to be getting back into LFR at a renewed pace in the coming weeks. My laptop is currently in the shop getting its power jack replaced, which is the only remaining obstacle to finishing up 0.19b.
My dear friend has found an improved living arrangement, and my boyfriend is doing a lot better recently, so I will have more time to focus on LFR than I have in the past few months.
In a sick way, I guess it also helps that the other game that has been consuming some of my free time
committed ritual suicide this week. I don't care how much money it nets me, I promise not to ever pull a stunt like that. Another topic for another time, though.