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Author Topic: Chaos Point  (Read 7608 times)

Hubris Incalculable

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Re: Chaos Point
« Reply #135 on: May 19, 2011, 05:37:36 pm »

Samuel ducked under the knife blade and rolled away.

"Yeah. Fine time to be nice, right after you mutilate my hand. Perfect time to make friends."
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Fniff

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Re: Chaos Point
« Reply #136 on: May 19, 2011, 05:43:01 pm »

"Look, have you ever heard of apologizing? I am going to do it now. I am sorry I tore off a bit of your self-righteous, bitchy little finger. Are you happy now?"

Simmura McCrea

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Re: Chaos Point
« Reply #137 on: May 19, 2011, 07:24:40 pm »

Simmura stood up, his hand going to the knife handle, but leaving it hidden. "Why don't ye just fuck off, aye? We're tryin' tae have a quiet drink an' yer comin' in and causin' a scene. Once is bad enough, but twice? Too far. So ye've apologised, gid fir ye. Now put the knife away and piss off afore I get really annoyed."
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Little

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Re: Chaos Point
« Reply #138 on: May 19, 2011, 08:00:30 pm »

Amber casually stands up and pulls her sawed-off shotgun out of her jacket, a wide grin on her face.

((Nope, my bad.))
« Last Edit: May 20, 2011, 12:44:42 am by Little »
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Hubris Incalculable

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Re: Chaos Point
« Reply #139 on: May 20, 2011, 12:01:46 am »

((Um, little? there's an empty quote mark in your post. did you want to put some speech in it?))
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Archangel

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Re: Chaos Point
« Reply #140 on: May 20, 2011, 01:49:06 am »

((Note:I am going on a school camp on Monday and coming back on Wednesday, so I won't be joining your group until then at the earliest))



((Edited to remove stupidity))
« Last Edit: May 20, 2011, 02:42:42 am by Archangel »
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Strife26

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Re: Chaos Point
« Reply #141 on: May 20, 2011, 02:03:29 am »

((Note that I have no objection to characters fighting and/or killing themselves. And the oft put off melee rules will be written today.))
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Archangel

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Re: Chaos Point
« Reply #142 on: May 20, 2011, 02:11:00 am »

((Note that I have no objection to characters fighting and/or killing themselves. And the oft put off melee rules will be written today.))
((I hope you're also going to respond to this:))
Meanwhile, in the back room of a shady bar on the other side of town...
A well dressed man is sitting behind a desk, looking at the pieces of a disassembled pistol laid out in front of him, and muttering. Archangel is ushered into the room by a massive thug and sits in the battered but comfortable chair opposite the man, who looks up with an expression that manages to be both bored and questioning. Archangel leans forward and starts examining the gun parts, cleaning this and adjusting that, and says, "G'day mate, I'm looking for a job and I was told you could help me out. Amongst other things, I'm good with a gun, a heavy weapons specialist. What have you got for me?"
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Strife26

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Re: Chaos Point
« Reply #143 on: May 20, 2011, 02:14:14 am »

((Did you want me to give a plot hook there? I figured that you were building your own.))
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Archangel

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Re: Chaos Point
« Reply #144 on: May 20, 2011, 02:17:10 am »

((Did you want me to give a plot hook there? I figured that you were building your own.))
((Yes, I did. Sorry if I didn't make that clear enough))
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Strife26

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Re: Chaos Point
« Reply #145 on: May 20, 2011, 02:24:44 am »

((Very well. I'll have a plot hook of some sort up when I have the melee rules up. Limited time with actual internet access right now.))
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Luke_Prowler

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Re: Chaos Point
« Reply #146 on: May 20, 2011, 02:30:40 am »

((I'm not talking to your character, Arch, I was talking to Little's, responding to this post:
((GO CANUCKS!))

"So, Simmura, I'm broke and need cash."
))
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Archangel

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Re: Chaos Point
« Reply #147 on: May 20, 2011, 02:40:59 am »

((I'm not talking to your character, Arch, I was talking to Little's, responding to this post:
((GO CANUCKS!))

"So, Simmura, I'm broke and need cash."
))
((Whoops, sorry. I think I'll go remove that stuff))
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

Strife26

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Re: Chaos Point
« Reply #148 on: May 20, 2011, 06:00:23 am »

Melee combat is vicious and bloody.

Melee combat may occur at range 1 or range 0, with differing effects depending on the range.

At its core, fighters in Melee combat make opposing D10 rolls, with modifiers depending on their weapon. There are five different actions that can be undertake during Melee combat. An attack goes to the damage section if the difference between the two rolls is at least the listed number.

1. Generic fighting (damages on +1)
2. Defensive fighting (damages on +3, +2 to opposing damage on value)
3. Change distance (damages on +2, changes distance (1 to 0 or 0 to 1) on -1)
4. Disarm opponent (not available at range 1, removes opponents weapon on a +2)
5. Disengage (only available at range 1, runs away from combat)

Any firearm may be fired at range 1, with a -3 to the melee roll for that turn. Weapons with the concealable tag (meaning that it's a relatively short weapon) only take a -1 to be fired at range 1, and may also be fired at range 0 with a -3 for the melee roll and a -1 to hit.


If a fighter gets an attack through, the target table is rolled to decide where the hit connects, followed by a d6 to determine the amount of damage (1 miss, 2-3 minor, 4-5 Major 6 critical), bleeding effects determined by GM discretion.


Knives:
+1 Damage
+1 Range 1
+3 Range 0

Knuckle enhancement weapons (includes very short clubs and rocks)
+1 Damage
+2-4 (depending on weapon) Range 0

Swords
+2 Damage
+3 Range 1
-1 Range 0

Bats/ Clubs
+1 Damage
+2 Range 1
-1 Range 0

Long swords/ axes / heavy clubs
+4 damage
+1 Range 1
-4 Range 0

Pistols
+1 Range 0

SMG's/Assault Rifles/Shotguns
+1 damage
+1 range 1
-1 range 0

Long guns
-1 range 1
-2 range 0

Heavy weapons
-3 to all ranges

Explosives
May be triggered in melee, for all kinds of fun.



Surprise Melee attacks gain a +4 for the first attack. Those with skill in Melee (close combat/ hand-to-hand) fighting may take a -2 to any attack to make it a called hit to a body part of their choice. Strong gives a permanent +1 bonus to attack rolls, agile and dexterous each have a 50% chance of giving a +1 every turn.
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Strife26

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Re: Chaos Point
« Reply #149 on: May 20, 2011, 06:21:36 am »

The well dressed man watches the strange mercenary fiddler with the disassembled weapon.  Neither speaks for awhile, until he finally breaks the silence.

"I'm not a violent man, understand, just enterprising. I run my bar, and own a few others across town. There's enough of a criminal organization about that it's hardly unheard of for some poor bar owner to get offered "protective insurance" lest some stupid fire a flare gun through his front window. So I started a bit of a community watch sort of thing, a bunch of small establishment owners are in on it. You fuck with one of us, you fuck with all of us.

Someone's fucking with us. Me and four other owners have gotten some pretty mean requests. Two caved in and paid out, while me, Adams' Pub, and the Forecastle told them to fuck off. I've heard some not nice rumors around, and Johnny at the Forecastle had to chase off some SOB's with a 12 gauge.

We're not mob, the closest thing we've got to real violent types are a couple of little biker bars that are in on the organization. Basically, I need someone to figure out who is fucking with us and tell them to fuck off. And if they won't do that, to fuck them up until they decide to fuck off. Interested?"
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