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Poll

What would you most like to see next from LFR?

More tech tree!
- 36 (26.1%)
More ritual tree!
- 8 (5.8%)
More lore!
- 12 (8.7%)
More mythical weapons/armor!
- 22 (15.9%)
Plagues!
- 28 (20.3%)
More secrets!
- 21 (15.2%)
More mechanical constructs!
- 11 (8%)

Total Members Voted: 137


Pages: 1 ... 157 158 [159] 160 161 ... 240

Author Topic: *=*=* Legends of Forlorn Realms (LFR 2012) v0.21a *=*=* [DF 0.34.11]  (Read 406526 times)

simonthedwarf

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2370 on: May 13, 2012, 11:20:05 pm »

Are babies supposed to be able to be turned into tempests? How is that gonna be useful?

Atir Egulkalan has transformed into a dwarven tempest!
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Jilladilla

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2371 on: May 14, 2012, 04:36:50 am »

Are babies supposed to be able to be turned into tempests? How is that gonna be useful?

Atir Egulkalan has transformed into a dwarven tempest!

it will still grow up and give what is essentially a free tempest (if the mom was also successfully transformed as well)
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simonthedwarf

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2372 on: May 14, 2012, 05:48:35 am »

Can someone explain to me what could be the deal with not beign able to gather materials for Temanat's sacred pool? I have like 50 cobalt bars.
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Quote from: Syndic
Sentry towers, manned by orang-utangs./quote]

Pan

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2373 on: May 14, 2012, 08:13:03 am »

Common mistake. You make the pool material set at a component factory, then bless the pool material items at one of the lesser shrines. THEN you may construct the temple of water.

Might not be 100% accurate, since I've been studying for exams lately and not playing. Just check around the ritual tree for it. Should be easy now that I pointed you in the right direction.
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narhiril

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2374 on: May 14, 2012, 08:04:35 pm »

"I don't like any of them, and my reasons for bothering to vote in this thread are incomprehensible! - 13 (17.8%)"

Really guys, really?  Why do I even bother?


---

Finals are done now, so expect some new stuff soon.  Like I said, this will likely be the last update for a little while, as I have some pretty major surgery at the beginning of June, and I'm not sure how long that will take me out of commission.  Sorry for the relative quiet, guys, it's been the month from hell for me.

Meph

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2375 on: May 14, 2012, 08:06:54 pm »

Quote
"I don't like any of them, and my reasons for bothering to vote in this thread are incomprehensible! - 13 (17.8%)"

Really guys, really?  Why do I even bother?
I voted for this :) Sincerely because I havent seen any of the races ingame. But then again if you include options like this, or pictures of strange blue-footed birds in your polls, you shouldnt be surprised if people on the internet are... tempted.

Hope your next month will be better :)
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simonthedwarf

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2376 on: May 14, 2012, 08:28:16 pm »

Narihil, one of the core rules of the internet is that you must never leave a Option C which is Retarded or Some People will chose this
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Quote from: Syndic
Sentry towers, manned by orang-utangs./quote]

Mithril Leaf

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2377 on: May 14, 2012, 09:06:28 pm »

Do you imagine we're gonna get one more update for the new version before you have the surgery Narihil? Best of luck with that by the way, hope everything works out.
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Pan

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2378 on: May 14, 2012, 10:57:47 pm »

Narihil, one of the core rules of the internet is that you must never leave a Option C which is Retarded or Some People will chose this

Haha, and here I thought narhiril was internet savvy.  :P

What would this next update before the surgery about?

 And if you don't mind me asking, how serious would this surgery be?
« Last Edit: May 14, 2012, 11:01:21 pm by Pan »
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Imp

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2379 on: May 15, 2012, 02:21:08 am »

"I don't like any of them, and my reasons for bothering to vote in this thread are incomprehensible! - 13 (17.8%)"

Really guys, really?  Why do I even bother?


Because of the overwhelming 82.3% of us who express 'with-it-ness' and sincere enjoyment of your mod, despite our rather varied race of greatest appreciation?
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tahujdt

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2380 on: May 17, 2012, 06:42:56 pm »

Quote
"I don't like any of them, and my reasons for bothering to vote in this thread are incomprehensible! - 13 (17.8%)"

Really guys, really?  Why do I even bother?
I voted for this :) Sincerely because I havent seen any of the races ingame. But then again if you include options like this, or pictures of strange blue-footed birds in your polls, you shouldnt be surprised if people on the internet are... tempted.

Hope your next month will be better :)

I voted for this too...
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narhiril

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2381 on: May 18, 2012, 02:35:57 am »

Narihil, one of the core rules of the internet is that you must never leave a Option C which is Retarded or Some People will chose this

Haha, and here I thought narhiril was internet savvy.  :P

What would this next update before the surgery about?

 And if you don't mind me asking, how serious would this surgery be?

Sorry for the delay, guys.  It's pretty invasive - I'm going to be under for ~6 hours.  Fortunately, recovery is supposed to be pretty quick, so I can get back to modding.  I wish I had more exciting news than that, but things have been really hectic in my real life over the past few weeks.  I'm still shooting to get one more update out before I leave for the hospital on the 4th.

SalmonGod

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2382 on: May 18, 2012, 03:16:08 am »

I hope the procedure goes well.
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Pan

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2383 on: May 18, 2012, 10:11:50 am »

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Pan

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Re: *=*=* Legends of Forlorn Realms (LFR 2012) v0.18c *=*=* [DF 0.34.07]
« Reply #2384 on: May 19, 2012, 09:37:35 am »

Hate to keep bringing this up, but anyone else finding any of them newfangled cannon beetles?
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