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Author Topic: well  (Read 2669 times)

KaelGotDwarves

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Re: well
« Reply #15 on: May 06, 2011, 04:32:42 pm »

The only game I explicitly bought for a mod was Crysis, for Mechwarrior Living Legends.

Mods help me in my decision to buy a game though. I prefer moddable games.

Astral

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Re: well
« Reply #16 on: May 06, 2011, 04:46:19 pm »

Probably been said before, but:

I pay for games to play them. Most of the times, if I want to play them again (or, in some cases, such as Mount & Blade, play them at all) I will mod them.

Modability is a huge factor in replay value for me. Especially if the game was more or less built to mod (See: Bethesda games). It's fun to learn new things, touch up on my coding or maybe do something different like model or texture work. Sometimes the vanilla game is good, but lacking, due to developers lacking time or the ability to implement features that would make it not as mainstream as they would like (as most devs these days are just there to make a game that makes money, imho).

Mods just make the game more to my tastes; nothing more, nothing less. With Morrowind and Oblivion, though, I'm sure I spent more time downloading, installing, bashing/mashing/thrashing them to make them play nice with each other, checking something for ten minutes, then doing it all over again. That was a game in itself (one I don't enjoy as much anymore; my New Vegas mod list is comparatively small).
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Flying Carcass

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Re: well
« Reply #17 on: May 06, 2011, 05:06:33 pm »

I never buy a game for the mods. I usually don't even consider getting mods until I've finished a game and want more content to play through (the exception is when I want better character/armor/weapon/building models/textures than what came with the game).

My favorite mods are the ones that add new maps/dungeons/levels.
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qwertyuiopas

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Re: well
« Reply #18 on: May 06, 2011, 05:14:29 pm »

I bought Portal 2 for what I expected to be a good game on it's own (it was, not surprisingly). However, once the official modding tools are out, it will be doubly worth the money I paid.

So kind of both for the mods and not for the mods.
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gumball135

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Re: well
« Reply #19 on: May 06, 2011, 05:25:53 pm »

I never buy games for mod. Morrowind, Oblivion, Fallout 3 and New Vegas are supposed to have great mods but installing them is a pain and the mods don't work anyway. DF (and minecraft) are one of the few games were mods actually work.

Ach, you're missing out! I'd recommend Oblivion Mod Manager if you have trouble organising your files; I find it's a necessity to play modded Oblivion.
http://www.tesnexus.com/downloads/file.php?id=2097
Just hands down a fantastic piece of software. It's really simple to get your mods running once you learn the basics.

http://www.tesnexus.com/index.php
While I'm at it, here's a link to a site for TES mods. A list of the top 100 mods on the site(which are all well-categorised), files of the month, by far the largest site for Oblivion and Morrowind mods (and will presumably have a site for Skyrim); it has it all. Actually, the whole Nexus network is great for mods (The 2 new Fallout games and Dragon Age are also covered).

Salesperson speak aside...
Mods just make the game more to my tastes; nothing more, nothing less. With Morrowind and Oblivion, though, I'm sure I spent more time downloading, installing, bashing/mashing/thrashing them to make them play nice with each other, checking something for ten minutes, then doing it all over again. That was a game in itself (one I don't enjoy as much anymore; my New Vegas mod list is comparatively small).
I can definitely agree with that. I'd say I actually spent more time downloading and setting up mods than actually playing the game itself. The cycle goes something like this:

Spoiler (click to show/hide)

I've literally overwritten about 3 characters. It's so frustrating. They really need a more safe save system for morons like myself.
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jester

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Re: well
« Reply #20 on: May 06, 2011, 10:04:50 pm »

I bought Portal 2 for what I expected to be a good game on it's own (it was, not surprisingly). However, once the official modding tools are out, it will be doubly worth the money I paid.

So kind of both for the mods and not for the mods.

Basically this.

Mount and blade warband, bit of fun, 20 hours on vanilla, 7.5/10, modded 120 hours, 8.5-9/10  game was worth the money to start  (if it wasnt though, you would probably have a fairly bad modding scene)  but worth much more than what I paid for it with mods.

Other thing being, I will happily pay for a decent expansion/DLC for a good game, and there are literally 100's of people who want to give them too me for free.  hooray for mods I say.

edit:  if you have trouble with mods being unstable/crap, look for the ones that have been downloaded 10000 times or the like, usually a decent marker of quality
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Max White

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Re: well
« Reply #21 on: May 06, 2011, 10:11:23 pm »

Never! If a game can't stand in it's own two feet, it shouldn't even have mods!

freeformschooler

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Re: well
« Reply #22 on: May 06, 2011, 10:13:50 pm »

I don't buy a game for its mods. I buy a game, play it and then am pleasantly surprised when I find out there is a modding community.
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yamo

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Re: well
« Reply #23 on: May 06, 2011, 10:37:48 pm »

I don't buy a game until it has been patched at least twice.  Usually add ons are patches and mods are patches done right.  If the games were completed before being released i might consider buying at retail but that's a pipe dream...
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dogstile

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Re: well
« Reply #24 on: May 07, 2011, 09:11:46 am »

Never! If a game can't stand in it's own two feet, it shouldn't even have mods!

However, what if a game can stand on its own two feet and someone can mod it to do something else within that same game?

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Korbac

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Re: well
« Reply #25 on: May 07, 2011, 09:36:08 am »

I don't buy a game for its mods. I buy a game, play it and then am pleasantly surprised when I find out there is a modding community.

Pretty much this! :D Examplemont : Rome Total War. Now playing that from vanilla was quite fun. After a few months, I got bored. Then I discovered EB! Ohohohohoho!!!
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Wravburn

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Re: well
« Reply #26 on: May 07, 2011, 12:02:09 pm »

I don't buy the game for mods. In all of the time I've played games, I've hardly ever encountered mods that were worth my time. (not to be condescending, they might be for others). I've tried a lot, and I've tried my hands on making a couple myself, but it has never been worth more to me then the novelty value it brings. While that one playthrough might be fun, I can't recall any mods that did more than that.
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jester

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Re: well
« Reply #27 on: May 07, 2011, 08:19:34 pm »

I don't buy a game for its mods. I buy a game, play it and then am pleasantly surprised when I find out there is a modding community.

Pretty much this! :D Examplemont : Rome Total War. Now playing that from vanilla was quite fun. After a few months, I got bored. Then I discovered EB! Ohohohohoho!!!

As someone who loved RTW, what is EB?
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SeaBee

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Re: well
« Reply #28 on: May 08, 2011, 02:14:51 am »

As someone who loved RTW, what is EB?
Probably Europa Barbarorum.

I buy games I like.

If a game has mods, that clues me in that I'll be spending a lot of additional time enjoying it after I've gotten tired of the vanilla experience. Some mods are VERY GOOD1.

1. See mods for: Mount & Blade, Oblivion, Fallout 3/NV.
« Last Edit: May 08, 2011, 02:18:02 am by SeaBee »
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Christes

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Re: well
« Reply #29 on: May 08, 2011, 02:19:28 am »

At first glance, I though this thread was about the building in DF.

To keep it on topic, I rarely buy mainstream games.  When I do, they are either really good on their own, or have good mod support.  A lack of support for modding is very much a selling point against a games for me.
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