Haven't played in forever, glad to see my favorite mod is still going strong! I saw LFR was praised in the SA DF thread nar, congrats! Looks like there's another update coming out soon, guess I'll wait for that before diving back in to see how many new ways I can get my fort destroyed. I'm excited already!
I'd love a link to that for the purpose of stroking my own ego...
I did manage to find one reference to the mod in there... Someone had this to say.
"Reading through the raws of the mod out of curiosity, it seems like he ran into the same problems I did making WeepAngel's mods. His crossbows gain a bayonet, yeah, but the slashing attacks are the second and third, meaning they might be used ~10% of the time. Also, spring loaded and mechanized change absolutely nothing, as you can't modify reload or firing speed yet, and the shoot force and maximum velocity don't change across the three levels."...I would just like to assure the community at large that this is blatantly wrong. Edge attacks take a weighted selection priority over blunt attacks in combat calculations, order of attacks in the raws is irrelevant, and shoot force/maxvel actually DO increase for the bayonet crossbow once you research the "mechanized" upgrade. Also, I am a "she."
I acknowledge that this response might seem a bit bitchy, but I really did put a lot of time into that feature, and I feel like I'd like to lose credibility over something I legitimately screwed up rather than something that actually works. I would hop on SA myself to clear that up, but I'm saving every $9.95 I get for a PS3 and Tales of Graces F.
Just got an emberlight after 4 tries. He'll be looked after well, seeing the resources went into...
Wow, he just one shot fireballed a lizardman thief. Made the thief double over in pain with a spell, then sniped it with a fireball. The lizardman ran around on fire and died.
Can there be also a prayer for metalsmiths and blacksmiths for the temple? I would like to use all this gold here and create some good statues and such quickly without needing to create a thousand crap first to train them up. Besides, since there already is armor and weapon, why not these two?
Yeah, I can do that. Expect it in the next update.
... I spent some of today doing some optimization stuff that had to be done. I got around to writing a new secret, and the new zinger anatomy is done, along with a new graphic to reflect it. Most of the rest of today is going to be dedicated to updating the manual to include the new creatures. Ah haleels still aren't finished, but I'll get around to that after I finish the graphics for giant cannon beetles (which will be war-trainable, by the way, thought a bit difficult to get a hold of) and another new creature, which I'm really excited about.
It took me hours of writing raws and testing them over and over again (with only minor tweaks every time), but I think I finally have a creature that can summon illusionary copies of itself. The illusions don't really do any damage in combat, but they make targeting a lot more complicated - which was the whole idea. They are supposed to have poison and projectile abilities, as well, but I'm so burned out on them right now that these will probably not get done until tomorrow. I'll post some pictures once the graphics get done - right now, there's nothing terribly exciting to see outside of the combat log.
Illusions of itself... That's something I do not want to fight. But then again, it's unlikely to be a friendly animal that will be war trained and paired up with a dwarf.
Will cannon beetles shoot through fortifications? Also, are they tech tree units? Like, you buy the giant beetles and strap a cannon on them?
Is there anyway to make emberlights shoot through fortifications? I don't want to expose them to voidwalker fire on a firing roof with no fortifications. Will upright bars work? I plan to create a tall tower that houses most of the emberlights, and allows them to light the world on fire whenever they spot an enemy nearby.
Cannon beetles are wild mountain creatures with their "cannons" built in. They will fire through fortifications, though I'm not sure if emberlights will (fireballs and material globs seem to behave a bit differently).
Any timeframe for this delicious new release?
I'm shooting for Friday. Maybe I'll miss by a day or two, but probably around then.