^ What he said. What's PRIDE, though?
http://pridestl.org/
Thank you
Banana trees are done - basically, they'll be a farmable above-ground plant that grows in the tropics and jungles. Your farmers or gatherers will return them as a "felled banana tree," which will get turned into a fruit (edible), a log, and seeds via an automatic reaction at the quern (I'd use the farmer's workshop, but I don't know if that can be modified yet). I'm working now on the archery tweaks component.
The hydroponics component, which I've decided to rename the "greenhouse," is turning out to be a bit of a headache from a balancing standpoint simply because there's no way for me to simulate a growth cycle via a reaction. Unfortunately, that means I may have to push it back to a later update. Being just a minor update after a major one (.20a), I'd like to try to get the platform as stable as possible before I build it any higher.
So, basically, the highlights of this update:
-Added banana trees (farmable wood)
-Damascus Sentinel Drone Hosts won't show up and obliterate everything in the caverns nearly as often.
-Crossbows, blowguns, and bows are no longer railguns.
-Javelins, upgraded crossbows and dart launchers have been scaled back. Void energy projectors have not. You've been warned.
-Cannon beetles will appear more frequently
-By request, dwarves can now craft halberds.
-Shedim will now siege from the caverns as well as from the surface.
The last change is just to spice things up a bit while I design a new cavern race. Expect some news on that in the coming days.
I think it might be time to select a new mayor... Who is Kexel, by the way?
I kinda think that's neat.
Especially if it could function as a 'way of going to talk to that deity'.
Imagine that, your mayor really does 'have the ear of god' at least on occasion, just by opening a very special door from within his chambers....
"Kexel's" is an adjective for a material.
LFR leaves a lot of questions unanswered intentionally. All I can say at this time is that I do have plans for answering them, when the time is right. I'm actually in the early stages of writing a sort of "pre-history" mod set in the LFR universe where you play as the Voidwalkers, looking into the evolution of their extremely paranoid society, the fall of the Incubi, and the origin of the Shedim and greater demons. In case you've been wondering just what the hell I've been doing with myself all this time. ^_^