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Poll

What should the main party look like?

Ragnar - Sorta detective noir, with a battleaxe
Alena - Can punch through five feet of solid stone, and gets Jessica in a way the other heroes really don't.
Cristo - Awkward but powerful.  Could be the strongest character of all if he'd just stop being an idiot.
Brey - There's a reason for that!  Hope you like exposition...
Taloon - Three words: merchant ninja army
Mara - Can set anything on fire, up to and including lava golems
Nara - I still haven't shown off the Silver Tarot Cards, have I?  Pick her, they're pretty great.
Jessica - She's the Legendary Hero, but you technically don't have to use her if you don't want.

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Author Topic: Let's Play Dragon Warrior 4!  (Read 56443 times)

Fjords to Plowshares

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Re: Let's Play Dragon Warrior 4!
« Reply #90 on: June 28, 2011, 08:22:39 pm »

No more Taloon, no more Neta, no more Tov.  Well, maybe more Taloon later; that really depends on you guys.  For now, though, we're moving on to Chapter 4, and the last two new characters before we finally get to control Jessica (remember her?).

Spoiler (click to show/hide)
« Last Edit: September 04, 2012, 01:04:44 am by Fjords to Plowshares »
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monk12

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Re: Let's Play Dragon Warrior 4!
« Reply #91 on: June 28, 2011, 08:55:18 pm »

Hooray updates! Delicious delicious updates.

Fjords to Plowshares

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Re: Let's Play Dragon Warrior 4!
« Reply #92 on: June 28, 2011, 10:54:48 pm »

Taloon is an arms merchant with a flair for adventure, his wife Neta has mind-control powers and can sell stuff sold across the street for a higher price, and the new family dog is just made of pure badass. I wonder what their unnamed son is capable of.
You know, I've never given it much thought.  Unlike the rest of the family Taloon's son never does anything much; there's no school or anything so he just hangs around the house all day.  I thus suspected Great Man's Son Syndrome, but as you point out, even the dog is hard core in this family.  In an environment like that, a kid would have to turn out pretty well even without the benefit of Neta and Taloon's kick-ass genetics.

Unfortunately there's no official continuity among the second-gen DQ games like there is among 1, 2, and 3, so it's hard to pick someone for him to grow up into.  Your thoughts?
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Akura

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Re: Let's Play Dragon Warrior 4!
« Reply #93 on: June 29, 2011, 05:22:33 am »

Unfortunately there's no official continuity among the second-gen DQ games like there is among 1, 2, and 3, so it's hard to pick someone for him to grow up into.  Your thoughts?
Too much kickass caused an overflow, causing his kickass value to roll back to very little. It is, after all, an 8-bit system, so kickass maxes out at 255 before that happens.
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nenjin

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Re: Let's Play Dragon Warrior 4!
« Reply #94 on: June 29, 2011, 04:35:43 pm »

I've always kind of assumed that the Great Evil sweeps history clean periodically, resetting the kick ass scale. It's the only way you can explain how generationally everyone gets more bad ass and yet you still have problems plauging the world every game, problems that always seem more than a little similar.

I'll stop there before I go all Christopher Nolan and turn the DQ series into the Dark Knight.

Wait. That's it. Taloon's son is the Batman.
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monk12

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Re: Let's Play Dragon Warrior 4!
« Reply #95 on: June 29, 2011, 08:44:31 pm »

I've always kind of assumed that the Great Evil sweeps history clean periodically, resetting the kick ass scale. It's the only way you can explain how generationally everyone gets more bad ass and yet you still have problems plauging the world every game, problems that always seem more than a little similar.

I'll stop there before I go all Christopher Nolan and turn the DQ series into the Dark Knight.

Wait. That's it. Taloon's son is the Batman.

This is brilliant. By day, he is the affable son of the famous Arms Dealer Taloon, who spends his time idly basking in his family's wealth. But by night, he FIGHTS CRIME!

breadbocks

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Re: Let's Play Dragon Warrior 4!
« Reply #96 on: June 29, 2011, 08:53:51 pm »

Batman was an orphan though.

Oh dear.
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Darvi

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Re: Let's Play Dragon Warrior 4!
« Reply #97 on: June 29, 2011, 08:55:30 pm »

Then our course is clear. Add Taloon to the endgame party and have him die against the final boss.
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sonerohi

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Re: Let's Play Dragon Warrior 4!
« Reply #98 on: June 29, 2011, 09:06:30 pm »

Wait, who's Jessica? Re-reading time.
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Darvi

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Re: Let's Play Dragon Warrior 4!
« Reply #99 on: June 29, 2011, 09:20:00 pm »

A DQ 8 character afaik.
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Bluerobin

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Re: Let's Play Dragon Warrior 4!
« Reply #100 on: June 29, 2011, 10:17:11 pm »

A DQ 8 character afaik.

True, but also the name we picked for the "main character" in this DQ game. They're gonna have to convince me pretty well to get me to believe she's the main character though, consider how little she's been in it so far. :P
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Shadowgandor

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Re: Let's Play Dragon Warrior 4!
« Reply #101 on: July 03, 2011, 03:40:02 pm »

I still love this LP ^^
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Fjords to Plowshares

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Re: Let's Play Dragon Warrior 4!
« Reply #102 on: July 03, 2011, 09:16:34 pm »

No Jessica this time either, but we're getting close.

Spoiler (click to show/hide)
« Last Edit: August 29, 2011, 09:50:10 pm by Fjords to Plowshares »
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monk12

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Re: Let's Play Dragon Warrior 4!
« Reply #103 on: July 03, 2011, 10:23:05 pm »

Entertaining and well-written as always.

"Team Middle of the Alphabet"  I lol'd

Bluerobin

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Re: Let's Play Dragon Warrior 4!
« Reply #104 on: July 04, 2011, 12:11:09 am »

Haha great as always. I got really confused and happy for some reason when I saw my name in there.  :P
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.
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