I've been messing around with the raws trying to fidget with the dwarven soul. Bless their little hearts they run around and build and dig faster than tornadoes right now, but as soon as I get a map where I put down some beds, they all go to sleep...
forever
[INTELLIGENT]
[TRANCES]
[BENIGN]
[CANOPENDOORS]
[SPEED:0]
[FIREIMMUNE_SUPER]
[NO_EAT][NO_DRINK][NOEXERT]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[PRONE_TO_RAGE:100]
[PREFSTRING:beards]
[BODY:HUMANOID_4ARMS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[TISSUE:IRON]
[TISSUE_NAME:IRON:IRON]
[TISSUE_MATERIAL:INORGANIC:IRON]
[MUSCULAR]
[HEALING_RATE:10]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:10]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:IRON:IRON:IRON:IRON:IRON]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
Oh, I also made them size
[BODY_SIZE:0:0:20000]
[BODY_SIZE:1:168:300000]
[BODY_SIZE:12:0:900000]
with 10,000 in all the stats.
And yes, I don't plan on playing with them like this, I'm just playing around with stats to see which ones help a civ survive worldgen the best. Since this is a recurring bug for me, I want to find out what causes it, so if I do make a final change, it doesn't incur this sleepy wrath.
Those are the changes that I made. I made sure to leave out nosleep, as the wiki says its bugged with the problem I'm getting. So... are they just angry because they have no emotions?