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Author Topic: Retiring a 'Renegade'  (Read 787 times)

Gabeux

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Retiring a 'Renegade'
« on: May 04, 2011, 03:42:51 pm »

Hi, it's me again :P

So, I was doing some awesome quests and finally killed my first Hydra. Then I randomly stumbled on another of my adventurers (I have two dwarves, I retired one of them because he lost the ability to stand), and he was mad at me and I don't even know why.
I tried to play with the 'crippled' one and when I found my current awesome adventurer, he was also mad, killed me and everyone else around (like 10 humans)...  :-\

Now, my awesome adventurer has no place to retire because everyone hates him.
Since you can only retire in human cities (I guess), and humans now hate me,
Is there a way to retire an adventurer without his death/starvation?

Thanks for any help  :D
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Rumrusher

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Re: Retiring a 'Renegade'
« Reply #1 on: May 04, 2011, 03:49:58 pm »

Hi, it's me again :P

So, I was doing some awesome quests and finally killed my first Hydra. Then I randomly stumbled on another of my adventurers (I have two dwarves, I retired one of them because he lost the ability to stand), and he was mad at me and I don't even know why.
I tried to play with the 'crippled' one and when I found my current awesome adventurer, he was also mad, killed me and everyone else around (like 10 humans)...  :-\

Now, my awesome adventurer has no place to retire because everyone hates him.
Since you can only retire in human cities (I guess), and humans now hate me,
Is there a way to retire an adventurer without his death/starvation?

Thanks for any help  :D
you could retire an adventurer if you use Dfusion and convert a non human civ into a hamlet which will grant you access to retiring them.
though that the option available to you now. what you can do to prevent this is to use Dfmode and Dfusion and convert a players fort into a normal mountain home you can retire in.
that way you can be safe from causing to much death and hate just don't kill the citizens.
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ral

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Re: Retiring a 'Renegade'
« Reply #2 on: May 04, 2011, 07:49:27 pm »

Does your world only have one human civilization? General hostility like this is per-entity (civilization) so you should be able to just travel to a town of some other civ that doesn't hate you and retire there. Use the Q key to view entities and it will show you which ones are hostile toward you and how famous you are in each one.

RayesKotrora

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Re: Retiring a 'Renegade'
« Reply #3 on: May 04, 2011, 08:13:59 pm »

If you can find a "Forest Retreat" or "Dark Fortress" (they technically still exist on the maps) then you can retire there.

Edit: (If you end up seeing this, which is unlikely :P ) I put those in quotes because they are not really anything haha. I didn't mean to make that sound disparaging in any way (like you were stupid and didn't know what those were).
« Last Edit: May 04, 2011, 11:09:29 pm by RayesKotrora »
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Gabeux

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Re: Retiring a 'Renegade'
« Reply #4 on: May 04, 2011, 10:08:33 pm »

Thanks for the help, and I don't know why, I prefer playing on pocket/small islands. I'm currently playing in a small island with 5 year history, I like to see how my adventurers and fortresses impact the world on the long run...it's the first time I'm doing a lot of stuff (like killing a Titan, Hydra etc, and 'giving up' forts without feeling bad about it)...... so yeah, there's only one human civ :(

If you can find a "Forest Retreat" or "Dark Fortress" (they technically still exist on the maps) then you can retire there.

I will try this, I didn't know you could retire on these. There's a Forest Retreat and a Dark Fortress nearby, I will go there and retire now that I've killed the human's law-giver and her husband (actually, her husband died protecting me from goblins when humans didn't hate me).

Dwarf Fortress IS the best game ever. :P
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.