Hm. These cannon beetles are the third most exciting thing here... I really wish to see some. For now, I'll just copy paste the location of them to be the same as the megalania. This will make them tamable by dwarves in world gen.
By the way, bog trolls seldom survive world gen in medium worlds. Oh well.
By the way, I know this is really unrelated, but do you see any harm in fixing vanilla bugs? Things such as broken finger nails and certain other body parts being unable to heal and being infected. Or the huge amount of eggs a few poultry can use to feed the entire fortress.
I can see how people will object to some vanilla bugs (like the eggs), so if this seems a good idea to you (another attraction of the mod! Fix irritating bugs and get cool new LFR stuff at the same time!) you could simply put this as an optional component.
A few other known issues with this version...
-Shedim will periodically show up as "elite wrestlers" and ignore their caste graphics. Not much I can do about this, but it's only a minor issue.
-Frigid and pyrophoric zingers refuse to use their breath attacks with the new anatomy. I have a fix for this ready to go.
I can definitely work on a few vanilla issues (particularly the nails that never heal, etc) as optional components. Eggs are a bit more involved because they screw with population numbers if you mess with them, but I'll be sure to look into more options there. Options are good.
Bog trolls... well, I've had mixed results with them. They survived that 10000 year worldgen a few pages back, so I think they're doing alright overall, but they do seem to be the one race that dies out more often than others.
Now, if you'll excuse me, I've got three pages of shedim sitting at my front door and my diplomat wants to go home. A perfect time to play with some emberlights.