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Author Topic: Kenshi - An open ended, squad-based Strategy RPG  (Read 181467 times)

Micro102

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #780 on: March 20, 2019, 01:42:21 am »

I am quite confused as to why this happened. I have an outpost which I've had for a couple days now. Haven't changed any settings. Now....now there is a dead tree just laying right in the middle of my gate. It doesn't get in the way or anything, but I have no idea why it's there all of the sudden. Anyone have any idea as to why this spawned?
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NullForceOmega

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #781 on: March 20, 2019, 03:34:46 am »

That's weird, the foliage system is supposed to clean out junk within your outpost borders, you should probably shoot a bug report over to lo-fi there are explicit instructions on the Steam forums about what they need.
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Micro102

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #782 on: March 20, 2019, 04:23:58 am »

That's weird, the foliage system is supposed to clean out junk within your outpost borders, you should probably shoot a bug report over to lo-fi there are explicit instructions on the Steam forums about what they need.

Would I have outpost borders before I build a wall? Because that tree wasn't there when I built the wall.
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nenjin

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #783 on: March 20, 2019, 10:01:24 am »

Maybe try a reimport?
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NullForceOmega

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #784 on: March 20, 2019, 12:58:05 pm »

The outpost borders are placed when you place your first building, whatever that may be, they are then re-assessed when you build additional structures.  So yes, the borders definitely existed before you placed the walls, as suggested above an import may fix the problem, alternately something a simple as a save/load might also do the trick.  Give both a try and if that doesn't work definitely bug report to Lo-fi, every piece of information helps them fix bugs.
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Glloyd

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #785 on: March 22, 2019, 02:37:16 pm »

For those who haven't heard, Kenshi 2 has been announced: https://steamcommunity.com/app/233860/discussions/5/1846946102843828452/

Along with further updates for Kenshi in the future. In the reddit thread with the announcement, the dev estimated it's about 2 years away, with a hopefully short early access/beta period before a full release.

scriver

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #786 on: March 23, 2019, 07:02:47 am »

It would be nice if they fixed the Hungry Hungry Ninjas bug first I think
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Ulfarr

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #787 on: March 23, 2019, 07:45:47 am »

They will...eventually or so I hope at least.

To be fair, they have kept their word about keeping the support/bugfixing in post release Kenshi so far.

On the other hand I feel it was too early to reveal the "sequel". It's only natural that they would jump on a new project, but they basically just announced that a better* kenshi is in the works. I am afraid this will undercut Kenshi's sales.

*Better in it's technical aspects.

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #788 on: March 23, 2019, 08:24:31 am »

Yes, they just released 1.0 , didn't they. Bought in early access, but planning to play it for the first time soon. :P
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Sirus

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #789 on: March 23, 2019, 09:10:51 am »

I mean, from the sound of it you'll have at least two years before you'll have to worry about playing the sequel :P
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nenjin

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #790 on: March 24, 2019, 02:28:12 pm »

Mmmmm. I feel like there's a lot more they could do with Kenshi 1. It's a good game but at the end of the day, it still feels like a glorified sandbox with some very lite story. If Kenshi 2 is just a new map, lore, different races, different looking gear and a different tech tree...

I dunno. It feels like Kenshi 1 lacks something pulling the whole game together beyond "wander around, build stuff, recruit guys, fight." If that's not addressed in the sequel I'm not sure I see a ton of reason to getting it, as I like the world but I'm not in love with it.

Although I suppose a more technically competent version of Kenshi might be worth a look.
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Paul

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #791 on: March 24, 2019, 03:11:33 pm »

It's going to be on the same engine, so probably not a lot different technically than Kenshi 1. It might mean engine improvements for Kenshi 1 though as they improve it during development of 2.

Kenshi was never intended to be anything more than what it is. It wasn't ever supposed to have a big scripted campaign or overarching story. It has a lot of interesting lore and factions and several big things you can accomplish (like wiping out the United Cities and having the cities taken over by the anti-slave groups) but at its core it's just a big sandbox.

The only thing I would like to see is a more open modding system. Right now the modding capability is pretty bare bones, which will prevent people from really running with it like they did in games like Mount & Blade. But just because some games support mods so well doesn't mean we can  expect others to, so I can't really blame the Kenshi devs if they don't.
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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #792 on: March 24, 2019, 06:08:10 pm »

Well, I remember when it was supposed to be possible to join the army for early equipment and training and things like that. Kenshi's scope got cut down quite a bit.
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Glloyd

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #793 on: March 24, 2019, 11:53:05 pm »

Likewise, there were other luxury features like mounts that weren't added, which the devs have suggested they want to add into Kenshi 2 and perhaps backport to Kenshi 1.

Tobel

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Re: Kenshi - An open ended, squad-based Strategy RPG
« Reply #794 on: March 25, 2019, 12:06:31 pm »

I just want more greenery, (optional) grid building, and more flag areas. OCD gamers pls.
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